A63F13/27

Digital Video Structural Support System
20220342627 · 2022-10-27 ·

A digital video ramp assembly incorporates process-formed structural LED tiles with modular components that join in a system of scalable structural LED tiles forming a complete LED display structure with integrated LED embedded tiles with interlocking and inter-trans-positioning features sometimes requiring additional structural framing.

Digital Video Structural Support System
20220342627 · 2022-10-27 ·

A digital video ramp assembly incorporates process-formed structural LED tiles with modular components that join in a system of scalable structural LED tiles forming a complete LED display structure with integrated LED embedded tiles with interlocking and inter-trans-positioning features sometimes requiring additional structural framing.

SYSTEMS AND METHODS FOR DETERMINING PROJECTED TARGET LOCATION OF A HANDHELD OBJECT

A projected target location of a handheld object is determined based on applying translation factors, scaling factors, and offsets to a location of a reference element of the handheld object detected by a camera on a two-dimensional plane. The translation factors are determined based on a difference between a calibration location on the plane and an initial location of the reference element corresponding to the calibration location, and serve to shift the location of the reference element to generate the projected target location. The scaling factors are determined based on an estimated length of a user's arm holding the handheld object, and serve to scale the location of the reference element to generate the projected target location. The offsets are determined based on polynomial equations, and serve to extend the distance between the projected target location and the calibration location.

IMMERSIVE AND REACTIVE GAME PLAY RANGE, SYSTEM AND PROCESS

The invention generally relates to an immersive and reactive game play system and process having a dynamic, interactive range surface and/or an end-of-range display that provide for a partially simulated environment with a shared field of play for the activity that allows for an immersive but shared view of each user and the other users, and further expands participation by combining the advantages of simulated display with a physical field of play. The immersive and reactive game play system and process is configured to simultaneously display flight paths of multiple balls struck from a multi-level, multi-bay golf and entertainment facility. The interactive range surface provides a visual, auditory and/or physical effect to a golf ball traveling over or landing on the range surface, and the end-of-range display is configured to display the continued flight path of the golf ball.

DISPLAY METHOD AND APPARATUS FOR VIRTUAL SCENE, STORAGE MEDIUM, AND ELECTRONIC DEVICE
20220274021 · 2022-09-01 ·

A display method for a virtual scene includes: displaying a virtual scene in which a first virtual operation object is located; when the first virtual operation object moves from an exterior of a first area to an interior of the first area, loading, in the virtual scene, virtual model objects currently present in a target area, the target area being located in the interior of the first area, and the target area being configured to allow multiple virtual operation objects to edit virtual model objects in the target area; and displaying a first group of virtual model objects located within a visual range of the first virtual operation object in the target area.

DISPLAY METHOD AND APPARATUS FOR VIRTUAL SCENE, STORAGE MEDIUM, AND ELECTRONIC DEVICE
20220274021 · 2022-09-01 ·

A display method for a virtual scene includes: displaying a virtual scene in which a first virtual operation object is located; when the first virtual operation object moves from an exterior of a first area to an interior of the first area, loading, in the virtual scene, virtual model objects currently present in a target area, the target area being located in the interior of the first area, and the target area being configured to allow multiple virtual operation objects to edit virtual model objects in the target area; and displaying a first group of virtual model objects located within a visual range of the first virtual operation object in the target area.

Large-screen VR integrated game machine
11420111 · 2022-08-23 · ·

A large-screen VR integrated game machine comprises an upper assembly moveably attached to a lower assembly. A VR head mounted display retracting device positioned within the interior of the upper display, comprises a power transmission system, an electrical control system and a pulley system. The VR integrated game machine moveable upper assembly provides a folding structure that allows easier maintenance and upgrades of the equipment under unattended operation. Because the game machine is foldable the height can be shortened to alleviate transportation difficulties and set up at an operation site.

Large-screen VR integrated game machine
11420111 · 2022-08-23 · ·

A large-screen VR integrated game machine comprises an upper assembly moveably attached to a lower assembly. A VR head mounted display retracting device positioned within the interior of the upper display, comprises a power transmission system, an electrical control system and a pulley system. The VR integrated game machine moveable upper assembly provides a folding structure that allows easier maintenance and upgrades of the equipment under unattended operation. Because the game machine is foldable the height can be shortened to alleviate transportation difficulties and set up at an operation site.

SYSTEMS AND METHODS FOR INTERACTIVE EXPERIENCES AND CONTROLLERS THEREFOR

Systems and methods of multi-participant interactive experiences are disclosed. Participants located location can interact with one another and share gaming, educational and other experiences. The system includes a coordination node to coordinate experiences between participants and one or more of interactive nodes. At each interactive node there is a main display that shows shared information to each of the participants and to other viewers. Each of the participants also uses a personal controller such as a smart phone which has a personal display. Information that is specific to the participant can be displayed on the personal controller.

A system and method for controlling a plurality of karts implementing at least two communication networks.
20220241696 · 2022-08-04 ·

A system for controlling a plurality of karts distributed over a karting track, implementing a control server communicating with each of the karts using at least two separate communication networks, a first safety information management network and a second gaming information management network. The first safety information network also allows transmitting requests for action from one of the karts to the server. The server is configured to manage respective positions of the karts, analyze the requests according to the respective positions and to validate, refuse, modify and/or delay the activation of the requests, by emitting corresponding commands to the concerned karts, via the first network, and synchronize controlling according to the requests. The server generates image data at least to the concerned karts, and generates special effects by controlling light and/or sound sources provided for this purpose on the karting track, to simulate the activation of the requests.