A63F13/35

Non-transitory computer-readable recording medium and method for controlling communication between a server device and a terminal device
11712632 · 2023-08-01 · ·

A non-transitory computer-readable recording medium containing a program, which, when executed by processing circuitry of a terminal device that communicates with a server device, causes the processing circuitry to: execute a game part, the server device being for storing ranking information including a plurality of first points each corresponding to each of a plurality of user groups to each of which one or more users belong, the ranking information also including a rank of each user group determined based on the corresponding first point; in response to an execution result of the game part satisfying a first condition, transmit, to the server device, a request for changing the first point corresponding to a first user group among the user groups to which the user of the terminal device belongs; and receive, from the server device, the ranking information updated based on the first point after being changed.

RECORDING MEDIUM, CONTROL METHOD FOR SERVER APPARATUS, AND CONTROL METHOD FOR TERMINAL APPARATUS

A non-transitory computer readable recording medium having recorded therein a program executed by a processor of a server apparatus, the program causing the processor to: receive a first user's input for a competitive video game that uses (i) card objects of the first user of a first terminal apparatus, and (ii) enemy card objects of a second user of a second terminal apparatus; place, on a first deck zone, a first type card object of the first user, place, on a second deck zone, a second type card object and a third type card object; in response to a first user's input; allow the first type card object to be placed on a first area on which placement of the enemy card objects is not allowed; allow the second type card object placed on the second deck zone to be placed on a second area on which placement of at least one of the enemy card objects is allowed; and allow the third type object card placed on the second deck zone to be placed on the first area or the second area.

RECORDING MEDIUM, CONTROL METHOD FOR SERVER APPARATUS, AND CONTROL METHOD FOR TERMINAL APPARATUS

A non-transitory computer readable recording medium having recorded therein a program executed by a processor of a server apparatus, the program causing the processor to: receive a first user's input for a competitive video game that uses (i) card objects of the first user of a first terminal apparatus, and (ii) enemy card objects of a second user of a second terminal apparatus; place, on a first deck zone, a first type card object of the first user, place, on a second deck zone, a second type card object and a third type card object; in response to a first user's input; allow the first type card object to be placed on a first area on which placement of the enemy card objects is not allowed; allow the second type card object placed on the second deck zone to be placed on a second area on which placement of at least one of the enemy card objects is allowed; and allow the third type object card placed on the second deck zone to be placed on the first area or the second area.

SERVER SYSTEM AND SYSTEM

A computer system controls a start of a gathering event that gathers a user character of a participating user at a given gathering place in a virtual space upon acceptance of a gathering request operation from a terminal of a directing user. The computer system controls a display of a map image displaying the gathering place in the virtual space in an identifiable display mode on the terminals of the directing user and the participating user. The computer system determines a success/failure of the gathering event using a position of the user character operated by the participating user. The computer system gives a given reward to the directing user and/or the participating user when the gathering event is determined to be a success in the event success/failure determination.

ARRANGEMENT FOR DISTRIBUTING HEAD RELATED TRANSFER FUNCTION FILTERS
20230232179 · 2023-07-20 ·

Arrangement for distributing head related transfer function filters. In the arrangement a user device sends a request for a head related transfer function filter to the service being used. The service verifies if the user of the device has a subscription for a head related transfer function filters in the service being used and retrieves a filter as a response to a positive verification result. The service may filter audio channels and transmit filtered audio further. In an alternative embodiment the service transmits the filter to the user device for filtering the audio.

ARRANGEMENT FOR DISTRIBUTING HEAD RELATED TRANSFER FUNCTION FILTERS
20230232179 · 2023-07-20 ·

Arrangement for distributing head related transfer function filters. In the arrangement a user device sends a request for a head related transfer function filter to the service being used. The service verifies if the user of the device has a subscription for a head related transfer function filters in the service being used and retrieves a filter as a response to a positive verification result. The service may filter audio channels and transmit filtered audio further. In an alternative embodiment the service transmits the filter to the user device for filtering the audio.

NON-TRANSITORY COMPUTER READABLE MEDIUM, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING SYSTEM

A non-transitory computer-readable medium stores a program causing a computer to execute: registering a game object selected by each player, each player selecting the game object from a plurality of types of game objects, the game object being registered as a participating object serving as an operable target in a first game; setting a special object for the first game; changing the operable target to the special object, irrespective of the type of the participating object, for a player satisfying a prescribed condition in the first game; executing the first game by using common status information that is common at least to the participating objects of the same type when a player uses the participating object as the operable object; and executing the first game by using special status information set for the special object when a player uses the special object as the operable object.

System and method for distributing user interface device configurations
11563841 · 2023-01-24 · ·

A system that incorporates teachings of the present disclosure may include, for example, a system having a controller to collect a plurality of User Interface (UI) device configurations, receive a request from a computing device to download one or more of the plurality of UI device configurations, and transmit to the computing device the one or more UI device configurations requested to configure one or more UI devices of the computing device. Other embodiments are disclosed.

System and method for distributing user interface device configurations
11563841 · 2023-01-24 · ·

A system that incorporates teachings of the present disclosure may include, for example, a system having a controller to collect a plurality of User Interface (UI) device configurations, receive a request from a computing device to download one or more of the plurality of UI device configurations, and transmit to the computing device the one or more UI device configurations requested to configure one or more UI devices of the computing device. Other embodiments are disclosed.

METHOD FOR MANAGING AND CONTROLLING TARGET SHOOTING SESSION AND SYSTEM ASSOCIATED THEREWITH

A method for managing and controlling a target shooting session includes initiating the target shooting session includes receiving a stream of video frames; displaying a graphic image representative of the target; processing the stream of video frames to generate a series of video images; processing the series of video images to detect a target area exhibiting a difference; analyzing the target area in the consecutive video images to determine if the difference is representative of target penetration; updating the graphic image to show a graphic target penetration; determining a participant score; and updating the graphic image on the display device to show the participant score. A system for managing and controlling a target shooting session includes a target assembly, a video camera, and a user computing device. In another embodiment, the system includes a target assembly, a video camera, and a non-transitory computer-readable medium storing a target shooting application program.