A63F13/63

STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING APPARATUS, AND GAME PROCESSING METHOD
20230092388 · 2023-03-23 ·

An example of an information processing apparatus performs, in a predetermined area (e.g., a room) in a virtual space, editing including at least one of selecting a placement object to be placed in the area, placing the placement object, and moving the placement object, on the basis of an operation input. The information processing apparatus counts an editing time during which the editing is performed. The information processing apparatus stores, in a memory, arrangement data indicating arrangement of the placement object in the predetermined area. The information processing apparatus performs evaluation of the editing, based on at least the editing time such that a lower evaluation is given when the editing time is shorter than when the editing time is longer.

STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING APPARATUS, AND GAME PROCESSING METHOD
20230092388 · 2023-03-23 ·

An example of an information processing apparatus performs, in a predetermined area (e.g., a room) in a virtual space, editing including at least one of selecting a placement object to be placed in the area, placing the placement object, and moving the placement object, on the basis of an operation input. The information processing apparatus counts an editing time during which the editing is performed. The information processing apparatus stores, in a memory, arrangement data indicating arrangement of the placement object in the predetermined area. The information processing apparatus performs evaluation of the editing, based on at least the editing time such that a lower evaluation is given when the editing time is shorter than when the editing time is longer.

COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME SYSTEM, GAME APPARATUS, AND GAME PROCESSING METHOD
20230092465 · 2023-03-23 ·

On the basis of operation data, a wallpaper to be set on a wall object constructing a wall of a room is selected. Then, in a rendering process, a process of rendering the wall object and a first-type object arranged in the room by using a wallpaper texture corresponding to the set wallpaper, and a process of rendering a second-type object arranged in the room, are executed.

COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME SYSTEM, GAME APPARATUS, AND GAME PROCESSING METHOD
20230092465 · 2023-03-23 ·

On the basis of operation data, a wallpaper to be set on a wall object constructing a wall of a room is selected. Then, in a rendering process, a process of rendering the wall object and a first-type object arranged in the room by using a wallpaper texture corresponding to the set wallpaper, and a process of rendering a second-type object arranged in the room, are executed.

COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME PROCESSING SYSTEM, GAME PROCESSING APPARATUS, AND GAME PROCESSING METHOD
20230090056 · 2023-03-23 ·

When a predetermined instruction has been made on the basis of an operation input in a case where a positional relationship between a player character and an arrangement object satisfies a predetermined condition, the player character is caused to perform a predetermined action on the arrangement object. Then, on the basis of a virtual camera in a virtual space, a game image in which the player character and the arrangement object are included and in which a predetermined visual effect is added to the arrangement object on which the predetermined action has been performed is generated.

SYSTEMS AND METHODS FOR AUTHORING AND MANAGING EXTENDED REALITY (XR) AVATARS

Systems and methods for digital avatars, specifically for fashion and consumer goods, are provided. This system is useful with an identified avatar, environment, and objects that a user may author, edit, and place. A user may deploy an avatar that resembles themselves via augmented reality, virtual reality, and other types of media. These systems include a user interface, administrative interface, economic systems and means of managing assets and protecting users' data. The systems incorporate mechanisms of controlling the avatar, means of integrating physical sensor data that interoperates with the virtual, and means of predicting related trends, choices, and behavior. Various features are employed for increased efficiency, accuracy, and believability. These features include machine learning to produce avatar features, AR map directions to interact with avatars, computer vision to enable the real-time translation of physical to virtual and social structures to enable groups of people to create and license digital assets.

STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING APPARATUS, AND GAME PROCESSING METHOD
20230086477 · 2023-03-23 ·

An example of an information processing apparatus performs, in a predetermined area in a virtual space, editing including at least one of selecting a placement object to be placed in the area, placing the placement object, and moving the placement object, based on an operation input. The information processing apparatus performs presentation upon completion, which includes at least one scene and displays, for each scene, an image of the area based on a virtual camera. In the scene, the information processing apparatus sets a gaze point of the virtual camera at any of a position of the placement object placed in the area, a predetermined position in the area, and a position of a character arranged in the area, and sets the virtual camera at a position at which the placement object placed in the area is not placed.

STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING APPARATUS, AND GAME PROCESSING METHOD
20230086477 · 2023-03-23 ·

An example of an information processing apparatus performs, in a predetermined area in a virtual space, editing including at least one of selecting a placement object to be placed in the area, placing the placement object, and moving the placement object, based on an operation input. The information processing apparatus performs presentation upon completion, which includes at least one scene and displays, for each scene, an image of the area based on a virtual camera. In the scene, the information processing apparatus sets a gaze point of the virtual camera at any of a position of the placement object placed in the area, a predetermined position in the area, and a position of a character arranged in the area, and sets the virtual camera at a position at which the placement object placed in the area is not placed.

System and method for generating and displaying avatars

Among other things, embodiments of the present disclosure provide systems and methods for modifying avatar components of avatar datasets for multiple users, generating avatars based on the datasets, and displaying multiple avatars on a display screen of a graphical user interface.

System and method for generating and displaying avatars

Among other things, embodiments of the present disclosure provide systems and methods for modifying avatar components of avatar datasets for multiple users, generating avatars based on the datasets, and displaying multiple avatars on a display screen of a graphical user interface.