A63F13/818

Game processing program, game processing method, and game processing device
10994203 · 2021-05-04 · ·

A game processing device determines, for a moving object in a game field, a first region in which a first operation performed on the moving object is valid. The first region is set in the game field in a movable region of the moving object. Further, the game processing device determines validity of the first operation based on the first region and a position of the moving object. In addition, the game processing device validates a second operation that is different from the first operation performed on the moving object if the first region reaches a second region that is within the first region.

Game processing program, game processing method, and game processing device
10994211 · 2021-05-04 · ·

A game processing device changes a movement direction of a moving object from a first direction, which is a movement direction of the moving object, to a second direction based on an operation direction of the controller if an operation of the controller in a direction that is different from the first direction is detected.

Game processing program, game processing method, and game processing device
10994211 · 2021-05-04 · ·

A game processing device changes a movement direction of a moving object from a first direction, which is a movement direction of the moving object, to a second direction based on an operation direction of the controller if an operation of the controller in a direction that is different from the first direction is detected.

GAME DEVICE, CONTROL METHOD, AND NON-TRANSITORY COMPUTER-READABLE MEDIUM
20210113925 · 2021-04-22 · ·

A game device including memory an operation device, and circuitry. The memory is configured to store information related to an image of a first object and a virtual space. The operation device is configured to output first operation information and second operation information, based on a motion of a player. The circuitry is configured to display an image of the first object moving in the virtual space, progress a first game when the first operation information is retrieved, determine whether a state of the first object moving in the virtual space satisfies a predetermined condition in the first game, and progress a second game when the second operation information is retrieved within a predetermined period after the state of the first object satisfies the predetermined condition.

Electrorheological fluid and electric device
10961482 · 2021-03-30 · ·

An electrorheological fluid which comprises a dispersion medium containing fluorine atoms in an amount larger than 0 wt % but not larger than 50.0 wt % and particles for electrorheological fluid use that are contained in the dispersion medium in an amount of 10-50 vol % of the total volume of the dispersion medium and the particles, the particles comprising a sulfonic-acid-group-containing polymer having a sulfonic acid group content of 30-70 wt %.

Game device, control method, and non-transitory computer-readable medium
10905958 · 2021-02-02 · ·

A game device including memory an operation device, and circuitry. The memory is configured to store information related to an image of a first object and a virtual space. The operation device is configured to output first operation information and second operation information, based on a motion of a player. The circuitry is configured to display an image of the first object moving in the virtual space, progress a first game when the first operation information is retrieved, determine whether a state of the first object moving in the virtual space satisfies a predetermined condition in the first game, and progress a second game when the second operation information is retrieved within a predetermined period after the state of the first object satisfies the predetermined condition.

STORAGE MEDIUM, GAME SYSTEM, GAME APPARATUS AND GAME CONTROLLING METHOD
20200376382 · 2020-12-03 ·

A non-limiting example game system comprises a processor incorporated in a main body apparatus, and the processor causes a player character to dig the ground based on an operation input of a player, thereby to form a hole. Water is placed in the hole, whereby a water place is formed. A shape of the water place is changed by expanding the hole, and when the water place has a long shape, the water is controlled so as to flow. When the water place is not a long shape, the water does not flow. That is, a river or a pond is formed in a game field based on an operation input of the player. When causing a player character to perform fishing based on an operation input of the player, different processing is executed between the river and the pond.

STORAGE MEDIUM, GAME SYSTEM, GAME APPARATUS AND GAME CONTROLLING METHOD
20200376382 · 2020-12-03 ·

A non-limiting example game system comprises a processor incorporated in a main body apparatus, and the processor causes a player character to dig the ground based on an operation input of a player, thereby to form a hole. Water is placed in the hole, whereby a water place is formed. A shape of the water place is changed by expanding the hole, and when the water place has a long shape, the water is controlled so as to flow. When the water place is not a long shape, the water does not flow. That is, a river or a pond is formed in a game field based on an operation input of the player. When causing a player character to perform fishing based on an operation input of the player, different processing is executed between the river and the pond.

GAME DEVICE, CONTROL METHOD, CONTROL PROGRAM, AND COMPUTER-READABLE RECORDING MEDIUM HAVING CONTROL PROGRAM RECORDED THEREIN
20200360807 · 2020-11-19 · ·

The purpose of the present invention is to provide a game device, etc., that improves the operability of an operation unit. The game device comprises: a storage unit that stores an image of a first object; a display processing unit that displays at least an image of the first object; first and second operation units for outputting operation information on the basis of a player action; a determination unit that determines whether or not the output operation information fulfills a prescribed condition; an identification unit that identifies, as an object operation unit, the operation unit that output operation information fulfilling the prescribed condition, out of the first and second operation units; and an object control unit that changes the first object in accordance with the operation information from the object operation unit.

GAME DEVICE, CONTROL METHOD, CONTROL PROGRAM, AND COMPUTER-READABLE RECORDING MEDIUM HAVING CONTROL PROGRAM RECORDED THEREIN
20200360807 · 2020-11-19 · ·

The purpose of the present invention is to provide a game device, etc., that improves the operability of an operation unit. The game device comprises: a storage unit that stores an image of a first object; a display processing unit that displays at least an image of the first object; first and second operation units for outputting operation information on the basis of a player action; a determination unit that determines whether or not the output operation information fulfills a prescribed condition; an identification unit that identifies, as an object operation unit, the operation unit that output operation information fulfilling the prescribed condition, out of the first and second operation units; and an object control unit that changes the first object in accordance with the operation information from the object operation unit.