A63F13/828

Systems, Methods And Apparatus For Identifying Preferred Sporting Events Based On Fantasy League Data
20170312635 · 2017-11-02 ·

Various embodiments of systems, apparatus, and/or methods are described for identifying a preferred sporting event. A receiving device receives fantasy league data, sports data, and programming information for candidate sporting events. The receiving device then analyzes the programming information for one or more preferred sporting events based at least in part on the fantasy league data and the sports data. The user may then be notified of the preferred sporting event.

DATA-RICH ICON
20170308390 · 2017-10-26 ·

Instructions are configured to cause at least one processor within a computing device to present and/or update icon(s) on a display. An icon is linked to an application configured to run on the computing device. The icon comprises a representation of each of at least two data items. The at least two data items are associated with an entity. The at least two data items are received from at least one data distribution device over a multi-node network via a communications receiving device. The representation is presented through at least two of the following display elements: a line, a line segment, a line segment designator, and a highlight of at least a portion of one of a plurality of colors associated with the icon.

DATA-RICH ICON
20170308390 · 2017-10-26 ·

Instructions are configured to cause at least one processor within a computing device to present and/or update icon(s) on a display. An icon is linked to an application configured to run on the computing device. The icon comprises a representation of each of at least two data items. The at least two data items are associated with an entity. The at least two data items are received from at least one data distribution device over a multi-node network via a communications receiving device. The representation is presented through at least two of the following display elements: a line, a line segment, a line segment designator, and a highlight of at least a portion of one of a plurality of colors associated with the icon.

Multiplayer Video Games with Virtual Characters Having Dynamically Modified Fields of View
20220054936 · 2022-02-24 ·

A multiplayer game implementing a method for generating a plurality of training virtual areas; generating at least one GUI to display a list of the plurality of training virtual areas; using the at least one GUI, enabling a player to choose one of the plurality of training virtual areas, wherein said one of the plurality of training virtual areas is associated with at least one attribute; allowing the player to navigate a virtual character to said one of the plurality of training virtual areas; monitoring an activity of the virtual character in said one of the plurality of training virtual areas; determining a value of the at least one attribute based on the monitored activity; and updating a first attributes profile of the virtual character to a second attributes profile based on the determined value of the at least one attribute.

Virtual league platform of a sport activity
11253786 · 2022-02-22 · ·

The present disclosure describes a platform that allows individual users to compete against other users in a virtual league. The platform allows individual users to maintain personal performance statistics, which, collectively, are used to determine a projection result of the user's performance in a competition within the league. The platform employs projection result, in combination with, or as a substitute for, results associated with a real race completed by the user, in the scoring of the user against other competitors in the league.

Virtual league platform of a sport activity
11253786 · 2022-02-22 · ·

The present disclosure describes a platform that allows individual users to compete against other users in a virtual league. The platform allows individual users to maintain personal performance statistics, which, collectively, are used to determine a projection result of the user's performance in a competition within the league. The platform employs projection result, in combination with, or as a substitute for, results associated with a real race completed by the user, in the scoring of the user against other competitors in the league.

FANTASY SPORTS LEAGUE APPLICATION AND ASSOCIATED METHODS
20170232351 · 2017-08-17 ·

A fantasy sports league application is operated on a computerized device for managing a bet relating to statistics of a sporting event. The statistics may relate to a team, position, play, or player. The terms of the bet may be defined relating to a bet amount, bet type, scoring procedure, and/or duration. The bet may be created by a creator using an interface. A user may view and accept the bet, and may also make a counteroffer. Users may create and join leagues and private groups, and may filter the universe of potential respondents to a created bet using a wish-list of bet conditions and/or terms. The bet may be confirmed when the creator and the user agree on terms. Funds relating to the bet may be collected and dispersed.

FANTASY SPORTS LEAGUE APPLICATION AND ASSOCIATED METHODS
20170232351 · 2017-08-17 ·

A fantasy sports league application is operated on a computerized device for managing a bet relating to statistics of a sporting event. The statistics may relate to a team, position, play, or player. The terms of the bet may be defined relating to a bet amount, bet type, scoring procedure, and/or duration. The bet may be created by a creator using an interface. A user may view and accept the bet, and may also make a counteroffer. Users may create and join leagues and private groups, and may filter the universe of potential respondents to a created bet using a wish-list of bet conditions and/or terms. The bet may be confirmed when the creator and the user agree on terms. Funds relating to the bet may be collected and dispersed.

Multi-Year General Manager Fantasy Sports Game

A method and system of presenting a fantasy sports game includes establishing a league for a fantasy sports game, the league having a predetermined number of teams to participate in the league, receiving requests from fantasy general managers to participate in the league, and assigning teams to the general managers. In the fantasy sports game players that plan to participate in a professional sport draft are the eligible players to be selectable in a fantasy draft for the league. A draft order is set and may be modified by transactions between general managers, and the fantasy draft is conducted prior to the professional sport draft for that season. One or more seasons of the fantasy league is played and a score is calculated for each team in the league. A winner whose team has a highest score among the teams in the league is declared and is paid an award.

Multi-Year General Manager Fantasy Sports Game

A method and system of presenting a fantasy sports game includes establishing a league for a fantasy sports game, the league having a predetermined number of teams to participate in the league, receiving requests from fantasy general managers to participate in the league, and assigning teams to the general managers. In the fantasy sports game players that plan to participate in a professional sport draft are the eligible players to be selectable in a fantasy draft for the league. A draft order is set and may be modified by transactions between general managers, and the fantasy draft is conducted prior to the professional sport draft for that season. One or more seasons of the fantasy league is played and a score is calculated for each team in the league. A winner whose team has a highest score among the teams in the league is declared and is paid an award.