A63F13/833

METHOD AND APPARATUS FOR OPERATING VIRTUAL PROP IN VIRTUAL ENVIRONMENT, DEVICE AND READABLE MEDIUM
20220152508 · 2022-05-19 ·

This application discloses a method for operating a virtual prop in a virtual environment performed by a computer device. The method includes: displaying a virtual environment interface, the first virtual object being associated with a close-in attack prop; receiving a sliding tackle state trigger operation and then controlling the first virtual object to be in a sliding tackle state in the virtual environment; receiving an attack operation while the first virtual object is in the sliding tackle state; and controlling the first virtual object to perform a close-in attack by using the close-in attack prop in the sliding tackle state. Because the body position of the first virtual object in the sliding tackle state is relatively close to the ground, other virtual objects cannot directly evade the attack of the prop, thus improving the human-computer interaction efficiency during the attack.

Interactive exercise and training system and method
20220148273 · 2022-05-12 ·

A virtual reality (VR) system comprising a head-mounted display (HMD) and handheld controller set is enhanced to provide a more realistic end user VR experience, e.g., for boxing or other interactive training. In this approach, and in lieu of simply establishing a boundary area for the VR experience, the user also maps a position of a real-world object into a reference frame of the VR environment. This mapping is facilitated using the handheld controller itself, e.g., as positioned in a backwards-facing manner on the user's forearm. The real-world object is then simulated in the 3D VR environment as rendered by the VR HMD, and the user interacts with the real-world object (or its simulation) to provide a more enjoyable and useful interactive experience.

Configurable action generation for a remote network management platform

An embodiment includes storage containing configuration and operational data related to a managed network, an action configurator application, and an action execution application. The embodiment also includes one or more processors configured to: receive, by way of the action configurator application, a specification of an action type; receive, by way of the action configurator application, a specification of an input source for actions generated using the action type; receive, by way of the action configurator application, a specification of one or more target users and an output modality for the actions; receive, by way of the action configurator application, a specification of a condition that causes the actions to be generated; determine, that the condition has been satisfied; and cause the action execution application to execute the action generator on the input source, and produce an output for one of the target users by way of the output modality.

Non-transitory computer readable medium, information processing method, and game device using hit processing of target parts on a target object
11724189 · 2023-08-15 · ·

A non-transitory computer readable medium stores a program causing a computer to execute: moving at least one of a player object or a target object displayed in a virtual game space, the player object including a target area, the target object including a plurality of target parts; identifying the target parts included in the target area; when more than one target part of the plurality of target parts is included in the target area, setting a target from among the target parts in the target area on the basis of a comparison of comparative values set or calculated for the individual target parts; and executing predetermined hit processing on the target part set as the target.

Storage medium having information processing program stored therein, information processing system, information processing apparatus, and information processing method
11311809 · 2022-04-26 · ·

An example of an information processing apparatus acquires action data based on an output of a sensor according to a fitness action performed by a player, and executes a game event. In the game event, the information processing apparatus designates at least one type of fitness event from among a plurality of types of fitness events. Each fitness event causes the player to perform a fitness action. During the game event, the information processing apparatus executes a fitness event that causes the player to perform a fitness action corresponding to the designated fitness event until an ending condition is satisfied. The information processing apparatus determines whether or not the achievement condition has been satisfied, based on the action data acquired during the fitness event. The information processing apparatus repeats designation and execution of the fitness event until it is determined that the achievement condition has been satisfied.

Storage medium having information processing program stored therein, information processing system, information processing apparatus, and information processing method
11311809 · 2022-04-26 · ·

An example of an information processing apparatus acquires action data based on an output of a sensor according to a fitness action performed by a player, and executes a game event. In the game event, the information processing apparatus designates at least one type of fitness event from among a plurality of types of fitness events. Each fitness event causes the player to perform a fitness action. During the game event, the information processing apparatus executes a fitness event that causes the player to perform a fitness action corresponding to the designated fitness event until an ending condition is satisfied. The information processing apparatus determines whether or not the achievement condition has been satisfied, based on the action data acquired during the fitness event. The information processing apparatus repeats designation and execution of the fitness event until it is determined that the achievement condition has been satisfied.

VIRTUAL CHARACTER SELECTION METHOD AND APPARATUS, TERMINAL, AND STORAGE MEDIUM

A virtual character selection method and apparatus, a terminal, and a storage medium, relating to the field of computer and Internet technologies. The method includes: displaying a character selection interface of a competitive battle, displaying a remaining duration of a character selection phase in a character selection interface, and displaying character information of a first virtual character selected by a system for a first user in the character selection based on the remaining duration meeting a first condition and the first user not selecting the virtual character.

VIRTUAL CHARACTER SELECTION METHOD AND APPARATUS, TERMINAL, AND STORAGE MEDIUM

A virtual character selection method and apparatus, a terminal, and a storage medium, relating to the field of computer and Internet technologies. The method includes: displaying a character selection interface of a competitive battle, displaying a remaining duration of a character selection phase in a character selection interface, and displaying character information of a first virtual character selected by a system for a first user in the character selection based on the remaining duration meeting a first condition and the first user not selecting the virtual character.

Interactive exercise and training system and method

A virtual reality (VR) system comprising a head-mounted display (HMD) and handheld controller set is enhanced to provide a more realistic end user VR experience, e.g., for boxing or other interactive training. In this approach, and in lieu of simply establishing a boundary area for the VR experience, the user also maps a position of a real-world object into a reference frame of the VR environment. This mapping is facilitated using the handheld controller itself, e.g., as positioned in a backwards-facing manner on the user's forearm. The real-world object is then simulated in the 3D VR environment as rendered by the VR HMD, and the user interacts with the real-world object (or its simulation) to provide a more enjoyable and useful interactive experience.

Traceable optical device
11181995 · 2021-11-23 · ·

A traceable optical device is capable of being tracked by an electronic device having an image sensor. The traceable optical device includes a light guide member, at least one light source, and a shielding member. The light guide member has at least one light-incident surface and a light-emitting surface connected to each other. The light source is configured to emit light into the light guide member from the light-incident surface. The shielding member shields the light guide member and has at least one light transmission area.