A63F13/837

DELIVERY OF VIRTUAL EFFECT

A method for delivering a virtual effect is provided. In the method, a target delivery point of the target virtual effect is determined based on a delivery point selection received from a user of a first virtual object. The target virtual effect is configured to change an attribute value of a second virtual object within an effect range of the target virtual effect. An actual delivery point of the target virtual effect is determined based on the target delivery point and one of a plurality of delivery precisions. The one of the plurality of delivery precisions is determined based on a delivery distance between the target delivery point and a position of the first virtual object. Delivery of the target virtual effect in a virtual environment is controlled based on the actual delivery point.

DISCRETE HAPTICS FOR KEYBOARD PALM REST

Systems and methods provide haptic feedback at locations of a keyboard palm rest during operation of a software program, such as a video game. During game play, a haptic event, such as an explosion, is detected within the game. A magnitude of the event and a direction of the event from a reference location in the game, such as an avatar's location, are determined. Haptic feedback locations on the palm rest are selected based on the magnitude of the event and the direction of the event from the reference location. Mechanical and thermal haptic feedback are generated at the selected locations of the palm rest, where the strength and timing of the feedback at each location are selected based on the magnitude and direction information for the event. Embodiments thus provide multi-dimensional haptic feedback that relates positional awareness to a user of events occurring within a video game.

EQUIPMENT DETECTION USING A WEARABLE DEVICE
20220364829 · 2022-11-17 ·

A simulation system may comprise a headset and an equipment. A wireless communication interface of the headset may receive position information from the equipment. The headset may detect a passively-instrumented object represented in a captured image. The headset may detect a wearable device coupled to the passively-instrumented object. The headset may determine position information for the passively-instrumented object. The headset may present an image of virtual equipment corresponding to the equipment in accordance with the position information from the equipment and the position information detected for the passively-instrumented object.

Information display method and apparatus for virtual object, device, and storage medium

Embodiments of this application disclose an information display method and apparatus for a virtual object, a device, and a storage medium. The method includes: determining, in a running process of an application (APP), an identity of a first virtual object that appears in a target user interface of the APP, the identity being used for identifying a controller of the first virtual object; determining a display manner of the identity of the first virtual object in the target user interface when the identity of the first virtual object belongs to a whitelist, controllers corresponding to identities in the whitelist being authenticated users on a third-party service platform, and the third-party service platform having a corresponding platform icon; and displaying the platform icon and the identity on the target user interface according to the display manner.

Program, recognition apparatus, and recognition method
11493997 · 2022-11-08 · ·

There is provided a program, a recognition apparatus, and a recognition method that make it possible to improve a recognition accuracy of a hand recognition process. As a hand recognition process for recognizing, according to a posture of a portable terminal including an optical sensor that receives light, a hand reflected in an image obtained by sensing of the optical sensor, a hand recognition process for the left hand or a hand recognition process for the right hand is performed. The present technology can be applied to a case in which a hand is recognized.

DISPLAY DEVICE AND OPERATING METHOD THEREOF
20230100652 · 2023-03-30 ·

Provided is a display device including: a display, a communication interface comprising communication circuitry configured to communicate with a source device, and a processor configured to execute at least one instruction. When an aspect ratio of an image corresponding to content is changed, the display device may output an optimized full screen in response to the change of the aspect ratio.

METHOD AND APPARATUS FOR ACQUIRING POSITION IN VIRTUAL SCENE, DEVICE, MEDIUM AND PROGRAM PRODUCT
20230033530 · 2023-02-02 ·

This application provides a method for acquiring a position of a virtual object in a virtual scene performed at an electronic device. The method includes: presenting an operation control of a target virtual prop in a virtual scene; in response to a virtual image generation operation on the operation control, controlling a first virtual object to generate a virtual image corresponding to the first virtual object in the virtual scene by using the target virtual prop; and when a second virtual object interacting with the virtual image exists in the virtual scene, presenting a position of the second virtual object in the virtual scene.

LEVEL SCREEN DISPLAY METHOD, APPARATUS, DEVICE AND STORAGE MEDIUM

A level screen displaying method, apparatus, device and storage medium, falling within the field of application programs supporting a virtual environment, is applied to a terminal device, a level provided by the terminal device including at least two sub-levels. The method including: displaying the level screen, the level screen displaying a virtual character located in a first sub-level (320); controlling the virtual character to move in the first sub-level in response to a moving operation (340); loading a second sub-level in response to the virtual character moving to a trigger position of the second sub-level in the first sub-level (360); and controlling the virtual character to move from the first sub-level to the second sub-level (380). According to this application, a terminal only needs to load level resources of a part of the sub-levels in the running process, without loading all level resources of the whole level at the same time, thereby reducing higher requirements on computing performance and cache resources of the mobile terminal.

LEVEL SCREEN DISPLAY METHOD, APPARATUS, DEVICE AND STORAGE MEDIUM

A level screen displaying method, apparatus, device and storage medium, falling within the field of application programs supporting a virtual environment, is applied to a terminal device, a level provided by the terminal device including at least two sub-levels. The method including: displaying the level screen, the level screen displaying a virtual character located in a first sub-level (320); controlling the virtual character to move in the first sub-level in response to a moving operation (340); loading a second sub-level in response to the virtual character moving to a trigger position of the second sub-level in the first sub-level (360); and controlling the virtual character to move from the first sub-level to the second sub-level (380). According to this application, a terminal only needs to load level resources of a part of the sub-levels in the running process, without loading all level resources of the whole level at the same time, thereby reducing higher requirements on computing performance and cache resources of the mobile terminal.

METHOD AND APPARATUS FOR DISPLAYING AIMING MARK

This disclosure relates to a method and apparatus for displaying an aiming mark. The method may include displaying a level interface. The level interface displays a master virtual character and at least two candidate virtual characters in a virtual environment. A candidate virtual character represents a virtual character to being aimed at by an aiming mark. The aiming mark is for marking an aimed target of the master virtual character during shooting. The method may further include displaying the aiming mark on a first virtual character of the at least two candidate virtual characters, and switching to display the aiming mark on a second virtual character of the at least two candidate virtual characters in response to a switching operation on the aimed target.