Patent classifications
A63F13/98
MAGNETIC THUMB-TIP COVERS INTERFACE TO MAGNETIC THUMB-STICK COVERS, MAGNETIC THUMB-STICK EXTENSIONS AND MAGNETIC DIRECTIONAL PAD THUMB-STICK APPARATUS FOR ENHANCED GAMING PERFORMANCE
A magnetic thumb-tip covers interface for controller magnetic thumb-stick covers, magnetic thumb-stick extensions and magnetic directional pad thumb-slick for enhanced gaming controller performance are disclosed in the present invention. The invention is a video game magnetic connection apparatus that assists in gaming performance by allowing the gamers to connect magnetic thumb-tip covers to the magnetic thumb-sticks covers, magnetic thumb-stick extensions and magnetic directional pad thumb-stick to maneuver the controllers thumb-sticks with no or little down pressure from a center position thereby helping the gamer play a good, sustained, and comfortable game.
MAGNETIC THUMB-TIP COVERS INTERFACE TO MAGNETIC THUMB-STICK COVERS, MAGNETIC THUMB-STICK EXTENSIONS AND MAGNETIC DIRECTIONAL PAD THUMB-STICK APPARATUS FOR ENHANCED GAMING PERFORMANCE
A magnetic thumb-tip covers interface for controller magnetic thumb-stick covers, magnetic thumb-stick extensions and magnetic directional pad thumb-slick for enhanced gaming controller performance are disclosed in the present invention. The invention is a video game magnetic connection apparatus that assists in gaming performance by allowing the gamers to connect magnetic thumb-tip covers to the magnetic thumb-sticks covers, magnetic thumb-stick extensions and magnetic directional pad thumb-stick to maneuver the controllers thumb-sticks with no or little down pressure from a center position thereby helping the gamer play a good, sustained, and comfortable game.
Methods, systems, and devices of providing portions of recorded game content in response to a trigger
Embodiments include a system that incorporates the subject disclosure may include, for example, detecting a current trigger during a video game and determining a group of players involved in the current trigger. Further embodiments include recording a trigger clip of game content for each player in the group of players resulting in a group of trigger clips. Each trigger clip of the group of trigger clips is a portion of game content that includes the current trigger from a perspective of each player of the group of players. Additional embodiments include providing the group of trigger clips to a group of gaming devices over a communication network. Each gaming device of the group of gaming devices is associated with one player of the group of players. Additional embodiments are disclosed.
Multi-device gaming interface
An electronic device may be configured to present a user interface via which a user can select from a plurality of commands associated with a particular video game. In response to a selection of one of the plurality of commands, the electronic device may transmit the selected one of the plurality of commands to a user interface device. The selected command may cause said user interface device to transmit a corresponding one or more simulated user inputs to a game console. The selection of the command may occur automatically in response to detection, by audio processing circuitry, of an occurrence of the particular audio clip in an audio signal output by the game console.
Multi-device gaming interface
An electronic device may be configured to present a user interface via which a user can select from a plurality of commands associated with a particular video game. In response to a selection of one of the plurality of commands, the electronic device may transmit the selected one of the plurality of commands to a user interface device. The selected command may cause said user interface device to transmit a corresponding one or more simulated user inputs to a game console. The selection of the command may occur automatically in response to detection, by audio processing circuitry, of an occurrence of the particular audio clip in an audio signal output by the game console.
Apparatus and method for managing operations of accessories
A system that incorporates teachings of the present disclosure may include, for example, a computing device having a controller to present a plurality of associable actions and a plurality of accessories of distinct operational types, associate an action with an input function of a select one of the plurality of accessories, monitor the selected accessory for a stimulation of the input function, and transmit the action to an operating system to launch a first software application or to convey to a second software application the action or an aspect of the action. Additional embodiments are disclosed.
Apparatus and method for managing operations of accessories
A system that incorporates teachings of the present disclosure may include, for example, a computing device having a controller to present a plurality of associable actions and a plurality of accessories of distinct operational types, associate an action with an input function of a select one of the plurality of accessories, monitor the selected accessory for a stimulation of the input function, and transmit the action to an operating system to launch a first software application or to convey to a second software application the action or an aspect of the action. Additional embodiments are disclosed.
INPUT APPARATUS FOR A GAMES CONSOLE
The invention provides an improved controller (10) for a games console. The invention is a games controller (10) that is intended to be held by a user in both hands in the same manner as a conventional controller (1). Additionally, the controller of the invention (10) may comprise the same controls (2, 3, 4, 5, 6, 7, 8, 9) as a conventional controller (1). The controller of the present invention (10) is advantageous as it additionally comprises four additional controls (11 A, 11 B, 11C, 11 D) located on the rear of the controller (10) in a position to be operated by the middle fingers of a user (12). The additional controllers (11 A, 11 B, 11C, 11 D) may be paddle levers and may replicate the functions of one or more of the controls (2, 3, 4, 5, 6, 7, 8, 9) located on the front or top of the controller (10).
INPUT APPARATUS FOR A GAMES CONSOLE
The invention provides an improved controller (10) for a games console. The invention is a games controller (10) that is intended to be held by a user in both hands in the same manner as a conventional controller (1). Additionally, the controller of the invention (10) may comprise the same controls (2, 3, 4, 5, 6, 7, 8, 9) as a conventional controller (1). The controller of the present invention (10) is advantageous as it additionally comprises four additional controls (11 A, 11 B, 11C, 11 D) located on the rear of the controller (10) in a position to be operated by the middle fingers of a user (12). The additional controllers (11 A, 11 B, 11C, 11 D) may be paddle levers and may replicate the functions of one or more of the controls (2, 3, 4, 5, 6, 7, 8, 9) located on the front or top of the controller (10).
Method And System For Inter-Headset Communications Via Data Over In-Game Audio
A gaming headset receives a chat audio channel that conveys chat audio. The gaming headset includes a modem that modulates data for communication over the chat audio channel, and transmits the modulated data on the chat audio channel that conveys the chat audio. The modulated data may be communicated, via the chat audio channel, to one or more devices associated with one or more other gamers that are engaged in the play of the particular game. The modulated data includes one or more dual tone multi-frequency tones. The gaming headset may also receive data, via the chat audio channel, from one or more devices associated with one or more other gamers that are engaged in the play of the particular game.