A63F2300/1025

SYSTEM AND METHOD FOR USE IN HAPTIC SIGNAL GENERATION

The application describes techniques for adaptively setting a threshold that will be used to determine the gain applied to a haptics signal.

Detachable information handling system game controller management

A game controller has first and second controllers detachably coupled to a bridge or an information handling system housing to provide inputs to a gaming application executing on the information handling system, such as from a joystick input device integrated in each controller. Logic stored in non-transitory memory of the information handling system executes to track game controllers based upon unique identifiers retrieved from each controller to the information handling system, such as through a direct coupling of the controllers to the information handling system or indirect communication by the information handling system with a bridge directly coupled to the controllers. The information handling system sets priority for inputs from game controllers based upon controller unique identifiers and also tracks composite game controller assemblies that include controllers and a bridge.

Information processing apparatus and representative coordinate derivation method

An information processing apparatus includes a captured image acquisition unit that acquires an image captured by imaging a device including plural markers. A marker image coordinate specification unit specifies a representative coordinate of each marker image from the captured image, and a position and posture derivation unit derives position information and posture information of the device using the representative coordinates of the marker images. The marker image coordinate specification unit specifies a first boundary box surrounding a region within which pixels having a first luminance or more continuously appear, specifies a second boundary box surrounding a region within which pixels having a second luminance or more continuously appear in the first boundary box, the second luminance being higher than the first luminance, and derives a representative coordinate of each marker image based on pixels in the first or second boundary box in response to the number of specified second boundary boxes.

COMPUTER SIMULATION CONTROLLER WITH ANALOG STICK DEVICE
20230147559 · 2023-05-11 ·

An accessibility computer game controller includes a central control button on a round base and peripheral control buttons on the base surrounding the central control button. The peripheral control buttons can have distinct sizes and shapes. An analog stick unit is reciprocatingly engaged with the base and includes a control portion rotatable relative to the base.

Information processing system, storage medium storing information processing program, information processing apparatus, and information processing method
11654352 · 2023-05-23 · ·

A non-limiting example information processing system includes a first input apparatus including a strain sensor, a second input apparatus including a motion sensor, and an information processing apparatus. The strain sensor provides an output corresponding to a force applied to at least a portion of the first input apparatus. The motion sensor provides an output corresponding to a motion of the second input apparatus. The information processing apparatus includes a computer that executes obtaining strain data corresponding to the output of the strain sensor and motion data corresponding to the output of the motion sensor, and executing first control on an object disposed in a virtual space based on the strain data, and second control on the object based on the motion data, the second control being different from the first control.

Method and apparatus for presenting gamer performance at a social network

A system that incorporates teachings of the present disclosure may include, for example, receiving at a computer device a plurality of stimulus signals generated by one or more gaming accessory devices of a gamer controlling a gaming application, generating a plurality of gaming stimulations based on the plurality of stimulus signals, generating a plurality of gaming action results from the gaming application responsive to the plurality of gaming stimulations, combining the plurality of gaming action results and the plurality of gaming stimulations to generate a plurality of hardware statistics associated with the gamer, and transmitting to a social network the plurality of hardware statistics associated with the gamer.

GAME CONTROLLER APPARATUS
20170354895 · 2017-12-14 ·

An adapter for use with a video game controller of a video game console includes a housing for attachment to the controller, a pair of lever switch mechanisms for operation by the left and right hand, and a console port. Each lever switch mechanism includes a contact switch and a lever. The contact switch is actuable between an open state and a closed state. The lever has a finger-engaging surface and an actuator portion. The lever is pivotable relative to the housing in response to a manual force applied to the finger-engaging surface, whereupon the actuator portion moves to actuate the contact switch between the open state and the closed state. The console port is operatively connected to the contact switch, and adapted to communicate electronic signals controlled by the contact switch to the game console to actuate a game function.

Contextually aware communications system in video games

In response to receiving user input command for sending a contextually aware communication, a computer system is configured to use game state data to determine a target location that a player is focusing on in a virtual environment in a video game, identify a unit that the player likely wants to communicate about based on at least priorities of unit types and proximities of units to the target location, and select a communication action for performance. Different communication actions can be performed in response to the same user input command when the game state data indicates different game states.

OPERATION SYSTEM, INFORMATION PROCESSING SYSTEM, OPERATION INFORMATION GENERATION METHOD, AND OPERATION INFORMATION GENERATION PROGRAM

An operation system includes an operation device and an information terminal connected to the operation device. The operation device has an operation section including a plurality of operating elements. The information terminal includes an operation registration section configured to register an operation involving use of at least one of the plurality of operating elements to a target operating element constituted by at least one of the plurality of operating elements, an operation determination section configured to determine whether or not the target operating element is operated, and an information generation section configured to generate, when the target operating element is determined to be operated, operation information corresponding to the operation registered to the target operating element by the operation registration section. Either the operation device or the information terminal includes an information transmission section configured to transmit the operation information generated by the information generation section.

COMPUTER SYSTEM AND GAMING MOUSE
20230166180 · 2023-06-01 ·

There is provided a computer system including a mouse device and a host. The mouse device receives a command script from the host to determine output data to be transmitted to the host. The output data includes, for example, at least one pressed key signal and/or a movement signal. The command script is previously recorded in the host or is determined according to raw data detected by the mouse device. The present disclosure further provides a gaming mouse.