A63F2300/1068

Methods and systems for playing field football dart game
11359893 · 2022-06-14 ·

Methods and systems for playing field football dart game. The method includes receiving request to start field football dart game from player device. The method includes presenting user interface (UI) of field football dart gaming application on player device based on received request. The UI includes a dartboard with one or more darts, yard field with yard lines, football placed on yard field, a scoreboard associated with each player, a timer and a plurality of actionable buttons. The method further includes facilitating playing of field football dart game by receiving dart inputs in response to throws of physical darts on physical dartboard by players, and moving football placed on yard field in response to dart inputs in field football dart gaming application and a plurality of pre-defined rules. The dart inputs are provided by one or more players by moving darts on dartboard in field football dart gaming application.

System, Method, and Graphical User Interface for Controlling an Application Executing on a Server

A system, method, and graphical user interface for playing games and/or executing applications on a tablet-based client. One embodiment of a graphical user interface (GUI) for playing a video game on a tablet-based client device comprises: a virtual controller rendered on a display of the tablet computer, the virtual controller substantially mimicking the control provided by a thumb stick of a physical game controller and providing omnidirectional, free-form movement in a synchronous direction in which a user moves a finger on the display of the tablet-based client.

System and Method for Counteracting Foot Motion Relative to a Surface
20210362040 · 2021-11-25 ·

A system and method that counteracts foot motion relative to a surface, wherein the foot carries footwear. There are a plurality of magnetic units, each unit comprising a magnet located proximate an underside of the surface. There are sensors for determining one or more of the position, orientation, acceleration, and force of the foot on the surface. A controller is in communication with the sensors and the magnetic units. The controller is configured to control the magnets to develop a time-varying magnetic field that induces currents in a conductor of the footwear such that a magnetic field created by the induced currents opposes the time-varying magnetic field, creating a repulsive force that reduces frictional forces between the footwear and the surface.

Gaming accessory with sensory feedback device

A method that incorporates teachings of the subject disclosure may include, for example, receiving, by a device comprising a processor, a first signal from a motion-sensitive component of the device; receiving, by the device, a second signal from a touch-sensitive interface of the device, detecting, by the device, from a combined signal comprising the first signal and the second signal, a selection of a portion of the device; and causing, by the device, a sensory feedback generator to provide a feedback signal in accordance with the combined signal. The feedback signal may comprise an audible sound, a visual effect, a tactile effect, or any combination thereof. Additional embodiments are disclosed.

ELECTRONIC APPARATUS AND LIGHT GUIDING MEMBER

Provided is an electronic apparatus including a light source, a light emitting section that emits light from the light source to outside of the electronic apparatus, and a light guiding member including a light guiding section and a light shielding section formed by two-color molding. The light guiding section has a light receiving section that receives the light from the light source, a light output section that outputs the light toward the light emitting section, and a light transmitting section extending from the light receiving section toward the light output section, the light shielding section has a first opening, an inner peripheral edge of the first opening is in contact with a first section that is one of the light receiving section and the light output section, and the light transmitting section has an exterior surface.

System and method for counteracting foot motion relative to a surface
11752423 · 2023-09-12 ·

A system and method that counteracts foot motion relative to a surface, wherein the foot carries footwear. There are a plurality of magnetic units, each unit comprising a magnet located proximate an underside of the surface. There are sensors for determining one or more of the position, orientation, acceleration, and force of the foot on the surface. A controller is in communication with the sensors and the magnetic units. The controller is configured to control the magnets to develop a time-varying magnetic field that induces currents in a conductor of the footwear such that a magnetic field created by the induced currents opposes the time-varying magnetic field, creating a repulsive force that reduces frictional forces between the footwear and the surface.

Event management server, information processing system, information processing device, and event participation management method

Disclosed herein is an event management server for providing services related to participation in events to an information processing device that performs an information processing task using data provided as an event by a content provision server, the event management server including: an event information storage section adapted to store event-related information; and a correlation information preparation section adapted to acquire details of a user operation, extract events that match the details of the user operation, prepare event data that represents the events in a given format, transmit the data to the information processing device, acquire details of a user operation performed on the information processing device to register for participation, prepare registration information that correlates a user with the event, and store the registration information in a storage device. The correlation information preparation section extracts matching events on the basis of user information that includes the registration information.

USING TOUCH SENSING TO MAKE A TRACKBALL BEHAVE LIKE A JOYSTICK
20220274013 · 2022-09-01 ·

While one type of input, either a mouse input or a joystick input, may be preferred for one type of a game, it may not be preferred, or even compatible, for another type of a game. Introduced herein is a game controller that employs a dedicated input, which is capable of the absolute accuracy of a mouse input or trackball input, but is also capable of measuring how far off center the input is (e.g., how far off center it has moved), and can also return to center when released, as is present in a joystick input. The introduced game controller integrates a touch sensing trackball to enjoy the benefits of both the mouse type input and joystick type input, in a single dedicated input, providing a user freedom to play any type of game without worrying about the compatibility of their game controllers.

Flexible Sensing Interface Systems and Methods

Disclosed herein is a flexible sensing interface, comprising: a sensor, comprising: a core; an inner electrode in the form of a conductive material in contact with the core; an inner dielectric material substantially encasing the inner electrode; an outer electrode in the form of a conductive material in contact with the inner dielectric material and in electrical communication with the inner electrode; and an outer dielectric material substantially encasing the outer electrode; wherein the inner dielectric material and the outer dielectric material comprise an elastic material. Also disclosed herein are systems and methods for making and using the same.

OPERATION CONTROL METHOD AND APPARATUS, ELECTRONIC DEVICE, AND STORAGE MEDIUM
20210260479 · 2021-08-26 ·

Embodiments of this application disclose an operation control method and apparatus, an electronic device, and a storage medium. The method includes: displaying a target button in a graphics user interface of a game application, the target button corresponding to a display mode switching function and a shooting function; determining a type of a virtual item controlled by a current virtual object in the game application; detecting a touch operation on the target button; in response to the detecting, determining a to-be-triggered target function in the display mode switching function and the shooting function and a target mode corresponding to the target function, according to the type of the virtual item controlled by the current virtual object; and performing the target function in the graphics user interface based on the target mode.