Patent classifications
A63F2300/609
Information processing device, information processing method, and computer program
There is provided an image processing apparatus including circuitry configured to acquire first authentication data from a first object and second authentication data from a second object, determine authenticity of the first object based on the first authentication data, determine authenticity of the second object based on the second authentication data, and change activation states of both the first object and the second object based on the determined authenticities of both the first object and the second object. When the determined authenticities of both the first object and the second object are determined to be authentic, the circuitry is further configured to change the activation states of both the first object and the second object.
PROGRAM AND INFORMATION PROCESSING DEVICE
An object of the present inventions is to reduce the time and effort required to train using the corresponding content for a mission.
A program causes a computer to function as: a granting means 44 for granting a reward when a parameter of corresponding content for a mission reaches a prescribed value, a control means 42 for advancing a game discipline in which corresponding content can be acquired based on mission instructions, and when the plurality of corresponding contents was acquired based on said advancement, a fusion means 46 for automatically fusing one of the corresponding contents as a fusion source and the remaining corresponding contents as resources.
INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING APPARATUS, STORAGE MEDIUM, AND INFORMATION PROCESSING METHOD
An example of an information processing system executes a draw for choosing one or more game character based on selection probabilities from among a group of game characters, wherein at least one of the game characters chosen by a draw is granted to the user. When a game character of a first group is granted by a draw, a first selection probability value for game characters of the first group is changed to a first base value, and a second selection probability value for game characters of a second group is changed to the second base value. When a game character of the second group is granted by a draw and a boost value of the first selection probability is greater than a predetermined value, the first selection probability value is at least lowered so that the first selection probability value is greater than the first base value.
Program and information processing device
An information processing device includes a controller and a storage that stores: contents and a mission associated with a first content of the contents. The controller executes a game in which a parameter of a source content is increased when the source content having a source content ID is fused with a resource content having a resource content ID that is the same as the source content ID; upon receiving an instruction for the mission based on a player's operation, causes a screen to display a game discipline in which the first content can be acquired; when two or more first contents are acquired, determines: a second content of the acquired first contents as the source content; and third contents of the acquired first contents as the resource contents; and cause the screen to display a result in which the second content is automatically fused with the third contents.
Facilitating event implementation in an online game
A system and method for facilitating implementation of events in an online game are disclosed. Award information may be received from user. The received award information may define a type of in-game award to be distributed to players of the online game. The award information may include information indicate a corresponding award handler for determine and/or distributing the instances of the award to the players. Event information may be received from user. The received event information may specify details for implementing an event in the online game. The received event information may include event award information indicating one or more instances of an award of an award type defined by the received award information. The event information may be used to automatically implement the event in the online game, and the instances of the award may be distributed to the participating players in accordance with the event award information.
Game server, non-transitory computer-readable storage medium, game control method, and game system
A game server employs a notification system associated with purchase of an item in a game and is capable of promoting the purchase of the item, Specifically, a game server may include a notifier, when receiving a request for provision of a first item from a communication terminal, for sending a notification that the first item is provided to the communication terminal to a communication terminal; and an item provider, when sending the notification from the notifier to the communication terminal that the first item is provided, for providing a second item, in addition to the first item, to at least one of the communication terminal and the communication terminal that sends the request for provision of the first item.
SEQUENTIALLY ORDERED GAMING SYSTEM FOR SOLVING A MYSTERY
A sequentially ordered gaming system, kit, or method that allows users to solve a mystery is disclosed, comprising a first objective and a physical package with evidence that enables a user to complete the first objective. A first envelope or other enclosure has a second objective and additional evidence necessary for completion of the second objective, and a second enclosure has a third objective and additional evidence necessary for completion of the third objective. A remote confirmation source is accessed by the user to input specific evidence-related information to determine completion of the objectives and to receive hints. Completion of the first, second, and third objectives in order solves the mystery. The enclosures are typically physical enclosures that are sealed to keep their evidence concealed until use. A final enclosure tells the story of the solved mystery. Evidence includes a combination of a wide variety of materials.
Dynamic item obtain rate based on player progression, action, and other in-game behavior
One aspect of the disclosure relates to altering a probability of fulfilling a game objective in a game space. The game objective may be associated with a set of potential reward items, the set of potential reward items including a first item. Probabilities of the first item from the set of potential reward items being provided to individual users as a reward for completing the game objective may be determined based on the rates of usage of the game space by the user. The probability of the first user being provided with the first item as a reward for completing the game objective may be determined based on the rate of usage of the game space by the first user.
Spoiler block service
Computer implemented systems and methods for cross-platform spoiler blocking are provided herein. An example method includes ascertaining by a data platform data potentially available to a user of a service having a media object; identifying by the data platform at least one object revealed by the media object, the at least one object being associated with an application; receiving by the data platform metadata associated with the at least one object, the metadata indicative of whether the at least one object should be hidden from the user; determining by the data platform, based on the metadata, the at least one object is a potential spoiler; and blocking by the data platform, the user from interacting with the media object through the service.
Customization and reproduction of avatar on a physical item
Methods, systems, and storage media for customization and reproduction of an avatar are disclosed. Exemplary implementations may: select at least one original asset comprising at least an avatar comprising a virtual representation of a user-controlled character; customize an appearance of the avatar to provide a customized avatar; and produce the customized avatar on a physical item through either a 2D or 3D process.