A63F2300/8017

Extended environmental using real-world environment data
11305195 · 2022-04-19 · ·

Techniques are described herein for presenting an extended environment based on real data obtained from a real-world environment. The techniques include pairing an XR capable user device and an onboard diagnostics (OBD) accessory device. Upon pairing, the XR capable user device receives vehicle data of a vehicle equipped with the OBD accessory device in a real-world environment. Based at least on the vehicle data, a virtual location and a virtual position of a user in an extended environment are determined, wherein the user operates the XR capable user device in the real-world environment represented in the extended environment. Upon determining the virtual location and the virtual position, the extended environment is presented via the XR capable user device.

STORAGE MEDIUM STORING INFORMATION PROCESSING PROGRAM, INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING SYSTEM, AND INFORMATION PROCESSING METHOD
20220111293 · 2022-04-14 ·

It is determined whether execution is to be carried out in a first mode or in a second mode, according to a user's selection operation. In the first mode, a movement of a player object is controlled according to the user's movement operation, and a movement of a non-player object is automatically controlled. Positions of the player object and the non-player object are changed according to the user's position changing operation such that a relative positional relationship between the player object and the non-player object for use in the second mode is a first positional relationship. In the second mode, movements of the player object and the non-player object are automatically controlled while maintaining the first positional relationship.

INFORMATION PROCESSING DEVICE AND INFORMATION PROCESSING METHOD
20210260482 · 2021-08-26 · ·

An information processing device (10) includes an extraction unit (18C) and an output control unit (18D). The extraction unit (18C) extracts a specific situation of a content whose situation changes according to an action of a user based on an action model of the user. The output control unit (18D) outputs advice information regarding the specific situation.

ASSIST FUNCTION ENABLING METHOD AND APPARATUS, DEVICE, AND READABLE STORAGE MEDIUM

This disclosure includes an assist function enabling method and apparatus, a device, and a readable storage medium, and relates to the field of games. In the method, target data that is generated according to a target operation in a game application is obtained. A game assist function is enabled in response to the target data matching a trigger condition of an assist function trigger. The target data indicates an execution completion status of the target operation, and the game assist function is configured to assist in executing the target operation. Further, the target operation is automatically executed, in the game application, according to the game assist function in a case that a game operation meets an execution condition of the target operation.

DRIFT METHOD AND APPARATUS FOR VIRTUAL VEHICLE IN VIRTUAL WORLD AND STORAGE MEDIUM

A drift method for a virtual vehicle in a virtual world is disclosed, including: receiving an operation start event with respect to a target interaction control that is provided on a user interface of an application while a virtual vehicle in a virtual world in the application is in a normal traveling state; controlling, according to the operation start event, the virtual vehicle to enter a drift state in the virtual world; and after an operation end event with respect to the target interaction control is received, controlling the virtual vehicle to remain in the drift state based on an angle between a vehicle head direction and a traveling direction being greater than or equal to a first threshold.

METHOD FOR OPERATING A DISPLAY DEVICE ARRANGED IN A MOTOR VEHICLE AND DISPLAY DEVICE FOR USE IN A MOTOR VEHICLE
20210188088 · 2021-06-24 · ·

During a journey using a motor vehicle, a virtual environment is displayed by use of a display device and additionally a virtual representation of a route layout located in front of the motor vehicle is also displayed by use of the display device within the virtual environment. The display device may be used in the motor vehicle.

Virtual motor vehicle controlling system

The present disclosure discloses a virtual motor vehicle engine controlling system including a processor, a virtual motor vehicle engine, a start/stop controlling unit, a brake controlling unit, a acceleration controlling unit, a sound play controlling unit and a video play controlling unit, the virtual motor vehicle engine controlling system further including a tactile feedback unit controlled by the processor which may perform tactile feedback to the user at the virtual motor vehicle engine interface. The virtual motor vehicle engine controlling system of the present invention has a better effect of user experience compared with related technologies.

Game system, game apparatus, storage medium and game control method
10967251 · 2021-04-06 · ·

A game system that is a non-limiting example information processing system comprises a main body apparatus provided with a left controller and a right controller in an attachable and detachable manner. By operating an additional operation apparatus to which the right controller is attached, a user plays an individual game, and selects an individual game to be played in a menu image that displays a plurality of icons corresponding to a plural kinds of different games. In the menu image, a menu vehicle object related to a game vehicle object that is operated in the individual game is displayed as a designation image. The user selects an icon by moving the menu vehicle object in an operating method that is the same as an operating method for the game vehicle object.

Reducing video image defects by adjusting frame buffer processes
10997884 · 2021-05-04 · ·

The present disclosure is directed to a method to correct for visual artifacts in a virtual reality (VR) video image where there is significant motion of the video image as a result of user actions. A user may request that the video image be moved, such as a through motion detected through a VR device, i.e., turning the head, or through a request to an application, i.e., joystick feedback to a gaming application. The video image motion can cause stutter and jitter visual artifacts, when the video frame buffer uses a synchronization constraint, such as vertical synchronization (VSync). When the VSync is disabled, a tearing visual artifact can be present. This disclosure presents a frame buffer handling process that operates with VSync disabled. The process allows the display refresh rates to operate at higher frequencies, while correcting for significant motion of the video image, i.e., tearing, through shifting back certain pixels within the scanout frame buffer.

Device for placing thereon a steering wheel console and pedal console of a race simulator game, and a race simulator
10953321 · 2021-03-23 ·

A device (10) for placing thereon a steering wheel console (12) and a pedal console (14) of a race simulator game. The device comprises a base frame (24) configured to be set up on the floor and a pivot frame (26) which is connected with the base frame (24) in a manner pivotable about a horizontal axis. Further, the device is provided with a steering wheel console support (18), pedal console support (20) and a connection provision for connecting a chair (22), which are all directly connected with the pivot frame (26). Further, a race simulator is described, which includes a chair, a steering wheel console and a pedal console and possibly a display which are all mounted on the pivot frame of the device.