Patent classifications
A63F2300/8058
GAMIFICATION OF HEALTH AWARENESS BASED ON A WAKE-UP TIME
An object is to provide a user with motivation to enjoy waking up in the morning and guide the user to sufficient awakening by generating a breeding event in a breeding game of a virtual life form when the user wakes up in the morning. A game server that manages progress of a breeding game of a virtual life form can provide a user with motivation to enjoy waking up in the morning and guide the user to sufficient awakening by generating a breeding event in a breeding game of a virtual life form when the user wakes up in the morning. The game server includes circuitry configured to acquire a wake-up time of a user; and a update the breeding game in accordance with the acquired wake-up time.
INFORMATION DISPLAY METHOD AND APPARATUS FOR VIRTUAL OBJECT, TERMINAL, SERVER, AND STORAGE MEDIUM
An information display method for a virtual object, performed by a terminal on which a virtual object application program is run, is provided. The method includes: obtaining an instruction to display genealogy information corresponding to a target virtual object; obtaining the genealogy information of the target virtual object based on the instruction, the genealogy information of the target virtual object comprising information about n virtual objects having a genetic relationship with the target virtual object, n being a positive integer; and displaying the information about the n virtual objects, the information about the n virtual objects comprising an image of a virtual object determined by genes of the virtual object based on a genetic inheritance rule. Counterpart apparatus, terminal, server, and non-transitory computer-readable medium embodiments are also contemplated.
Networked game system
A network game system of high interest in which a contingency and/or unpredictability intervenes in a data exchange between players in a network game is provided. When a map item and a character are selected, a game apparatus transmits a data exchange request and character information to a server apparatus. The received character information is stored in a character management table of the server apparatus. When a predetermined time elapses after the data exchange request, other-character information is specified, and the character management table is updated. The other-character information is transmitted to the game apparatus, and the game apparatus updates each table based on the received information.
Method and Apparatus for Breeding Virtual Pet
A method for breeding a virtual pet is provided, including: displaying a mating market interface, the mating market interface including virtual pets in a mating state; selecting a paternal virtual pet from the virtual pets in the mating state via the mating market interface according to a first operation; displaying a pet breeding interface, the pet breeding interface including a paternal pet field and a maternal pet field, and the paternal virtual pet having a first pet image being displayed in the paternal pet field; adding a maternal virtual pet having a second pet image to the maternal pet field according to a second operation; and displaying a breeding result interface comprising a filial virtual pet when breeding succeeds, the filial virtual pet having a third pet image generated based on a genetic inheritance rule according to the first pet image and the second pet image.
INFORMATION DISPLAY METHOD AND APPARATUS FOR VIRTUAL PET, TERMINAL, SERVER, STORAGE MEDIUM, AND SYSTEM
An information display apparatus and method for displaying a virtual pet are provided. The method includes obtaining an event display instruction corresponding to the virtual pet from a user; obtaining, by a terminal from a server, event journal information of the virtual pet according to the event display instruction, the event journal information including information about n events related to the virtual pet, where n is a positive integer; and displaying the event journal information.
Systems and methods for generating in-game assets for a gaming platform based on inheriting characteristics from other in-game assets
Systems and methods for generating characters for a gaming platform based on inheriting characteristics from other characters are disclosed. Exemplary implementations may: store, in electronic storage, a set of character definitions that define visual representations of individual characters that can operate and interact within the gaming platform; present a user interface to a first player on a first client computing platform associated with the first player; receive user input from the first player; generate a new character definition based on the first character definition and the second character definition; and present the new character on the user interface.
Virtual pet system
A virtual pet breeding system that allows users of the game to buy virtual pets for their account which can be bred to obtain or generate new virtual pets (offspring) that are added to the user's account, wherein at least some of the offspring can materialize into a physical toy or object for the user to enjoy in the real world. In particular, some virtual offspring will be paired with a redemption code which allows the user to order and/or receive a real world/physical item resembling the virtual offspring that was produced from the virtual breeding.
SYSTEM, TERMINAL, SERVER, IMAGE DISPLAY METHOD, AND PROGRAM
A system, a terminal, a server, an image display method, and a program for detecting access to a first character image and for transmitting a second character image to which the first character image is changed are provided.
A system includes a server including a first processor that provides a character image, and a terminal including a second processor that communicates with the server through a network, in which the second processor is configured to, in a case where access to a first character image is detected, transmit detection information to the server, and the first processor is configured to, in a case where the detection information is received, transmit a second character image to which the first character image is changed to the terminal.
INFORMATION PROCESSING APPARATUS, PROGRAM, AND INFORMATION PROCESSING METHOD
[Object] To implement display of a nurture target that conforms more closely to a real environment. [Solution] Provided is an information processing apparatus including: a determination unit configured to determine, on a basis of collected sensor information and a nurture model associated with a nurture target, a nurture state of the nurture target; and an output control unit configured to control an output related to the nurture target, in accordance with the nurture state of the nurture target. Also provided is an information processing method including: determining, by a processor, on a basis of collected sensor information and a nurture model associated with a nurture target, a nurture state of the nurture target; and controlling an output related to the nurture target, in accordance with the nurture state of the nurture target.
Game apparatus and program
A game apparatus provides gameplay concerning development of characters evolving through multiple evolution stages. Type information uniquely identifying the type and the evolution state of each character capable of being developed in the game apparatus is defined. The game apparatus includes a first acquisition unit acquiring information about a state of activity of a wearer; an update unit updating a first parameter and a second parameter concerning a developing character based on the information about the state of activity and the type information about the developing character; a display control unit causing a display unit to display the developing character in a display mode corresponding to the first and second parameters; an accumulation unit accumulating an evolution score concerning development of the developing character based on the first and second parameters; and a determination unit determining a target character of the developing character based on the evolution score.