A63F2300/8088

APPARATUS AND METHOD FOR MANAGING PERIPHERAL DEVICE COMMUNICATIONS
20180339224 · 2018-11-29 · ·

A system that incorporates teachings of the present disclosure may include, for example, a first peripheral device having a controller to store operational settings tailored for a gaming application, interact with the gaming application using the operational settings and user inputs, and share the operational settings with a second peripheral device for use with the gaming application. Additional embodiments are disclosed.

Center device

Methods and apparatus provide for: communicating in respective paired relationships between a network interface and one or more controller devices operated by one or more users, respectively, via wired communication or wireless communication selected by the one or more users; and outputting light emission controls to the paired one or more controller devices, wherein the one or more controller devices each include at least one light emitter that responds to the light emission controls by emitting a selected one of a plurality of colors, outputting a first light emission control to a first of the one or more controller devices that first achieves the paired relationship, and wherein the first light emission control operates to cause a particular first color among the plurality of colors to emit, and outputting a second light emission control to a second of the one or more controller devices that next achieves the paired relationship after the first of the one or more controller devices, and wherein the second light emission control operates to cause a particular second color among the plurality of colors to emit.

EMULATING PLAYER BEHAVIOR AFTER PLAYER DEPARTURE
20180256981 · 2018-09-13 ·

Multiplayer video games involve multiple players playing using either a single computer system or multiple computer systems connected together. While a first player of the multiplayer game is playing the multiplayer game, the first player's actions are tracked and stored. When the first player quits or stops responding before the multiplayer game has completed, the first player is replaced by a computer-simulated version of the first player that selects its actions based on probabilities calculated from the tracked actions of the first player. The multiplayer game is thus able to continue without interruption or disruption, and the first player's playstyle is preserved.

Video game using dual motion sensing controllers

A motion of a first unit is detected based on an output from a first acceleration sensor provided in a first unit of a controller, and a motion of a second unit is detected based on an output from a second acceleration sensor provided in a second unit separate from the first unit. A game control is performed using the detected motions. Thus, with a game apparatus using a plurality of acceleration sensors or a plurality of sensors capable of detecting a motion a dynamic play is made possible with a high degree of freedom of motion and an intuitive motion input is realized.

Apparatus and method for managing peripheral device communications
10065110 · 2018-09-04 · ·

A system that incorporates teachings of the present disclosure may include, for example, a first peripheral device having a controller to store operational settings tailored for a gaming application, interact with the gaming application using the operational settings and user inputs, and share the operational settings with a second peripheral device for use with the gaming application. Additional embodiments are disclosed.

Persistent customized social media environment

One or more persistent customized social media environments are created allowing users to share content or an activity. The content or activity may comprise a shared media experience or shared participatory experience. Each user accessing the environment utilizes a device alone or in conjunction with other devices to complete a sharing experience. A persistent customized social media environment definition establishes a user environment which provides social networking services as well as content sharing and allows users who are connected to the persistent customized social media environment definition to experience instant messages, while those users who connect to the persistent customized social media environment at a later time will receive messages once they enter the environment.

Center Device

Methods and apparatus provide for: communicating in respective paired relationships between a network interface and one or more controller devices operated by one or more users, respectively, via wired communication or wireless communication selected by the one or more users; and outputting light emission controls to the paired one or more controller devices, wherein the one or more controller devices each include at least one light emitter that responds to the light emission controls by emitting a selected one of a plurality of colors, outputting a first light emission control to a first of the one or more controller devices that first achieves the paired relationship, and wherein the first light emission control operates to cause a particular first color among the plurality of colors to emit, and outputting a second light emission control to a second of the one or more controller devices that next achieves the paired relationship after the first of the one or more controller devices, and wherein the second light emission control operates to cause a particular second color among the plurality of colors to emit.

Center device

Methods and apparatus provide for: communicating with one or more controller devices operated by one or more users, respectively, via wired communication or wireless communication selected by the one or more users; controlling a display for displaying a menu of one or more controller identifiers which are related to the one or more controller devices, respectively, and which are selectable from the menu by the one or more users; storing relation information between one or more user identifiers, which are related to the one or more users, respectively, and the one or more controller identifiers that are selected; carrying out operation inputs transmitted from the selected one or more controller devices as instruction operations for the related one or more user identifiers that correspond to the selected one or more controller identifiers; executing at least one application program and producing an output for display that is manipulated in accordance with the operation inputs; and identifying, from among the stored relation information, one of the user identifiers that corresponds with one of the controller devices when a connection of the one of the controller devices is changed from the wired connection to the wireless connection.

Electronic multiuser screen platform, especially for games, and method of checking authorization for the execution of programs such as games
09884259 · 2018-02-06 · ·

The invention concerns an electronic platform-screen comprising (a) a globally flat case (200); electronic processing, storage and interface means housed in the case; (c) a flat screen display (110) arranged at an upper surface (202) of the case; and (d) a plurality of user-interface elements (300) for several users, distributed around the display screen and connected to the interface means housed in the case. The invention also concerns a method for controlling clearance for executing downloaded programmes such as games. The invention is applicable in particular to electronic games involving several players.

3D display device and selective image display method thereof
09869875 · 2018-01-16 · ·

An image providing apparatus, a display unit; a controller configured to receive a first image and a second image different from the first image. In addition, the first and second images are different from pair of stereoscopic images, to display the received first and second images on the same display region of the display unit; a first glasses configured to pass only the displayed first image; and a second glasses configured to pass only the displayed second image. Furthermore, the first glasses is different from the second glasses.