F05D2300/5021

Bi-material joint for engine
11542836 · 2023-01-03 · ·

An engine bi-material joint includes a first flange composed of a first material and defining a first coefficient of thermal expansion, and a second flange composed of a second material and defining a second coefficient of thermal expansion. The second flange is different from the first material. An interface flange is engaged with the first flange and with the second flange. The interface flange defines a third coefficient of thermal expansion being equal to or less than the first coefficient of thermal expansion of the first flange. The third coefficient of thermal expansion is less than the second coefficient of thermal expansion of the second flange. The first coefficient of thermal expansion of the first flange is less than the second coefficient of thermal expansion of the second flange.

Method And System For Dynamic Control Of Game Audio Based On Audio Analysis
20220331696 · 2022-10-20 ·

A headset, during play of a particular game, receives a plurality of audio channels carrying game sounds and determines whether a first of the game sounds overwhelms a second of the game sounds. In response to the determination, the headset adjusts a level of one or more of the audio channels such that perceptibility of the second game sound is improved relative to perceptibility of the first game sound prior to the adjustment, wherein for the adjustment, a level of one or more of the audio channels carrying the first game sound is decreased while a level of one or more of the audio channels carrying the second game sound is maintained or increased. The audio channels include three or more audio channels and the adjustment of the level of the audio channels is performed while the three or more audio channels are combined into two stereo channels.

Method and system for dynamic control of game audio based on audio analysis

A headset, during play of a particular game, receives a plurality of audio channels carrying game sounds and determines whether a first of the game sounds overwhelms a second of the game sounds. In response to the determination, the headset adjusts a level of one or more of the audio channels such that perceptibility of the second game sound is improved relative to perceptibility of the first game sound prior to the adjustment, wherein for the adjustment, a level of one or more of the audio channels carrying the first game sound is decreased while a level of one or more of the audio channels carrying the second game sound is maintained or increased. The audio channels include three or more audio channels and the adjustment of the level of the audio channels is performed while the three or more audio channels are combined into two stereo channels.

Passive control of gas turbine clearances using ceramic matrix composites inserts

A passive clearance control limits thermal expansion between stator components relative to rotor components. A control ring controls clearance in a passive manner and is located on or adjacent to stationary components which thermally expand during engine operation. The control ring is formed of material having low coefficient of thermal expansion such as CMCs (Ceramic Matrix Composites) and therefore limits, inhibits or restrains expansion of the adjacent stator components as temperatures increase. Limiting expansion of the stator component reduces rotor/stator clearances and limits parasitic leakage of fluid along the flowpath through the engine core.

Dynamic Control Of Audio In A Computing Device
20220088480 · 2022-03-24 ·

A headset, during play of a particular game, receives a plurality of audio channels carrying game sounds and determines whether a first of the game sounds overwhelms a second of the game sounds. In response to the determination, the headset adjusts a level of one or more of the audio channels such that perceptibility of the second game sound is improved relative to perceptibility of the first game sound prior to the adjustment, wherein for the adjustment, a level of one or more of the audio channels carrying the first game sound is decreased while a level of one or more of the audio channels carrying the second game sound is maintained or increased. The audio channels include three or more audio channels and the adjustment of the level of the audio channels is performed while the three or more audio channels are combined into two stereo channels.

Dynamic Control Of Audio In A Wireless Device
20220096934 · 2022-03-31 ·

A headset, during play of a particular game, receives a plurality of audio channels carrying game sounds and determines whether a first of the game sounds overwhelms a second of the game sounds. In response to the determination, the headset adjusts a level of one or more of the audio channels such that perceptibility of the second game sound is improved relative to perceptibility of the first game sound prior to the adjustment, wherein for the adjustment, a level of one or more of the audio channels carrying the first game sound is decreased while a level of one or more of the audio channels carrying the second game sound is maintained or increased. The audio channels include three or more audio channels and the adjustment of the level of the audio channels is performed while the three or more audio channels are combined into two stereo channels.

Dynamic Control Of Audio In A Hearing Device
20220096935 · 2022-03-31 ·

A headset, during play of a particular game, receives a plurality of audio channels carrying game sounds and determines whether a first of the game sounds overwhelms a second of the game sounds. In response to the determination, the headset adjusts a level of one or more of the audio channels such that perceptibility of the second game sound is improved relative to perceptibility of the first game sound prior to the adjustment, wherein for the adjustment, a level of one or more of the audio channels carrying the first game sound is decreased while a level of one or more of the audio channels carrying the second game sound is maintained or increased. The audio channels include three or more audio channels and the adjustment of the level of the audio channels is performed while the three or more audio channels are combined into two stereo channels.

Engine exhaust skin connection system

A mechanical connection system is provided that includes a ceramic skin panel, at least one bushing, and at least one bolt. The ceramic skin panel includes a first surface, a second surface, and at least one aperture extending between the first surface and the second surface. The aperture has an axial centerline, a chamfered portion contiguous with the first surface, and an axial portion contiguous with the second surface. The chamfered portion includes a tapered surface disposed at a first angle such that a line extending along the tapered surface intersects the axial centerline at a plane of the second surface. The bushing has a housing and a collar. The housing is configured to mate with the chamfered portion of the aperture disposed within the ceramic skin panel. The collar is configured for engagement with the housing.

Method of manufacturing a panel for an aircraft propulsion unit nacelle

A method for manufacturing a panel includes disposing one or several supports in a respective cavity(ies) in a honeycomb structure having a first skin and a second skin clasping the honeycomb structure. The supports are made of a fugitive material such as a thermoplastic and are auxetic so that, under the effect of an increase in temperature, their dimension between the first and the second skins remains below a predetermined value.

Coating for improved surface finish

A coating includes: at least 34.9 percent by mass silicon dioxide; at least 9.1 percent by mass aluminum oxide; and at least 16.1 percent by mass yttrium oxide.