Patent classifications
G06N3/004
Systems and Methods for Dynamic Charting
A device receives patient data that indicates health related information associated with a patient. The device identifies, by processing the patient data using one or more natural language processing techniques, indicia associated with a health status of the patient. The device identifies similarities between the indicia and the content. The device generates, using an artificial intelligence engine, cognified data based on the similarities. The device identifies a medical code that correlates to particular content that is similar to the indicia. The device causes the cognified data to be displayed in association with medical code.
METHOD AND SYSTEM FOR PROVIDING SALES INFORMATION AND INSIGHTS THROUGH A CONVERSATIONAL INTERFACE
A method and system are described that provide responses to natural language queries regarding the performance of a business. The method and system processes data from multiple data sources including information generated by the business and analyzes the data to provide actionable suggestions as to how to determine how to improve the performance of the business. The use of natural language queries allows for a merchant without a business intelligence background obtain these insights easily.
Method and apparatus for generating Q and A model by using adversarial learning
A method of generating a question-answer learning model through adversarial learning may include: sampling a latent variable based on constraints in an input passage; generating an answer based on the latent variable; generating a question based on the answer; and machine-learning the question-answer learning model using a dataset of the generated question and answer, wherein the constraints are controlled so that the latent variable is present in a data manifold while increasing a loss of the question-answer learning model.
Method and apparatus for generating Q and A model by using adversarial learning
A method of generating a question-answer learning model through adversarial learning may include: sampling a latent variable based on constraints in an input passage; generating an answer based on the latent variable; generating a question based on the answer; and machine-learning the question-answer learning model using a dataset of the generated question and answer, wherein the constraints are controlled so that the latent variable is present in a data manifold while increasing a loss of the question-answer learning model.
TECHNIQUE FOR EFFICIENT RETRIEVAL OF PERSONALITY DATA
A technique for enabling efficient retrieval of a digital representation of personality data of a user (402) by a client device (406) from a server (404) is disclosed, wherein the digital representation of the personality data is processed at the client device (406) to provide a user-adapted service to the user (402). A method implementation of the technique is performed by the server (404) and comprises storing a neural network being trained to compute personality data of a user based on input obtained from the user (402), receiving, from the client device (406), a request for a digital representation of personality data for a user (402), and sending, to the client device (406), the requested digital representation of the personality data of the user (402), wherein the personality data of the user is computed using the neural network based on input obtained from the user (402).
TECHNIQUE FOR EFFICIENT RETRIEVAL OF PERSONALITY DATA
A technique for enabling efficient retrieval of a digital representation of personality data of a user (402) by a client device (406) from a server (404) is disclosed, wherein the digital representation of the personality data is processed at the client device (406) to provide a user-adapted service to the user (402). A method implementation of the technique is performed by the server (404) and comprises storing a neural network being trained to compute personality data of a user based on input obtained from the user (402), receiving, from the client device (406), a request for a digital representation of personality data for a user (402), and sending, to the client device (406), the requested digital representation of the personality data of the user (402), wherein the personality data of the user is computed using the neural network based on input obtained from the user (402).
Brain State Optimization with Audio Stimuli
A method and system for generating an optimal audio stimulus for achieving a target brain state value for a brain state. The method and system can be used to generate one or more brain state models which can decode brain activity signals to predict brain state values. The brain state models can be applied to brain activity signals captured while users are performing tasks with an audio stimulus. Audio features of the audio stimulus can be extracted. An audio-brain model can be trained on the predicted brain state values and the audio features. From the trained audio-brain model, the optimal audio stimulus can be generated.
Nervous system emulator engine and methods using same
A nervous system emulator engine includes working computational models of the vertebrate nervous system to generate lifelike animal behavior in a robot. These models include functions representing several anatomical features of the vertebrate nervous system, such as spinal cord, brainstem, basal ganglia, thalamus and cortex. The emulator engine includes a hierarchy of controllers in which controllers at higher levels accomplish goals by continuously specifying desired goals for lower-level controllers. The lowest levels of the hierarchy reflect spinal cord circuits that control muscle tension and length. Moving up the hierarchy into the brainstem and midbrain/cortex, progressively more abstract perceptual variables are controlled. The nervous system emulator engine may be used to build a robot that generates the majority of animal behavior, including human behavior. The nervous system emulator engine may also be used to build working models of nervous system functions for clinical experimentation.
AUTO-INITIATED MESSAGING CHAT
An autonomous chat bot monitors actions of users on a messaging platform and generates self-initiated chat sessions with the user to gauge users' interest and intent with respect to a target subject matter and the conversations of the chat sessions. Based on the gauged interest and intent, profiles or preferences are generated for the users independent of or relevant to the target subject matter. In an embodiment, customer contact information for the users are provided by the autonomous chat bot to a Customer Relationship Management (CRM) system for further engaging the customer with respect to the target subject matter or other subject matters determined to be relevant from the profiles or preferences
GPU-based human body microwave echo simulation method and system
A GPU-based human body microwave echo simulation method includes: transmitting emulation input parameters from the memory of a CPU host into the display memory of a GPU device; configuring, at the CPU host, parallel computing network parameters to be run at the GPU device; initiating a kernel function for human body microwave echo simulation preset in the CPU host; computing the kernel function in parallel, in a plurality of processing kernels of the GPU device, in a multi-threaded manner, according to the parallel computing network parameters, to obtain simulation echoes of human body microwaves; transmitting the obtained simulation echoes of human body microwaves from the GPU device back to the CPU host. The method makes full use of the characteristic that a GPU can perform parallel computing to accelerate the echo simulation process, greatly improving the real-time performance of echo simulation of a human body microwave scanning and imaging system.