G09B1/02

ADAPTABLE EDUCATIONAL DEVICE
20210026395 · 2021-01-28 ·

An educational device for counting and mathematics. The educational device includes a frame that includes a first end, a second end, and a releasable connection point configured to attach to an additional frame. The educational device further includes a first group adjacent to the first end and including a bead. The educational device further includes a second group adjacent to the second end and including a second bead. The educational device can further include a divider located between the first and the second end. The divider can separate the first group from the second group.

ADAPTABLE EDUCATIONAL DEVICE
20210026395 · 2021-01-28 ·

An educational device for counting and mathematics. The educational device includes a frame that includes a first end, a second end, and a releasable connection point configured to attach to an additional frame. The educational device further includes a first group adjacent to the first end and including a bead. The educational device further includes a second group adjacent to the second end and including a second bead. The educational device can further include a divider located between the first and the second end. The divider can separate the first group from the second group.

Multi-layer toy
10878720 · 2020-12-29 ·

A multi-layer toy having at least one outer layer adjacent a planar layer or a ball where both the outer layer and the adjacent planar layer or ball each contain related information such that, in play, the information on the outer layer is made to align with the related information on the adjacent planar layer or ball. The information can comprise depictions of objects, things, characters, animals, or words, for a matching game, or the information can comprise numbers for a counting or mental math game. The toy is preferably sized to be hand-held.

Multi-layer toy
10878720 · 2020-12-29 ·

A multi-layer toy having at least one outer layer adjacent a planar layer or a ball where both the outer layer and the adjacent planar layer or ball each contain related information such that, in play, the information on the outer layer is made to align with the related information on the adjacent planar layer or ball. The information can comprise depictions of objects, things, characters, animals, or words, for a matching game, or the information can comprise numbers for a counting or mental math game. The toy is preferably sized to be hand-held.

ARTICLES OF APPAREL FOR TEACHING VOCABULARY
20200320889 · 2020-10-08 ·

Provided are articles of apparel for assisting education in learning language vocabulary for the wearer and/or the audience viewing the articles of apparel. In one example, the article of apparel includes a first apparel portion having a first color and a second apparel portion having a second color which is different from the first color, wherein the second color is identified within the second apparel portion in a non-English written language. The article of apparel may assist in teaching English and/or non-English language vocabulary for colors, numbers, shapes, body parts, etc.

ARTICLES OF APPAREL FOR TEACHING VOCABULARY
20200320889 · 2020-10-08 ·

Provided are articles of apparel for assisting education in learning language vocabulary for the wearer and/or the audience viewing the articles of apparel. In one example, the article of apparel includes a first apparel portion having a first color and a second apparel portion having a second color which is different from the first color, wherein the second color is identified within the second apparel portion in a non-English written language. The article of apparel may assist in teaching English and/or non-English language vocabulary for colors, numbers, shapes, body parts, etc.

MANIPULATION SYSTEM FOR THE STIMULATION OF COGNITIVE ABILITIES
20200316456 · 2020-10-08 ·

An object manipulation system comprising a storage device and a plurality of objects, which are configured to be placed within the storage device and separately taken from the storage device. The object manipulation system helps stimulate cognitive abilities of a user and provide quality of life moments without the need for supervision by allowing the user to arrange the items according to one or more arranging cues. The object manipulation system also helps stimulate blood flow of the hands and arms of the user and provides the added stimulating benefits of exercise and flexibility by enabling the user to bend and manipulate one or more manipulative devices of the system. Particularly, in some embodiments, the plurality of objects are bendable and are able to be bent and manipulated as the objects are taken from the storage device and arranged according to the one or more arranging cues.

Pencil Spinner
20200230492 · 2020-07-23 ·

One embodiment of a portable rotatable spinner to be used in combination with a pencil and an educational curriculum worksheet, where said worksheet incorporates a spinner-type game board image, and where said game board is used by students to generate random results or data.

The spinner has an arrow-shaped body. Located midpoint of the body is an integrally-formed, vertically-oriented cylinder. Said cylinder extends symmetrically from the upper and lower surfaces of the body. Through said cylinder is a hole or aperture, said aperture having an internal diameter slightly larger than the diameter of a pencil.

In use, the spinner is placed on top of a worksheet and aligned over the game board. A pencil is inserted through the spinner. One hand holds the pencil vertically while the other hand flicks the spinner. The spinner rotates freely about the pencil until coming to rest.

Puzzle set and method thereof

A puzzle set comprises a plurality of cubes, each configured with a drawing at one or more of its facets; and an interface configured to cause the cubes to be positioned one adjacent to the other while permitting a change in disposition and rotational state of any of the cubes. The drawings are designed to allow continuation of one another, by which viewable contiguous facets define together a composite symbol, upon positioning the cubes in accordance with a predetermined arrangement. At least one of the facets is rotatable in relation to other facets when the cubes are positioned one adjacent to the other, allowing rotation of its drawing without separating the cubes. In a method for generating a viewable object, a facet is displaced and rotated until the drawing on each of the viewable contiguous facets are in continuation of one another to define together the viewable object.

Puzzle set and method thereof

A puzzle set comprises a plurality of cubes, each configured with a drawing at one or more of its facets; and an interface configured to cause the cubes to be positioned one adjacent to the other while permitting a change in disposition and rotational state of any of the cubes. The drawings are designed to allow continuation of one another, by which viewable contiguous facets define together a composite symbol, upon positioning the cubes in accordance with a predetermined arrangement. At least one of the facets is rotatable in relation to other facets when the cubes are positioned one adjacent to the other, allowing rotation of its drawing without separating the cubes. In a method for generating a viewable object, a facet is displaced and rotated until the drawing on each of the viewable contiguous facets are in continuation of one another to define together the viewable object.