G03H1/2249

HOLOGRAPHIC IMAGERY FOR ON SET EYELINE REFERENCE
20220026849 · 2022-01-27 ·

Techniques for using holographic imagery for eyeline reference for performers are disclosed. A first computer generated object is identified for display to a first performer at a designated physical position on a set. A first holographic projection of the first computer generated object is generated using a first holographic display. The first holographic display is configured to make the first holographic projection appear, to the first performer, to be located at the designated physical position on the set. One or more images of the performer are captured using an image capture device with a field of view that encompasses both the first performer and the designated physical position on the set. The captured one or more images depict the first performer and do not depict the first holographic projection. The first computer generated object is added to the captured one or more images after the capturing.

SYSTEM AND METHOD FOR HOLOGRAPHIC IMAGE DISPLAY

A holographic display and method for operating the holographic display can include: a holographic display operable in a plurality of modes, a computing system, and a sensor. The holographic display can option include a user interface device. Views displayed by the display can optionally be processed or modified based on a viewer pose relative to the display.

Real-world object holographic transport and communication room system
11181862 · 2021-11-23 · ·

A novel holographic transport and communication room system utilizes a single red-green-blue (RGB)-depth (RGB-D) camera to capture the motion of a dynamic target, which is required to rotate around the RGB-D camera, instead of capturing three-dimensional volume of the dynamic target conventionally with a plurality of multi-angle cameras positioned around the dynamic target. The captured 3D volume of the dynamic target subject undergoes relighting, subject depth calculations, geometrical extrapolations, and volumetric reconstructions in a machine-learning graphical transformation feedback loop to synthesize a refined real-time hologram. The resulting hologram in one holographic room system is shared with other users occupying other holographic room systems equipped with similar holographic capabilities for live bilateral or multilateral holographic visualization and collaboration. Preferably, each holographic room system also integrates a mixed-reality content synthesis table for real-time remote participant collaboration in manipulating holographic contents and a one-to-one ratio life-size holographic display and capture tubular device.

Implementing three-dimensional augmented reality in smart glasses based on two-dimensional data

Approaches presented herein enable implementation of augmented reality in a smart glasses device. More specifically, two-dimensional (2-D) image data of a real-world object is collected from a 2-D camera of the smart glasses device. From the collected 2-D image data, 2-D coordinate data is generated. Based on location and rotation data of the smart glasses device and 2-D depth information from a viewing angle of the smart glasses device, three-dimensional (3-D) coordinates are generated from the generated 2-D coordinate data. An augmented object is displayed, on a holographic display of the smart glasses device, at an apparent location of the real-world object utilizing the 3-D coordinates.

Authentication hologram

An authentication system includes an object including an authentication hologram disposed over an area of a surface of the object. The authentication hologram is defined by a pattern of reflective material and includes latent authentication information. The system includes a computer-readable medium including program instructions for execution by one or more processors. The program instructions are executable by the one or more processors to: (i) receive, from an image capture device, a digital image of the authentication hologram, wherein light reflected by the reflective material is captured in the digital image of the authentication hologram, and (ii) detect the latent authentication information in the digital image of the authentication hologram, wherein an effect of the reflected light is reduced to detect the latent authentication information.

Systems and methods for displaying media assets associated with holographic structures

Methods and systems are described for improved techniques for consuming and interacting with media content. Specifically, a media guidance application may present a holographic structure using a holographic interface. Moreover, the media guidance application may monitor the user and/or area about the holographic interface for user interactions that may cause the media guidance application to alter the holographic structure based on a user interaction. The media guidance application may also after altering the holographic structure, generate for display a media asset associated with the holographic structure.

2D/3D Holographic Display System
20210341879 · 2021-11-04 ·

A display system (300) comprising an optical system and a processing system. The optical system comprising a spatial light modulator (380), a light source, a Fourier transform lens, a viewing system (320, 330) and a processing system. The spatial light modulator is arranged to display holographic data in the Fourier domain, illuminated by the light source. The Fourier transform lens is arranged to produce a 2D holographic reconstruction in the spatial domain (310) corresponding to the holographic data. The viewing system is arranged to produce a virtual image (350) of the 2D holographic reconstruction. The processing system is arranged to combine the Fourier domain data representative of a 2D image with Fourier domain data representative of a phase only lens to produce first holographic data, and provide the first holographic data to the optical system to produce a virtual image.

Holographic recordings replaying images upon illumination

There are provided volume holograms and combinations of lenticular lenses and holograms in particular for security applications. In embodiments, a volume hologram comprises a holographic medium (102) including a first optical interference structure which, upon illumination, replays a first image (110); wherein the first image includes a lenticular lens layer (111) including an array of lenticules and a lenticular image layer (113) including first (114) and second (115) interlaced images corresponding with the array of lenticules.

System and method for holographic image display

A holographic display and method for operating the holographic display can include: a holographic display operable in a plurality of modes, a computing system, and a sensor. The holographic display can option include a user interface device. Views displayed by the display can optionally be processed or modified based on a viewer pose relative to the display.

Holographic imagery for on set eyeline reference

Techniques for using holographic imagery for eyeline reference for performers. A first computer generated object is identified for display to a first performer at a designated physical position on a set. A first holographic projection of the first computer generated object is generated using a first holographic display. The first holographic display is configured to make the first holographic projection appear, to the first performer, to be located at the designated physical position on the set. One or more images of the performer are captured using an image capture device with a field of view that encompasses both the first performer and the designated physical position on the set. The captured one or more images depict the first performer and do not depict the first holographic projection. The first computer generated object is added to the captured one or more images after the capturing.