G06T13/60

Method for simulating combustion in digital imagery with equilibrium and non-equilibrium conditions
11756252 · 2023-09-12 · ·

A combustion simulation system is provided. The combustion simulation system can be performed using a computing device operated by a computer user or artist. The computer-implemented method of generating one or more visual representations of a combustion even is provided. The method includes simulating the combustion event, which transforms combustion reactants into combustion products, the combustion event occurring at a reference pressure, automatically determining values of combustion properties, the values of the combustion properties being calculated as a function of a nonzero pressure field, and generating the one or more visual representations of the combustion event based on the values of combustion properties.

Method for simulating combustion in digital imagery with equilibrium and non-equilibrium conditions
11756252 · 2023-09-12 · ·

A combustion simulation system is provided. The combustion simulation system can be performed using a computing device operated by a computer user or artist. The computer-implemented method of generating one or more visual representations of a combustion even is provided. The method includes simulating the combustion event, which transforms combustion reactants into combustion products, the combustion event occurring at a reference pressure, automatically determining values of combustion properties, the values of the combustion properties being calculated as a function of a nonzero pressure field, and generating the one or more visual representations of the combustion event based on the values of combustion properties.

Method for Generating Simulations of Fluid Interfaces for Improved Animation of Fluid Interactions

A method for generating visual representations of interactions between two different materials is provided. The method can be performed using a computing device operated by a computer user or artist. The method includes modeling a primary material as a plurality of first particles and modeling a layer portion of a secondary material as a fluid volume. The secondary material can include a layer portion positioned between the plurality of first particles and an outer portion. At least one boundary condition might be assigned to a boundary positioned between the layer portion and the outer portion, the at least one boundary condition includes at least one pressure value. Values of motion parameters might be determined by applying the at least one boundary condition at the boundary and generating one or more visual representations of the primary material interacting with the secondary material based on the values of the motion parameters.

Water wave rendering of a dynamic object in image frames

An image rendering method includes acquiring a water wave map corresponding to a target water body region, and acquiring a normal map corresponding to the target water body region in a next image frame based on the water wave map corresponding to the target water body region in the current image frame. The method further includes rendering a water wave effect on the target water body region in the next image frame based on the normal map. The method further includes performing attenuation processing on the water wave map corresponding to the target water body region where the dynamic object is located in the current image frame based on a water wave diffusion attenuation matrix corresponding to the dynamic object to obtain an attenuated water wave map when the dynamic object moves in water.

Water wave rendering of a dynamic object in image frames

An image rendering method includes acquiring a water wave map corresponding to a target water body region, and acquiring a normal map corresponding to the target water body region in a next image frame based on the water wave map corresponding to the target water body region in the current image frame. The method further includes rendering a water wave effect on the target water body region in the next image frame based on the normal map. The method further includes performing attenuation processing on the water wave map corresponding to the target water body region where the dynamic object is located in the current image frame based on a water wave diffusion attenuation matrix corresponding to the dynamic object to obtain an attenuated water wave map when the dynamic object moves in water.

Method for Simulating Combustion in Digital Imagery with Equilibrium and Non-Equilibrium Conditions
20220392134 · 2022-12-08 ·

A combustion simulation system is provided. The combustion simulation system can be performed using a computing device operated by a computer user or artist. The computer-implemented method of generating one or more visual representations of a combustion even is provided. The method includes simulating the combustion event, which transforms combustion reactants into combustion products, the combustion event occurring at a reference pressure, automatically determining values of combustion properties, the values of the combustion properties being calculated as a function of a nonzero pressure field, and generating the one or more visual representations of the combustion event based on the values of combustion properties.

Method for Simulating Combustion in Digital Imagery with Equilibrium and Non-Equilibrium Conditions
20220392134 · 2022-12-08 ·

A combustion simulation system is provided. The combustion simulation system can be performed using a computing device operated by a computer user or artist. The computer-implemented method of generating one or more visual representations of a combustion even is provided. The method includes simulating the combustion event, which transforms combustion reactants into combustion products, the combustion event occurring at a reference pressure, automatically determining values of combustion properties, the values of the combustion properties being calculated as a function of a nonzero pressure field, and generating the one or more visual representations of the combustion event based on the values of combustion properties.

Method for simulating fluids interacting with submerged porous materials

A method for generating one or more visual representations of a porous media submerged in a fluid is provided. The method can be performed using a computing device operated by a computer user or artist. The method includes defining a field comprising fluid parameter values for the fluid, the fluid parameter values comprising fluid velocity values and pore pressures. The method includes generating a plurality of particles that model a plurality of objects of the porous media, the plurality of objects being independently movable with respect to one another, determining values of motion parameters based at least in part on the field when the plurality of particles are submerged in the fluid, buoyancy and drag forces being used to determine relative motion of the plurality of particles and the fluid, and generating the one or more visual representations of the plurality of objects submerged in the fluid based on the values of the motion parameters.

Method for simulating fluids interacting with submerged porous materials

A method for generating one or more visual representations of a porous media submerged in a fluid is provided. The method can be performed using a computing device operated by a computer user or artist. The method includes defining a field comprising fluid parameter values for the fluid, the fluid parameter values comprising fluid velocity values and pore pressures. The method includes generating a plurality of particles that model a plurality of objects of the porous media, the plurality of objects being independently movable with respect to one another, determining values of motion parameters based at least in part on the field when the plurality of particles are submerged in the fluid, buoyancy and drag forces being used to determine relative motion of the plurality of particles and the fluid, and generating the one or more visual representations of the plurality of objects submerged in the fluid based on the values of the motion parameters.

Method for simulating combustion in digital imagery with variable pressure conditions
11475621 · 2022-10-18 · ·

A computer-implemented method simulates an atmospheric phenomenon within a simulation volume. At each time step of a plurality of time steps, the method automatically determines a temperature distribution of the atmospheric phenomenon based on an assumption of fixed volume, and then automatically determines a velocity field of the atmospheric phenomenon, based on an assumption of adiabatic expansion.