Patent classifications
G09B1/16
EDUCATIONAL AID
A method for controllable toggling viewing of written materials with adjuvant or explanatory notation material as a teaching or memorization tool. The method comprises the steps of imprinting adjuvant or explanatory notation materials adjacent to or in close conjunction with a visible text or notation, as a non visible or an invisible imprint. The non visible invisible adjuvant or explanatory notation material is made to become temporarily visible or viewable with a heat source or a viewing device for a controlled desired period of time by using the visible adjuvant or explanatory notation to perform a reading or writing function. Removing the viewing device or reducing heat renders the adjuvant or explanatory notation non visible or invisible.
Educational electronic baby "play" mat
An educational electronic baby mat having means for auditory and visual responses to user motion or pressure stimuli including a top layer having a plurality of symbols inscribed on a plurality of light transmitting zones adapted to be compressed by a baby or child thereby impacting middle layer light diffusers. The light diffusers impact electrical conducting contacts that impinge upon contact points located within electrical circuits on a flexible printed circuit board to activate indicator lights and auditory recitations associated with each compressed symbol. Alternatively, a motion sensor detects a baby or child's movements and preprogrammed sound and visual responses indicating the identity of top layer symbols are activated. A USB port and/or a wireless connection allows the transfer of data concerning use of the Play Mat by the baby or child from the microprocessor of the flexible circuit board to a handheld device, such as a phone or tablet.
Educational electronic baby "play" mat
An educational electronic baby mat having means for auditory and visual responses to user motion or pressure stimuli including a top layer having a plurality of symbols inscribed on a plurality of light transmitting zones adapted to be compressed by a baby or child thereby impacting middle layer light diffusers. The light diffusers impact electrical conducting contacts that impinge upon contact points located within electrical circuits on a flexible printed circuit board to activate indicator lights and auditory recitations associated with each compressed symbol. Alternatively, a motion sensor detects a baby or child's movements and preprogrammed sound and visual responses indicating the identity of top layer symbols are activated. A USB port and/or a wireless connection allows the transfer of data concerning use of the Play Mat by the baby or child from the microprocessor of the flexible circuit board to a handheld device, such as a phone or tablet.
REALISTIC BLOCK-GAME EDUCATIONAL DEVICE USING SOUND COMBINATION PRINCIPLES, AND CONTROL METHOD OF SAME
Embodiments provide a realistic block-game educational device using sound combination principles and a control method of the same.
REALISTIC BLOCK-GAME EDUCATIONAL DEVICE USING SOUND COMBINATION PRINCIPLES, AND CONTROL METHOD OF SAME
Embodiments provide a realistic block-game educational device using sound combination principles and a control method of the same.
Coding toy, block, stage, figure body toy and coding method
A coding toy includes a control object (a figure body) having a control unit, an input unit and an output unit, and a part (an icon block) having a code identifier (an icon) that corresponds to a control detail of the control object. The control unit of the control object obtains code identifier information and positional information from the code identifier indicated by the part disposed in a predetermined position and the position of the part and controls the output unit to a control detail and in a control sequence that are determined by the code identifier information and the positional information.
Coding toy, block, stage, figure body toy and coding method
A coding toy includes a control object (a figure body) having a control unit, an input unit and an output unit, and a part (an icon block) having a code identifier (an icon) that corresponds to a control detail of the control object. The control unit of the control object obtains code identifier information and positional information from the code identifier indicated by the part disposed in a predetermined position and the position of the part and controls the output unit to a control detail and in a control sequence that are determined by the code identifier information and the positional information.
Puzzle set and method thereof
A puzzle set comprises a plurality of cubes, each configured with a drawing at one or more of its facets; and an interface configured to cause the cubes to be positioned one adjacent to the other while permitting a change in disposition and rotational state of any of the cubes. The drawings are designed to allow continuation of one another, by which viewable contiguous facets define together a composite symbol, upon positioning the cubes in accordance with a predetermined arrangement. At least one of the facets is rotatable in relation to other facets when the cubes are positioned one adjacent to the other, allowing rotation of its drawing without separating the cubes. In a method for generating a viewable object, a facet is displaced and rotated until the drawing on each of the viewable contiguous facets are in continuation of one another to define together the viewable object.
Puzzle set and method thereof
A puzzle set comprises a plurality of cubes, each configured with a drawing at one or more of its facets; and an interface configured to cause the cubes to be positioned one adjacent to the other while permitting a change in disposition and rotational state of any of the cubes. The drawings are designed to allow continuation of one another, by which viewable contiguous facets define together a composite symbol, upon positioning the cubes in accordance with a predetermined arrangement. At least one of the facets is rotatable in relation to other facets when the cubes are positioned one adjacent to the other, allowing rotation of its drawing without separating the cubes. In a method for generating a viewable object, a facet is displaced and rotated until the drawing on each of the viewable contiguous facets are in continuation of one another to define together the viewable object.
Educational aid
A method for controllable toggling viewing of written materials with adjuvant or explanatory notation material as a teaching or memorization tool. The method comprises the steps of imprinting adjuvant or explanatory notation materials adjacent to or in close conjunction with a visible text or notation, as a non visible or an invisible imprint. The non visible invisible adjuvant or explanatory notation material is made to become temporarily visible or viewable with a heat source or a viewing device for a controlled desired period of time by using the visible adjuvant or explanatory notation to perform a reading or writing function. Removing the viewing device or reducing heat renders the adjuvant or explanatory notation non visible or invisible.