Patent classifications
G09B1/38
Magnetic display including quick-release mechanism
A magnetic display unit includes: a display layer; a magnetic layer located behind the display layer; and a quick-release mechanism including an activator, wherein the quick-release mechanism is adapted to increase the distance between the magnetic layer and the display layer such that, when activated by the activator, the quick-release mechanism causes any magnets located along the display layer to be released from the display layer.
RETRACTABLE GRABBER DEVICE AND GAME
A game comprising a hand-held device and a retractable magnetic grabber connected to the hand-held device by a flexible cord or string. A person using the educational game may pull on the grabber to extend it to a desired length, and then proceed to attach the grabber to any one of a plurality of targets. When a target or group of targets have been attached to the grabber, the person may then press a pressure sensitive button on the hand-held device, and the grabber is retracted back to the hand-held device at a self-controlling speed. The targets may be magnetized pieces covered with a dry-erasable material, allowing a parent or teacher to write on the pieces the desired responses to educational questions posed to a person. Some embodiments may include a timer and wireless communications for tracking interactivity.
EDUCATIONAL SYSTEM
An emotional learning system includes: a plurality of emotion state identifiers that includes at least one common character configured to visually define a plurality of emotional states; and a self-emotion defining device configured to allow a user to identify their own emotional state so that it may be compared to the plurality of emotional states.
EDUCATIONAL SYSTEM
An conflict-resolution board system includes: a first emotion identifier storage area configured for storing a first plurality of emotion state identifiers corresponding to a first plurality of emotional states; a second emotion identifier storage area configured for storing a second plurality of emotion state identifiers corresponding to a second plurality of emotional states; and a conflict indication area configured to allow a first participant to indicate their emotional state by selecting one of the first plurality of emotion state identifiers and allow a second participant to indicate their emotional state by selecting one of the second plurality of emotion state identifiers.
EDUCATIONAL SYSTEM
An emotion-indication board system includes: an emotion identifier storage area configured for storing a plurality of emotion state identifiers corresponding to a plurality of emotional states; a participant identifier storage area configured for storing a plurality of participant identifiers corresponding to a plurality of participants; an emotion indication area configured to allow one or more of the plurality of participants to indicate their emotional state via one or more of the plurality of participant identifiers and one or more of the plurality of emotional state identifiers.
EDUCATIONAL SYSTEM
An emotion-indication board system includes: an emotion identifier storage area configured for storing a plurality of emotion state identifiers corresponding to a plurality of emotional states; a participant identifier storage area configured for storing a plurality of participant identifiers corresponding to a plurality of participants; an emotion indication area configured to allow one or more of the plurality of participants to indicate their emotional state via one or more of the plurality of participant identifiers and one or more of the plurality of emotional state identifiers.
Theda's Learning Series
This invention is unique because it appeals to all of the learning types. It is tactile and didactic giving players a social emotion opportunity to interact with one another while learning. We are constantly given new information to learn however the opportunity to practice using or new information is limited to standard forms such as answering questions and writing answers. This approach improves the chance for retaining the information learned. The self produced storybook or journal gives the player a self produced learning tool created in their own unique way increasing the chance of their reusing the tool to practice. This tool deepens their understanding of the information and their ability to retain the information.
Theda's Learning Series
This invention is unique because it appeals to all of the learning types. It is tactile and didactic giving players a social emotion opportunity to interact with one another while learning. We are constantly given new information to learn however the opportunity to practice using or new information is limited to standard forms such as answering questions and writing answers. This approach improves the chance for retaining the information learned. The self produced storybook or journal gives the player a self produced learning tool created in their own unique way increasing the chance of their reusing the tool to practice. This tool deepens their understanding of the information and their ability to retain the information.
Chinese character structuring member, system of mortise and tenon joint structures of Chinese characters formed by Chinese character structuring member and method for inputting Chinese characters
Disclosed are a Chinese character structuring member, a system of mortise and tenon joint structures of Chinese characters formed by the Chinese character structuring member and a method for inputting Chinese characters. An entity component of Chinese characters includes the following three structures: an entity component provided with a connecting mechanism at a middle and/or one end or both ends of the entity component configured to join with other entity components of the Chinese characters; an entity component provided with a connecting mechanism entity component extending from one end of the entity component to the other end of the entity component without exceeding the entity component of the Chinese characters; and an entity component provided with at least one connecting mechanism on the entity component that includes a plurality of sub entity components connected end to end and rotatable at the joint.
Child development toy
A child development toy including a box and a set of flexible sheets. The box defines an interior compartment and an aperture extending into the interior compartment through a side of the box. Each flexible sheet has a corner with a bounded slit surrounded by material of the sheet configured to receive the corner of another sheet inserted through the slit. The set of sheets is configurable as a chain of sheets. Each two adjacent sheets of the chain is releasably connected by a connection formed by a corner of one of the two adjacent sheets inserted into the slit of the other of the two adjacent sheets.