Patent classifications
G09G2360/121
De-Prioritization Supporting Frame Buffer Caching
Systems, methods, and computer readable media to manage memory cache for graphics processing are described. A processor creates a resource group for a plurality of graphics application program interface (API) resources. The processor subsequently encodes a set command that references the resource group within a command buffer and assigns a data set identifier (DSID) to the resource group. The processor also encodes a write command within the command buffer that causes the graphics processor to write data within a cache line and mark the written cache line with the DSID, a read command that causes the graphics processor to read data written into the resource group, and a de-prioritize command that causes the graphics processor to notify the memory cache to later flush content from the cache line associated with the DSID and to later invalidate the cache line when higher priority content is received.
Interactive flyer system
An interactive flyer system is disclosed. The system includes a flyer image tiler for creating a flyer image tile set, the set including multiple copies of a flyer image segmented into a plurality of flyer image tiles with each copy representing the flyer image at one of a plurality of zoom levels, wherein a copy of the multiple copies is configured to fit within a viewport having a resolution, and a flyer image tile store for storing the flyer image tile set. There is also disclosed a method for displaying the interactive digital flyer.
Systems and method for virtual reality video conversion and streaming
A video server is configured to convert frame data of a spherical image to frame data of a equirectangular image such that a first area corresponding to a field of view received from a client device is a middle area of the equirectangular image. The video server is further configured to scale the first area at a first resolution, scale a second area of the equirectangular image adjacent to the first area at a second resolution smaller than the first resolution, scale a third area of the equirectangular image that is adjacent to the first area and is not adjacent to the second area, at a third resolution smaller than the first resolution, and rearrange the scaled first area, second area and third area such that the scaled second area and the scaled third area are adjacent to each other, to generate reformatted equirectangular image frame data to be encoded.
Graphics performance for complex user interfaces
Techniques for providing enhanced graphics in a user interface by efficiently using enhanced graphics resources. A computing device displays the enhanced graphics in an upper view of the user interface and the enhanced graphics resources identify a visual region in which the enhanced graphics are positioned. The computing device accesses the enhanced graphics resources to identify and store a hit test region based on the visual region. The hit test region is stored separately from the enhanced graphics resources for hit testing. When a hit is received in the user interface, the computing device determines whether the upper view or lower view will respond to the hit based on the hit test region that is stored separately from the enhanced graphics resources.
Information processing apparatus, method for processing information, and information processing program
An information processing apparatus includes an installation control unit configured to execute an installation of a program, validate predetermined information for the program and thereafter execute the program, and invalidate the predetermined information when the program is successfully executed, and a launching control unit configured to launch the program installed in the information processing apparatus when the information processing apparatus is started up, the launching control unit not launching the program, for which the predetermined information is validated.
SWITCHING METHOD AND SWITCHING DEVICE FOR DISPLAY CHANNEL, DIPSLAY DRIVING DEVICE AND DISPLAY DEVICE
The present disclosure provides a method and device for switching a display channel, a display driving device and a display device. The method includes: sending a first switching signal to a write controller of a current display channel when a switching instruction for switching from the current display channel to a target display channel is received; acquiring a frame address in which final write operation of data is completed, and taking the frame address as a first address and a next frame address as a second address; sending a second switching signal to a write controller of the target display channel; and sending a third switching signal to a read controller.
Method, apparatus, and virtual reality device for displaying virtual reality scene
The present disclosure provides a method, an apparatus, and a virtual reality device for displaying a virtual reality scene. The method comprises: acquiring pose information of a user and transmitting the pose information to a target device; receiving static picture data corresponding to the pose information transmitted by the target device through a first transmission channel and storing the static picture data; and generating a display picture according to the static picture data and displaying the display picture.
Holographic representations of digital object transfers
Systems, methods, and computer-readable media are disclosed for representing a transfer of a digital object using holographic images. User input is received that is indicative of a selection of the digital object for transfer from a sending device to a receiving device. Spatial attribute data is generated based at least in part on at least one of a distance or a relative orientation between the sending device and the receiving device, and a transition path is determined based at least in part on the spatial attribute data. Holographic image data is then generated based at least in part on the transition path, and the holographic image data is sent to one or more holographic projectors to cause a first holographic image representative of the digital object and a second holographic image representative of the transition path to be projected.
Collaborative multi-user virtual reality
- Deepak S. Vembar ,
- Atsuo Kuwahara ,
- Chandrasekaran Sakthivel ,
- Radhakrishnan Venkataraman ,
- Brent E. Insko ,
- Anupreet S. Kalra ,
- Hughes Labbe ,
- Altug Koker ,
- Michael Apodaca ,
- Kai Xiao ,
- Jeffery S. Boles ,
- Adam T. Lake ,
- David M. Cimini ,
- Balaji Vembu ,
- Elmoustapha Ould-Ahmed-Vall ,
- Jacek Kwiatkowski ,
- Philip R. Laws ,
- Ankur N. Shah ,
- Abhishek R. Appu ,
- Joydeep Ray ,
- Wenyin Fu ,
- Nikos Kaburlasos ,
- Prasoonkumar Surti ,
- Bhushan M. Borole
An embodiment of a graphics apparatus may include a processor, memory communicatively coupled to the processor, and a collaboration engine communicatively coupled to the processor to identify a shared graphics component between two or more users in an environment, and share the shared graphics components with the two or more users in the environment. Embodiments of the collaboration engine may include one or more of a centralized sharer, a depth sharer, a shared preprocessor, a multi-port graphics subsystem, and a decode sharer. Other embodiments are disclosed and claimed.
DISPARITY CACHE
Methods, devices, systems and computer software/program code products improve the reliability of scene reconstruction through the use of a persistent store or cache to retain scene information observed across one or more previous frames.