G09G2360/121

THREAD SERIALIZATION, DISTRIBUTED PARALLEL PROGRAMMING, AND RUNTIME EXTENSIONS OF PARALLEL COMPUTING PLATFORM

Systems, apparatuses, and methods may provide for technology to process graphical data, and to modify a runtime environment in a parallel computing platform for a graphic environment.

Systems and method for GPU based virtual reality video streaming server
10904511 · 2021-01-26 · ·

Systems and methods of processing and streaming a virtual reality video using a graphics processing unit (GPU) are provided. A video server is configured to cause a processor to read, from a video data source, source video data including multiple spherical image frame data and store the source video data in a first memory. The video server is further configured to cause the GPU to convert, in response to storing first spherical image frame data in a first frame buffer of a second memory, the first spherical image frame data to first equirectangular image frame data that correspond to a portion of spherical image represented by the first spherical image frame data, encode the converted first equirectangular image frame data and store the encoded first equirectangular image frame data in an encoded frame buffer of the second memory.

Systems and methods for distributed scalable ray processing

Ray tracing systems have computation units (RACs) adapted to perform ray tracing operations (e.g. intersection testing). There are multiple RACs. A centralized packet unit controls the allocation and testing of rays by the RACs. This allows RACs to be implemented without Content Addressable Memories (CAMs) which are expensive to implement, but the functionality of CAMs can still be achieved by implemented them in the centralized controller.

Frame complexity based dynamic PPI for displays

If the picture complexity is low then the number of pixels in a frame may be reduced. For example, pixel-to-pixel variation in terms of RGB color values can be used to determine the complexity of the frame. Frames can be characterized, in one embodiment, as non-complex frames with less pixel variation and complex frames with very high pixel variation. The high PPI may be used only for complex frames while non-complex frames can use low PPI. This method reduces memory fetching and pixel processing within the display engine and thereby saves power.

Graphics with adaptive temporal adjustments

An embodiment of an electronic processing system may include an application processor, persistent storage media communicatively coupled to the application processor, a graphics subsystem communicatively coupled to the application processor, an object space adjuster communicatively coupled to the graphics subsystem to adjust an object space parameter based on a screen space parameter, and a sample adjuster communicatively coupled to the graphics subsystem to adjust a sample parameter of the graphics subsystem based on a detected condition. Other embodiments are disclosed and claimed.

Apparatus and method for efficient graphics virtualization

An apparatus and method are described for allocating local memories to virtual machines. For example, one embodiment of an apparatus comprises: a command streamer to queue commands from a plurality of virtual machines (VMs) or applications, the commands to be distributed from the command streamer and executed by graphics processing resources of a graphics processing unit (GPU); a tile cache to store graphics data associated with the plurality of VMs or applications as the commands are executed by the graphics processing resources; and tile cache allocation hardware logic to allocate a first portion of the tile cache to a first VM or application and a second portion of the tile cache to a second VM or application; the tile cache allocation hardware logic to further allocate a first region in system memory to store spill-over data when the first portion of the tile cache and/or the second portion of the file cache becomes full.

BOOT PROCESS FOR EARLY DISPLAY INITIALIZATION AND VISUALIZATION

Embodiments are directed to improving boot process for early display initialization and visualization. An embodiment of a system includes a plurality of processor cores; a cache coupled to the plurality of processor cores; and a controller circuit to: initialize a portion of the cache as static memory for hardware initialization code usage before beginning execution of the hardware initialization code after a power on of the hardware processor; and cause initialization of a display device to be performed using the portion of the cache, the initialization of the display device performed independently of initialization of dynamic memory of the hardware processor.

CACHE REPLACEMENT MECHANISM

An apparatus to facilitate cache replacement is disclosed. The apparatus includes a cache memory and cache replacement logic to manage data in the cache memory. The cache replacement logic includes tracking logic to track addresses accessed at the cache memory and replacement control logic to monitor the tracking logic and apply a replacement policy based on information received from the tracking logic.

METHOD FOR DISPLAYING HANDWRITTEN INPUT CONTENT, ELECTRONIC DEVICE AND COMPUTER STORAGE MEDIUM
20200409546 · 2020-12-31 ·

Disclosed are a method for displaying handwritten input content, an electronic device and a non-volatile computer readable storage medium. The method includes: acquiring handwritten input content; modifying image stored in a display cache based on the handwritten input content, and synchronizing a modified image to a display screen; and drawing the handwritten input content in a custom graphic layer located above other graphic layers in a system cache, performing a graphic layer merging operation for the other graphic layers and the custom graphic layer, and replacing the modified image stored in the display cache in response to a result of the operation.

SYSTEM, METHOD AND COMPUTER PROGRAM PRODUCT FOR GENERATING REMOTE VIEWS IN A VIRTUAL MOBILE DEVICE PLATFORM USING EFFICIENT COLOR SPACE CONVERSION AND FRAME ENCODING

Embodiments disclosed herein provide systems, methods and computer readable media for generating remote views in a virtual mobile device platform. A virtual mobile device platform may be coupled to a physical mobile device over a network and generate frames of data for generating views on the physical device. These frames can be generated using an efficient display encoding pipeline on the virtual mobile device platform. Such efficiencies may include, for example, the synchronization of various processes or operations, the governing of various processing rates, the elimination of duplicative or redundant processing, the application of different encoding schemes, the efficient detection of duplicative or redundant data or the combination of certain operations.