G09G2360/122

Providing data to a display in data processing systems

A method of operating a data processing system is disclosed for a data processing system that comprises a display and a display controller. The method comprises the display controller providing to the display data for an output surface to be displayed, storing the data in a memory of the display, and the display reading the data from the memory and displaying the output surface. The method further comprises the display controller indicating to the display a particular memory address of the memory, and the display using the indication to control the reading of data from the memory. The display controller may provide to the display image data for one or more sub-regions of the output surface that were not present in a previous version of the output surface.

Synchronizing access to buffered data in a shared buffer

Systems and method for synchronizing access to buffered data are disclosed. In such a method, video data is buffered in a frame buffer memory by a producer device. A write level indicator is provided to a synchronizer by the producer device. A read level indicator is provided to the synchronizer by a consumer device. The synchronizer compares the write level indicator with the read level indicator to determine a difference. The consumer device is informed by the synchronizer when the difference meets a sub-frame threshold. The consumer device reads the buffered data from the frame buffer memory on a sub-frame-by-sub-frame basis responsive to the informing.

Graphics processing systems and graphics processors
10665208 · 2020-05-26 · ·

A graphics processing system includes a graphics processing pipeline including at least an initial processing stage and a further processing stage. Data for a scene at a first resolution and data for the scene at a second resolution are processed in the initial processing stage. After processing data for the scene at the first and second resolutions in the initial processing stage, gaze-tracking data relating to a current positioning of at least one eye of a user of a virtual reality user device is received. At least one sub-region of the scene is identified from the gaze-tracking data. Data for the scene at the first resolution and only data corresponding to the identified at least one sub-region of the scene at the second resolution are processed in the further processing stage. The scene is rendered by combining the data for the scene processed in the further processing stage.

IMAGE SCALING

There is disclosed in one example a video processor, including: an input buffer to receive an input image; a slicer circuit to divide the input image into a plurality of N vertical slices; N parallel input buffers for de-rasterization; N parallel image scalers, wherein each scaler is hardware configured to scale in a raster form, one of the N vertical slices according to an image scaling algorithm; N parallel output buffers for rerasteriztion; and an output multiplexer to combine the scaled vertical slices into a combined scaled output image.

Memory Management for Systems for Generating 3-Dimensional Computer Images
20200143509 · 2020-05-07 ·

A memory management system for generating 3-dimensional computer images is provided. The memory management system includes a device for subdividing an image into a plurality of rectangular areas, a memory for storing object data pertaining to objects in the image which fall in each rectangular area, a device for storing the object data in the memory, a device for deriving image data and shading data for each rectangular area from the object data, a device for supplying object data for each rectangular area from the respective portion of the memory and, if the rectangular area contains objects also falling in at least one other rectangular area, also from the global list, to the deriving device, and a device for storing the image data and shading data derived by the deriving device for display. The memory includes at least one portion allocated to each rectangular area and at least one portion allocated as a global list.

METHOD FOR DISPLAY CONTROL, DISPLAY CONTROL DEVICE, AND RECORDING MEDIUM

A method for display control executed by a display control device includes: acquiring, by the display control device, demand prediction information regarding prediction of demand for allocation of a vehicle in a prediction target area in units of block numbers of the prediction target area; and displaying, by the display control device, the demand prediction information acquired by the display control device on a display unit in a state of being superimposed on a map in the units of block numbers of the prediction target area.

BEAM SCANNING IMAGE PROCESSING WITHIN AN IMPROVED GRAPHICS PROCESSOR MICROARCHITECTURE

Systems and methods may provide for determining a start time for an output image scanner to begin scanning an output image to a display device, determining a processing start time for each row of blocks of image pixel data within a rasterizer to ensure its completion before each row of blocks of image pixel data within the output image begin to be scanned out, and scheduling the start of processing of each row of blocks of image pixel data. In one example, the start time for the rasterizer to process a row of blocks of image pixel data uses the number of graphical objects to rendered into the output image and the processing times required by prior images.

COMPUTER SYSTEMS AND GRAPHICS PROCESSING METHODS THEREOF
20200118239 · 2020-04-16 ·

A graphics processing method is provided, adapted to a graphic processing unit, the steps including: receiving, via a CSP, a first command associated with all render targets from a display driver; determining, via the display driver, sizes and areas of a plurality of tiles in each frame; repeatedly controlling, via a scissor pool unit, a graphics processing unit to perform drawing processing for each tile according to the first command; comparing, via a signature comparing unit of a cache memory, a signature of a current tile of a current frame and a signature of a tile corresponding to the same position of a previous frame and generating a comparison result; and determining whether to flush the dirty data of the current tile stored in the cache memory from the cache memory to a memory access unit according to the comparison result.

Computerized system and method for automatically creating and applying a filter to alter the display of rendered media
10621954 · 2020-04-14 · ·

Disclosed are systems and methods for improving interactions with and between computers in content searching, generating, hosting and/or providing systems supported by or configured with personal computing devices, servers and/or platforms. The systems interact to identify and retrieve data within or across platforms, which can be used to improve the quality of data used in processing interactions between or among processors in such systems. The disclosed systems and methods provide systems and methods for automatically filtering a compressed media file for perceptual display of the media content in a modified, higher-resolution format. The disclosed systems and methods apply novel visual filtering techniques to a compressed media file that enable the display of the rendered media content to appear to be displayed as a modified, higher-resolution version of itself without actually modifying the compressed media file during rendering.

IMAGE SIGNAL PROCESSOR, METHOD OF OPERATING THE IMAGE SIGNAL PROCESSOR, AND APPLICATION PROCESSOR INCLUDING THE IMAGE SIGNAL PROCESSOR
20200098079 · 2020-03-26 · ·

An image signal processor for generating a converted image based on a raw image includes processing circuitry configured to store data corresponding to a plurality of lines of a received image in a line buffer, perform an image processing operation by filtering the data stored in the line buffer based on at least one filter, and divide the raw image into a plurality of sub-images and request the plurality of sub-images from a memory in which the raw image is stored, such that the plurality of sub-images are sequentially received by the line buffer, a width of each of the plurality of sub-images being less than a width of the line buffer, and the plurality of sub-images being parallel to each other.