A61B5/225

Electronic gaming machines with pressure sensitive inputs for evaluating player emotional states

Systems, devices and methods are provided. A system comprises a processor circuit and a memory coupled to the processor circuit. The memory comprises machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to receive, from a pressure sensor of an input device of a gaming device, a first pressure parameter value corresponding to a first amount of pressure being applied by a player to the input device at a first input location for a first time duration, determine, based on the first amount of pressure and the first time duration, an emotional of the player. The processor circuit further modifies an operating characteristic of the gaming device based on the emotional state of the player.

GRIPPING FORCE MEASUREMENT DEVICE

A gripping force measurement device includes a body portion and a plurality of pressure sensors. The plurality of pressure sensors includes at least one first sensor and two or more second sensors including pressure-sensitive surfaces oriented in the same direction. A pressure-sensitive surface of the first sensor and the pressure-sensitive surfaces of the two or more second sensors are disposed such that, when a subject pressurizes the pressure-sensitive surface of the first sensor and the pressure-sensitive surfaces of the two or more second sensors, the gripping force measurement device is grippable by the subject.

Device for measuring muscle strength and energy

A multifunction device for the measurement of the strain on the faces of load cells and displacement on the free ends of load cells allow measurement of the traction and/or compression force and energy expended by a muscle or muscle groups of the human body. Embodiments allow determination of the force profile, the instantaneous power and the average power. Also disclosed is a device for the measurement, recording and digital monitoring of the evolution of force and respective expended energy.

APPARATUS AND METHODS FOR DETECTING, QUANTIFYING, AND PROVIDING FEEDBACK ON USER GESTURES

Methods and apparatus related to wearable devices (150) worn at a location on a user's body, which in response to execution of processor-executable instructions (120) detect for the user pose or motion and pose at location proximate to or more distally disposed to the wearable device (150). The apparatus (100) includes a wearable user interface device. The wearable device (150) via an associated processor (104) detects, at least, volume changes in a user's limb. The wearable device (150) generates gesture information from, at least one of, myographic force data, proximity data, and inertial measurement data. The wearable device (150) may be included in a larger apparatus (100). The wearable device (150) or larger apparatus (100) may include methods of operation in which at least one processor (105) generates gesture and/or extremity information and takes at least one tangible action based on the information.

VIRTUAL AND AUGMENTED REALITY TELECOMMUNICATION PLATFORMS
20200371738 · 2020-11-26 ·

Provided herein are clinical evaluation and treatment as well as training protocols in virtual or augmented reality that create fully immersive environments, which enable real-time rendering for communication, specifically telecommunication, between two or more parties. In various embodiments, a virtual environment is provided to a first user at a first location. A first set of data comprising positional data of the first user is provided to a second user (e.g., an instructor) at a second location. An activity (e.g., a treatment or assessment protocol) may be received from the second user (e.g., an instructor) and the activity may be displayed to the first user via layering the activity over the virtual environment. An adjustment may be applied to the activity by the second user based on compliance of the first user with the activity protocols. Additional users at other locations may also receive the first activity from the second user.

Grip-strength device with detection function

A grip-strength device with detection function comprises: a grip-strength assembly comprising a first supporting piece, a second supporting piece, a rebounding element, a plurality of detection elements, a circuit element, a pull-force measuring element, and a power-supply element. The user can hold the grip-strength assembly and press the first supporting piece and the second supporting piece; and the force given by the user to the first supporting piece and the second supporting piece is measured by the pull-force measuring element; thereby detecting the user's grip force; or touching the detection elements with both hands, the circuit element will generate the detection current to enter the human body through the detection elements and then returns to the circuit element to detect the muscle mass in the human body; thereby the grip-strength assembly can have the functions of simultaneously detecting the grip strength and the body's muscle mass.

DIGITAL BIOMARKERS FOR MUSCULAR DISABILITIES
20200315514 · 2020-10-08 ·

A method of assessing a muscular disability and, preferably, spinal muscular atrophy (SMA) in a subject is disclosed. A performance parameter is determined from a dataset of pressure measurements of the individual finger strength from the subject using a mobile device and is compared to a reference whereby the muscular disability and, preferably, SMA is assessed.

Apparatus and method to train autonomous driving model, and autonomous driving apparatus

Disclosed is an apparatus and method to train an autonomous driving model. The apparatus includes a driver information collection processor configured to collect driver information while a vehicle is being driven. The apparatus also includes a sensor information collection processor configured to collect sensor information from a sensor installed in the vehicle while the vehicle is being driven, and a model training processor configured to train the autonomous driving model based on the driver information and the sensor information.

Control system for a strengthening glove

Control system (200) for a strengthening glove (100) with fingers (101-105), comprising a force detecting sensor means (210) for detecting, at different measurement locations (211-218) on the palm side (106) of said glove fingers, a respective force between a finger (11-15) and a contact surface, further arranged to impart a force to respective glove fingers, bending them towards a gripping position, further arranged to read measurement values from the strengthening feedback loop based upon the measurement values. The invention is characterised in that a predetermined pattern is detected, comprising certain measurement values, in that, when the said pattern is not detected and the actuating means are controlled according to a first program, and further when the said pattern is detected, they are controlled according to a second program, which first and second programs are different.

Assessment and advice on nutrition, endurance, and strength

The present invention relates to a new integrated, holistic approach to empower older adults to enhance their quality of life and independence through a personalized lifestyle and nutrition program. This is achieved by measuring the physical status of the adults with respect to strength and endurance. In addition, their nutritional status is assessed. Based on those assessments recommendations are provided with respect to particular exercise programs and nutrients that support the functions bones, muscles and cartilage. These methods can be implemented as a software program and executed on computer systems.