Patent classifications
G06Q30/0209
IN-STREAM ADVERTISING OF CRYPTOGRAPHIC TOKENS REPRESENTING REAL WORLD ITEMS
Systems and methods for managing a digital token that represents a real-world item. The systems and methods provide a live video stream to a plurality of user devices, access an interface of an integration system of a tokenization platform that is configured to generate digital tokens, receive an electronic in-stream advertisement from the integration system, present the electronic in-stream advertisement in the live stream, facilitate a transaction by the user for the advertised real-world item and, in response to the user successfully transacting for the advertised real-world item, transmit a request to the integration system requesting that the tokenization platform update ownership data of the advertised digital token.
Reward giving method, computer-readable recording medium, server device, and game system
A server device determines a first item number by specifying a first object correlated with an item number of items defined in a game and determines a change value by specifying a second object correlated with the change value for changing the first item number. The server device changes the first item number to a second item number on the basis of the determined first item number and the determined change value and gives a reward on the basis of the second item number.
IDENTITY-RECOGNITION-BASED PROMOTIONS USING VIRTUAL CONTAINERS
An approach to facilitating identity-recognition-based promotions using virtual containers is provided. A first virtual container may be associated with a first virtual item set and identified by a first container identifier. Container instances of the first virtual container that are purchased through a store interface during a first time period may be configured to be activated by users in a game space to obtain item instances of virtual items of the first virtual item set. The first virtual container may be modified to be associated with a second virtual item set and identified by the first container identifier. Container instances of the first virtual container that are purchased during a second time period may be container instances of the modified first virtual container that are configured to be activated by the users in the game space to obtain item instances of virtual items of the second virtual item set.
SYSTEMS AND METHODS FOR INCENTIVIZING PHYSICAL ACTIVITY
Systems, apparatuses, methods, and computer program products are disclosed for incentivizing physical activity based on a combination of wellness information and financial information. An example method includes retrieving a first set of wellness information regarding the user and retrieving a set of financial information regarding the user. The example method further includes deriving a second set of wellness information regarding the user from the set of financial information regarding the user. The example method further includes calculating a number of sweat points corresponding to the first set of wellness information and the second set of wellness information and updating a total number of sweat points contained in a sweat point account associated with the user. In some embodiments, the example method further includes causing transmission of a targeted message to the user based on information about the user.
Shared Ride Hail Service Platform Gaming Experience
A system for providing a gaming platform for a shared ride hail trip includes a processor programmed to determine a user game objective for a user requesting the shared ride hail trip, determine a ride hail provider objective associated with the shared ride hail trip, generate a ride hail route option based on the user game objective and the ride hail provider objective, and award game points based on user actions such as selecting routes that use transportation modes that mitigate deviation from faster roads or longer routes, or reduce need for operation of a larger vehicle during peak demand times. The system also awards points for user route choices that supports other passengers’ needs and goals such as time constraints, physical limitations, or conservation of time or vehicle emissions. The system may encourage user behaviors that enrich user experience, and achieve user physical fitness and societal goals.
SYSTEM FOR LOCATION-BASED REAL ESTATE PROFESSIONAL AND CLIENT COMMUNICATIONS
A location-based system for communicating with real estate professionals is disclosed. A client database stores a plurality of client information, a real estate professional database stores a plurality of real estate professional information, and a property database stores property information for a plurality of property listings. A communications module transmits a request for a service from a client to a real estate professional, and a scheduling module schedules the requested service. A GPS module then monitors the location of the real estate professional and provides a status of the location of the real estate professional, wherein the status is displayed on a status indicator to the client.
Implicitly associating metadata using user behavior
Social media networking applications, web sites, and services creates implicit relationships between users based on their interest or participation in real-world and optionally virtual or online activities in addition to explicitly defined peer relationships. User profiles, activity entities, and expressions may be associated with metadata to assist in searching and navigation. Metadata is implicitly associated with user profiles, activity entities, expressions, or other data entities based on user behavior using metadata collector. A metadata collector is a poll, survey, list, questionnaire, census, test, game, or other type of presentation adapted to solicit user interaction. A metadata collector is associated with metadata elements. When users interact with a metadata collector, their user profiles and the data entities included in their interactions become associated with the metadata elements of the metadata collector. These metadata element associations may then be used for any purpose.
Method and system for mobile device users to engage in multiple promotional campaigns by single registration
A device for engaging users in an advertisement and promotions campaign and a method and system for mobile device users to engage in multiple promotional campaigns by a single registration.
METHOD AND APPARATUS FOR ADVERTISING ON A MOBILE GAMING DEVICE
In various embodiments, promotions are featured on mobile gaming devices.
Providing incentives for directing cashout funds to a cashless wallet account, and related systems, devices, and methods
Systems, devices, and methods relate to directing cashout funds, for example in a casino environment, and in particular to providing incentives for directing cashout funds to a cashless wallet account. An instruction is received by a kiosk device, such as a gaming device, to dispense a first cashout amount. Based on the instruction, a display device of the kiosk device displays a message indicating a request to choose an option of a plurality of options. The options include a first option to receive the first cashout amount at the electronic kiosk device and a second option to receive a second cashout amount different from the first cashout amount in a cashless format. In response to receiving a selection, the respective cashout amount is dispensed in the chosen format.