Patent classifications
G09B9/05
Systems and methodologies for providing training on warnings in a vehicle
Methods and systems are provided for providing training on a vehicle. The method includes acquiring, using processing circuitry, one or more alert modes associated with a vehicle. Further, the method includes controlling one or more alert devices as a function of a first alert mode. The first alert mode is selected from the one or more alert modes. The method includes outputting information to a user associated with the first alert mode via one or more output devices.
Systems and methodologies for providing training on warnings in a vehicle
Methods and systems are provided for providing training on a vehicle. The method includes acquiring, using processing circuitry, one or more alert modes associated with a vehicle. Further, the method includes controlling one or more alert devices as a function of a first alert mode. The first alert mode is selected from the one or more alert modes. The method includes outputting information to a user associated with the first alert mode via one or more output devices.
Reality vs virtual reality racing
A method for displaying a virtual vehicle includes: calculating a virtual world comprising the virtual vehicle and a representation of a physical object at a virtual position; calculating a virtual position of a point of view within the virtual world based on a position of the point of view at the racecourse; and calculating a portion of the virtual vehicle within the virtual world that is visible from the virtual position of the point of view, wherein the portion of the virtual vehicle visible from the virtual position of the point of view comprises a portion of the virtual vehicle that is unobscured, from the virtual position of the point of view, by the representation of the physical object at the virtual position of the physical object.
Reality vs virtual reality racing
A method for displaying a virtual vehicle includes: calculating a virtual world comprising the virtual vehicle and a representation of a physical object at a virtual position; calculating a virtual position of a point of view within the virtual world based on a position of the point of view at the racecourse; and calculating a portion of the virtual vehicle within the virtual world that is visible from the virtual position of the point of view, wherein the portion of the virtual vehicle visible from the virtual position of the point of view comprises a portion of the virtual vehicle that is unobscured, from the virtual position of the point of view, by the representation of the physical object at the virtual position of the physical object.
DIDACTIC VIDEOS FOR VEHICLE OPERATION
A computer includes a processor and a memory storing instructions executable by the processor to record a first video of inputs to respective controls of a user interface of a vehicle, add metadata to the first video of respective times at which the respective inputs are provided, and generate a second video based on the first video and the metadata. The second video shows the user interface and highlights the respective controls corresponding to the respective inputs at the respective times.
DIDACTIC VIDEOS FOR VEHICLE OPERATION
A computer includes a processor and a memory storing instructions executable by the processor to record a first video of inputs to respective controls of a user interface of a vehicle, add metadata to the first video of respective times at which the respective inputs are provided, and generate a second video based on the first video and the metadata. The second video shows the user interface and highlights the respective controls corresponding to the respective inputs at the respective times.
Systems and methods for scenario marker infrastructure
Systems and methods for scenario marker infrastructure are disclosed. In one embodiment, a method comprises receiving driving scenario data, extracting simulated sensor data from the driving scenario data, extracting scenario markers from the driving scenario data, inputting the simulated sensor data into autonomous driving software, receiving driving instructions output by the driving software, updating a driving status of the autonomous vehicle based on the driving instructions output by the autonomous driving software, creating a simulation log comprising the simulated sensor data and the driving instructions, and inserting the scenario markers into the simulation log.
Systems and methods for scenario marker infrastructure
Systems and methods for scenario marker infrastructure are disclosed. In one embodiment, a method comprises receiving driving scenario data, extracting simulated sensor data from the driving scenario data, extracting scenario markers from the driving scenario data, inputting the simulated sensor data into autonomous driving software, receiving driving instructions output by the driving software, updating a driving status of the autonomous vehicle based on the driving instructions output by the autonomous driving software, creating a simulation log comprising the simulated sensor data and the driving instructions, and inserting the scenario markers into the simulation log.
DISPLAY FOR A HYPER REALISTIC DRIVE SIMULATION
Implementations generally relate to providing a hyper realistic simulated driving experience. In some implementations, a method includes monitoring, at a media unit, user interaction with vehicle controls of a vehicle, wherein the media unit is configured to provide visual feedback to a user. The method further includes generating a simulated driving experience based on the user interaction with the vehicle controls and based on simulated road conditions. The method further includes displaying the visual feedback on the display, wherein the display is configured to be stored in a frunk of the vehicle when the display is in a retracted position, and wherein the display is configured to be positioned in front of a user when the display is in a protracted position. The method further includes controlling motion of the vehicle based on the vehicle control input and the simulated road conditions.
DISPLAY FOR A HYPER REALISTIC DRIVE SIMULATION
Implementations generally relate to providing a hyper realistic simulated driving experience. In some implementations, a method includes monitoring, at a media unit, user interaction with vehicle controls of a vehicle, wherein the media unit is configured to provide visual feedback to a user. The method further includes generating a simulated driving experience based on the user interaction with the vehicle controls and based on simulated road conditions. The method further includes displaying the visual feedback on the display, wherein the display is configured to be stored in a frunk of the vehicle when the display is in a retracted position, and wherein the display is configured to be positioned in front of a user when the display is in a protracted position. The method further includes controlling motion of the vehicle based on the vehicle control input and the simulated road conditions.