G09B9/10

Systems and methods for measuring physiological parameters
11109817 · 2021-09-07 · ·

A device for detecting physiological parameters is used to detect a degree of user hypoxemia in response to flight conditions; degree of hypoxemia may be used automatically to modify actions by a training device such as a reduced oxygen breathing device or centrifuge and generate feedback or modifications to training profiles for future use. Machine learning processes may be combined with sensor activity to discover relationships between maneuvers, environmental conditions, physiological parameters, and degrees of impairment to develop optimal flight or training plans.

Systems and methods for measuring physiological parameters
11109817 · 2021-09-07 · ·

A device for detecting physiological parameters is used to detect a degree of user hypoxemia in response to flight conditions; degree of hypoxemia may be used automatically to modify actions by a training device such as a reduced oxygen breathing device or centrifuge and generate feedback or modifications to training profiles for future use. Machine learning processes may be combined with sensor activity to discover relationships between maneuvers, environmental conditions, physiological parameters, and degrees of impairment to develop optimal flight or training plans.

Method And System For Modeling Aerodynamic Interactions In Complex eVTOL Configurations For Realtime Flight Simulations And Hardware Testing
20210125515 · 2021-04-29 ·

A method and system for modeling aerodynamic interactions in complex eVTOL configurations for realtime flight simulations and hardware testing which includes decomposing the aircraft into aerodynamic subcomponents, wherein the interactions between these components are handled by flow simulations of the surrounding fluid, which may be Euler flow CFD simulations. A computer generated simulation can be used to analyze the fluid flow and pressures, the forces delivered by an aircraft into the fluid and the forces onto the aircraft from the fluid, to determine the position and attitude of the aircraft, and other aspects. The system may be used as a flight simulator for pilot training in a realtime environment. The system may be used to support component testing using an interface to those components, such as flight electronics and actuators, to test the components in high fidelity simulations of actual flight demands on those components. The system may also be used to support design analysis in non-realtime to run numerous simulations on different designs and to provide comparative output.

Method And System For Modeling Aerodynamic Interactions In Complex eVTOL Configurations For Realtime Flight Simulations And Hardware Testing
20210125515 · 2021-04-29 ·

A method and system for modeling aerodynamic interactions in complex eVTOL configurations for realtime flight simulations and hardware testing which includes decomposing the aircraft into aerodynamic subcomponents, wherein the interactions between these components are handled by flow simulations of the surrounding fluid, which may be Euler flow CFD simulations. A computer generated simulation can be used to analyze the fluid flow and pressures, the forces delivered by an aircraft into the fluid and the forces onto the aircraft from the fluid, to determine the position and attitude of the aircraft, and other aspects. The system may be used as a flight simulator for pilot training in a realtime environment. The system may be used to support component testing using an interface to those components, such as flight electronics and actuators, to test the components in high fidelity simulations of actual flight demands on those components. The system may also be used to support design analysis in non-realtime to run numerous simulations on different designs and to provide comparative output.

Dynamically modifying visual rendering of a visual element comprising pre-defined characteristics
10964106 · 2021-03-30 · ·

Method and system for dynamically modifying visual rendering of a visual element in a computer generated environment from an interactive computer simulation. Pre-identified distinctive visual characteristics are associated with the visual element. A tangible instrument module is sued to provide one or more commands for controlling a simulated vehicle of the interactive computer simulation. At the interactive computer simulation station, dynamically modifying the one or more pre-identified distinctive visual characteristics of the visual element is performed considering at least a relative directional vector between the simulated vehicle and the visual element in the computer generated environment, the relative directional vector being determined in real-time during execution of the interactive computer simulation prior to rendering the visual element for display.

Dynamically modifying visual rendering of a visual element comprising pre-defined characteristics
10964106 · 2021-03-30 · ·

Method and system for dynamically modifying visual rendering of a visual element in a computer generated environment from an interactive computer simulation. Pre-identified distinctive visual characteristics are associated with the visual element. A tangible instrument module is sued to provide one or more commands for controlling a simulated vehicle of the interactive computer simulation. At the interactive computer simulation station, dynamically modifying the one or more pre-identified distinctive visual characteristics of the visual element is performed considering at least a relative directional vector between the simulated vehicle and the visual element in the computer generated environment, the relative directional vector being determined in real-time during execution of the interactive computer simulation prior to rendering the visual element for display.

COCKPIT CONTROLS SIMULATION
20200365050 · 2020-11-19 ·

A method and system for simulating pilot controls in a cockpit simulator by controlling one or more arms on which is/are mounted a control grip, pedal or the like, to locate the grip at different positions and allow movement of the grip in a plurality of movement directions and trajectories while allowing varying force feedback.

COCKPIT CONTROLS SIMULATION
20200365050 · 2020-11-19 ·

A method and system for simulating pilot controls in a cockpit simulator by controlling one or more arms on which is/are mounted a control grip, pedal or the like, to locate the grip at different positions and allow movement of the grip in a plurality of movement directions and trajectories while allowing varying force feedback.

OPTICAL OBJECTIVE LENS
20200278524 · 2020-09-03 ·

An objective lens for forming an image of an object. The objective lens includes, sequentially from an image side to an object side, a first lens group having negative refractive power, and a second lens group having positive refractive power.

Dynamically modifying visual rendering of a visual element comprising a visual contouring associated therewith
10607407 · 2020-03-31 · ·

Method and system for dynamically modifying, in an interactive computer simulation station, visual rendering of a visual element in a computer generated environment from an interactive computer simulation. Pre-defined visual characteristics comprise a visual contouring associated with the visual element. The method comprises receiving, via a tangible instrument module, one or more commands for controlling a simulated vehicle. The method also comprises dynamically affecting the visual contouring of the visual element considering at least one of a distance factor between the simulated vehicle and the visual element in the computer generated environment and a relative contrast between the pre-defined visual characteristics of the visual element and underlying computer generated environment elements. The distance factor and the relative contrast are determined in real-time during execution of the interactive computer simulation prior to rendering the visual element for display.