G06Q30/0245

SYSTEMS, DEVICES, AND METHODS EMPLOYING THE SAME FOR ENHANCING AUDIENCE ENGAGEMENT IN A COMPETITION OR PERFORMANCE
20210060404 · 2021-03-04 ·

This document presents devices, systems, and their methods of use for content generation, engagement, and distribution by which a user can interact with collected content in a variety of different manners. Generally, a content engagement platform is provided, where the platform may be implemented on one or more computing devices, such as one or more of: a remote server, a desktop computer, a tablet computer, a handheld mobile computing device, for instance, a mobile phone or personal digital assistant, a smart accessory, such as a watch or eyeglasses, and the like. The platform allows a user to annotate and distribute video content.

SYSTEMS AND METHODS FOR IMPLEMENTING A REACTIVE AND TRANSACTIVE ECOSYSTEM
20230419355 · 2023-12-28 ·

A system and method are provided for implementing a uniquely automated reactive ecosystem to provide users/consumers a secure environment in which to engage streaming content in a reportable manner to an advertising component. Communications are established between a user electronic data exchange device and a centralized server that coordinates exchange of query information with a user regarding content of an associated linear television or live stream event. The disclosed systems and methods uniquely adapt data exchange to score a user's attention to data content, including advertising content, and to provide to the user an incentive scheme for attention to the content of portions of the linear television or live stream event.

Systems and methods for presenting splice games—reconstituted sports programming—- and enticing fan engagement
11854042 · 2023-12-26 ·

A system and method are disclosed for providing engaging, user-interactive advertising content, including rewarding users for engagement, based on a scheme for permissively reformatting archival copies of sporting events via, for example, splicing and resequencing sections of the archival copies, and re-presenting the content as a unique reconstituted sporting event, in an engaging manner that attracts mass audiences to engage the content with regard to the reconstituted event, and to further engage with the related advertising in a user-interactive manner.

Systems and methods for implementing user-responsive reactive advertising via voice interactive input/output devices
11853924 · 2023-12-26 ·

A system and method are provided for employing voice-activated user interfaces to determine user attention to particularly-presented advertising content by collecting user contact/consumer information, presenting content to the user/consumer, and proposing at least one question, inquiry or query to the user regarding the presented content, the at least one inquiry or query calling for a user/consumer response to be collected, at least one of (a) the user/consumer contact information and (b) the user/consumer response to the question, inquiry or query being collected by the system via a voice-activated user interface and evaluated to assess a level of engagement of the user/consumer with the advertising content. The disclosed systems and methods uniquely provide voice-activated user interface coupled with display of certain advertising content in a manner that promotes user/consumer attention to the advertising content and ease of interaction with the presentation system.

GENERATING AND DISTRIBUTING DIGITAL SURVEYS BASED ON PREDICTING SURVEY RESPONSES TO DIGITAL SURVEY QUESTIONS
20210035155 · 2021-02-04 ·

The present disclosure relates to systems, methods, and non-transitory computer readable media for generating a predicted response to a digital survey question and identifying digital survey questions to remove from a digital survey. For example, the disclosed systems can reduce the number of digital survey questions distributed as part of a digital survey by identifying and removing similar digital survey questions. In addition, the disclosed systems can generate a predicted response to an unprovided digital survey question based on determining relationships between respondents. Further, based on respondent relationships, the disclosed systems can identify digital survey questions that a respondent is likely to answer and can provide the digital survey questions to a respondent device of the respondent.

Social platform promotion system and method
10909587 · 2021-02-02 · ·

A computer-implemented method, computer program product, and computing system for preparing a proposal for a client on a CRM platform, wherein the proposal identifies a defined contribution that will be made to a social platform on behalf of the client if the client accepts the proposal; and submitting the proposal to the client.

Social platform promotion system and method
10909588 · 2021-02-02 · ·

A computer-implemented method, computer program product, and computing system for preparing a request that solicits participant proposals on a procurement platform, wherein the request identifies a defined contribution that will be made to a social platform on behalf of a client if the client accepts a particular participant proposal; and receiving the participant proposals.

Social platform promotion system and method
10909589 · 2021-02-02 · ·

A computer-implemented method, computer program product, and computing system for identifying a social platform; identifying a defined contribution for the social platform for a client, wherein the defined contribution is a percentage of a purchase made by the client; and funding the defined contribution at a gross revenue level.

Method and Apparatus for Personal Awareness and Growth
20210209959 · 2021-07-08 ·

An presentation generator is disclosed for generating presentations for interacting with a user on a personal topic of, e.g., the user's selection, wherein the presentations assist the user in obtaining a greater awareness of his/her motivations and/or behaviors relating to the topic. In one embodiment, the presentation generator generates and presents to the user textual observations, questions, and/or statements for the user's consideration. Such presentations use and/or are consistent with textual descriptions obtained from: (a) the results of one or more personality/motivation test results, and (b) user inputs, e.g., regarding the selected topic together with his/her confidence in the validity of such inputs. The invention organizes the textual descriptions so that outputs to the user can be generated from various personality/motivational perspectives thereby assisting the user in viewing the topic of discussion from different perspectives and thereby becoming more aware of his/her biases, motivations, and/or concerns relating to the topic.

METHODS AND APPARATUS TO COMPENSATE FOR SERVER-GENERATED ERRORS IN DATABASE PROPRIETOR IMPRESSION DATA DUE TO MISATTRIBUTION AND/OR NON-COVERAGE

Methods and apparatus to compensate impression data for misattribution and non-coverage are disclosed. An example method includes receiving a first request from a first type of computing device; sending a request for demographic information corresponding to requests received at a first internet domain from the first type of computing device; generating an aggregated audience distribution including a first audience distribution of a first household aggregated with a second audience distribution of a second household; normalizing the aggregated audience distribution to generate a misattribution correction matrix, the misattribution correction matrix including a probability that an impression of the media is attributable to a first demographic group when the database proprietor determines the impression corresponds to a person in a second demographic group; and compensating misattribution error in the impressions by re-assigning the impressions from the second demographic group to the first demographic group using the misattribution correction matrix.