Patent classifications
G06Q30/0252
METHOD, APPARATUS, AND SYSTEM FOR DISPLAYING AN INTERACTIVE GAMING INTERFACE ON AN ELECTRONIC DEVICE
A computing system is configured to determine a location of an electronic device and generate for display on a display screen one or more promotions based on the location of the electronic device and a feature of a live event. Each of the one or more promotions includes a potential future state of the feature and an indication of an item to be received if the potential future state becomes a current state of the feature. The computing system is configured to receive a selection of a promotion of the one or more promotions during an initial state of the feature of the live event. The computing system is configured to generate for display on the display screen a voucher to receive an item included in the selected promotion when the selected promotion includes a potential future state of the feature that becomes a current state of the feature.
Devices, systems, and their methods of use for desktop evaluation
Presented herein is an interactive platform for judging an activity by a participant in an event. The platform includes a client application program downloadable to a mobile device. The program may include a database storing a mobile device identifier (ID), a user ID, user information, and location data of the device. The application may further be configured to display one or more events of the activity as well as an input for receiving a score of the activity from the user. The platform may additionally include a server system connected with the client application programs via a communication network. The server system may be configured for receiving the mobile device ID, the user ID, the user information, and the location data for the client program, and may further be configured to receive the scores from the users, and to adjust the scores according to determined bias of the associated user.
Systems and methods for automatically identifying a user preference for a participant from a competition event
Systems and methods are disclosed herein for determining a preference of a user for or against a participant of an event when a media asset relating to the event is being played based on monitoring user reactions to the event. Specifically, the media guidance application may detect a change of at least one of the biometric state (e.g., pulse rate, blood pressure, etc.) and physiological state (e.g., facial expression, gesture, body movement, etc.) with a user. The media guidance application may determine that an event has occurred within the sporting event that triggered the change. The media guidance application may determine that the user favors the first participant over the second participant, if the user reacts positively towards a score for the first participant in the event.
System and Method to Help Enable Creation of, Distribution of, and/or Access to Content
Particular embodiments described herein provide for a system to help enable the creation of, distribution of, and/or access to content. The system can save created content on an electronic device, create a content identifier associated with the content, write the content identifier to a content distribution card, and send the content and content identifier associated with the content to a network element. When the content distribution card is brought near a content consumer's user's device, the content consumer's user device can read the content identifier from the content distribution card, communicate the content identifier to the network element, and receive the content associated with the content identifier. In some examples, the content distribution card is a promotional card for a musician and the content is a sample of the musician's work
VEHICLE WITH CONTEXT SENSITIVE INFORMATION PRESENTATION
Technologies are generally described for context sensitive display of information on a consumable delivery vehicle with en route preparation. An on-board controller may receive different sets of sensor data associated with time, location, temperature, humidity, captured images, and/or captured audio from sensors on the vehicle or at a destination location. The sensor data may be analyzed/processed at the on-board controller or by a remote control system and instructions may be generated for display of context sensitive information based on received sensor data and/or processed sensor data. One or more displays on the vehicle may display images are associated with a branding, a menu, a pricing, and/or an advertisement based on the generated instructions.
SYSTEMS, METHODS AND PROGRAMMED PRODUCTS FOR DYNAMICALLY CAPTURING,OPTIMIZING AND DISPLAYING CONTENT ON PUBLIC AND SEMIPUBLIC DIGITAL DISPLAYS
A system and method for dynamically tracking and capturing content and displaying the content on public or semi-public non-personal digital displays. In exemplary embodiments, the content may include an urgent notification that is displayed within a slot of looped content with the manner in which the urgent notification is displayed depending on the level of urgency and attributes of the non-personal digital displays.
Systems, methods, and storage media for a social commerce platform
A system for engaging customers is disclosed, where the system is configured to receive information related to a plurality of offers provided by a plurality of entities, the information comprising one or more of location rules, time rules, and offer details; receive geolocation information from a user device; identify, from the plurality of offers, at least one offer, wherein the identifying is based at least in part on the geolocation information and the information related to the plurality of offers; obtain one or more first information comprising information related to one of the at least one offer; display the one or more first information, wherein the one or more first information further comprises information provided by at least one entity; select a first offer, wherein the selecting comprises sending a request for viewing, booking, and/or purchasing the first offer; and receiving an acceptance for the first offer.
SYSTEMS AND METHODS FOR LOCATION-BASED EVENT MATCHING
A computer-implemented method of location-based event matching includes receiving by a server from a first user device, a plurality of events. Each event of the plurality of events includes a geographic location and a user profile of an event creator. The method further includes transmitting to the first user device, an indication to display a graphical representation of the plurality of events; receiving by the server, from the first user device, a preference indication for an event of the plurality of events; determining, by the server, a potential match based on the geographic location and the preference indication; transmitting to a second user device, an indication to display a graphical representation of the potential match; receiving from the second user device, approval of the potential match as an approved match; and transmitting to the first user device, an indication to display a graphical representation of the approved match.
Systems, devices, and methods employing the same for enhancing audience engagement in a competition or performance
Presented herein is an interactive platform for judging an activity by a participant in an event. The platform includes a client application program downloadable to a mobile device. The program may include a database storing a mobile device identifier (ID), a user ID, user information, and location data of the device. The application may further be configured to display one or more events of the activity as well as an input for receiving a score of the activity from the user. The platform may additionally include a server system connected with the client application programs via a communication network. The server system may be configured for receiving the mobile device ID, the user ID, the user information, and the location data for the client program, and may further be configured to receive the scores from the users, and to adjust the scores according to determined bias of the associated user.
Distributed system for test drive conflict rescheduling
Aspects discussed herein may relate to methods and techniques for automatically generating a test drive schedule for a user based on known inventory, user preferences, demographic information, employee availability, and other factors, as well as detecting conflicts and rescheduling test drives in response to those conflicts. This may allow for easier access to test drives for the consumer, which may promote more test drives and higher resultant sales, as well as allowing for rescheduling in advance of conflicts, which may reduce lost consumers due to test drives that were conflicted.