G06Q30/0253

BLAZE REMOTE MANAGEMENT SERVER FOR PURCHASING DIGITAL PRODUCTS
20250328949 · 2025-10-23 · ·

A method and system for receiving digital artifacts from a management server. The method includes sending a request for a digital artifact from a mobile application to the management server for display within a specific mobile application generated screen, receiving the digital artifact from the management server, and displaying the digital artifact with the specific mobile application generated screen.

Linking a context environment to a context service

A contextual services delivery system that may deliver different contextual services to a smartphone and/or a POS terminal in response to a context environment, which can provide a user with a customized contextual services experience. In one embodiments, the system may be configured to identify a mobile device of a user entering a store location based on a POS terminal detecting the mobile device. The system can cause a display of an inventory of products for the store location and receive a selection of a product. A payment amount for the product can be displayed on the mobile device. An additional product can be selected based on a context characteristic of the product. An update for the additional product can be displayed on the mobile device. An acceptance of the additional product from the mobile device can be received. The payment amount is modified at the POS terminal.

MERCHANT-CUSTOMER AUGMENTED REALITY ENGAGEMENT SYSTEM
20250384470 · 2025-12-18 ·

In an illustrative embodiment, systems and methods for an augmented reality (AR) system enable merchant-to-customer engagement through context-aware digital content placement. In an embodiment, one element of the system allows merchants to upload, customize, and place AR media objects, and another element allows customers to discover and interact with said content in real-world environments. In an embodiment, another element of the system dynamically ranks and serves AR content based on user behavior, demographics, time, and location. In alternative embodiments, an artificial intelligence engine dynamically generates personalized AR media objects based on real-time user preferences, history, and environmental context. In some embodiments, features include interactive merchant storefronts, digital promotions, real-time analytics, user rewards, breadcrumb-based AR trails, and dynamically personalized AR experiences to encourage repeated engagement.

SOFTWARE ARCHITECTURE FOR EFFICIENT BLOCKCHAIN TRANSACTIONS
20250390866 · 2025-12-25 ·

The present disclosure provides techniques for efficient blockchain transaction processing. In one embodiment, a computer system broadcasts a first transaction to a blockchain network for addition to a block in a blockchain. The computer system may broadcast a second transaction to the blockchain network for addition to the block in the blockchain, where the second transaction descends from the first transaction and includes a placeholder fee. The computer system monitors and determines that the first transaction has not been confirmed to the block in the blockchain for a duration of time (e.g., stuck in the mempool). In response to determining that the first transaction is stuck, the computer system may transmit a request to replace the placeholder fee with a transaction fee that is sufficiently high to cause the first transaction and the second transaction to be confirmed to a block in the blockchain, thereby unsticking the first transaction.

SYSTEM AND METHOD FOR ON-LINE GAME BASED ON CONSUMER WISH LIST
20250391238 · 2025-12-25 ·

A system and method for assessing personal preferences and interests of end-users by engaging one or more end-users in a game in which the end-user may be given a chance to win a product item from a collection of product items selected by the end-user.

Determining projected technology information effect

A system can associate interests and responsibilities that correspond to a user account with a tag, based on search data originated by the user account. The system can determine content to send to the user account based on the tag. The system can determine that an offering is first offered after sending the content to the user account. The system can determine that the user account has purchased the offering. The system can determine that a portion of a commission associated with the user account purchasing the offering is credited to sending the content to the user account based on the tag. The system can store an indication that the portion of the commission associated with the user account purchasing the offering is credited to sending the content to the user account based on the tag.

DYNAMIC VIDEO AUGMENTATION WITH THIRD-PARTY INFORMATION

Information on one or more products is obtained from a third-party information source. The one or more products can comprise a product, a service, a coupon, or a membership. A video about the one or more products is rendered by a video user interface to a user. The video user interface and the third-party information source are interfaced between each other based on a user interaction with the video user interface. Product information is fetched from a server based on the interfacing between the video user interface and the third-party information source. The video is augmented with further information based on the fetching.

Recommender for advertisement placements in sequential workflows

A system may include a memory and a processor in communication with the memory. The processor may be configured to perform operations. The operations may include engaging a user in a primary activity; the primary activity may include a plurality of stages. The operations may include compiling at least one risk-reward score for an advertisement placement of an advertisement for at least one of the plurality of stages. The operations may include identifying a recommended stage for the advertisement; the recommended stage may be based on the risk-reward score. The operations may include displaying the advertisement to the user at the recommended stage.

SYSTEMS AND METHODS FOR MONITORING PRODUCT FEATURE USAGE TO RECOMMEND INSTRUCTIONS
20260065319 · 2026-03-05 ·

Systems and methods are presented herein for post-sale and no-sale feature advertisements that improve customer satisfaction and customer retention. At least one feature advertisement is identified that corresponds to one or more product features of a new model of a product purchased by the purchaser. At least one teaser advertisement is identified that corresponds to one or more other product features of the new model. A data structure corresponding to an associated viewer, based on a relationship characterized by communication between the purchaser and the associated viewer, is identified using one or more of an advertisement server or an eCommerce platform. The at least one feature advertisement based on a first product feature of the new model is presented to the purchaser. The at least one teaser advertisement based on a second product feature is displayed via a device of the associated user.

METHODS AND SYSTEMS FOR WALLET ENROLLMENT
20260065249 · 2026-03-05 ·

Embodiments of the present invention relate to systems, methods, processes, computer program code, and means for creating digital wallets for users. In some embodiments, digital wallets are created, at least in part, on information obtained from payment transactions conducted by users.