Patent classifications
G06Q30/0643
SYSTEM AND METHODS FOR RAPID DATA TRANSFER AND CHECKOUT
A transactional chat platform including a customer sub-system and customer interface, a client sub-system and client interface, and a server sub-system and database is provided. The sub-systems may be configured to transmit data between the customer sub-system and the client sub-system, between the client sub-system and the server sub-system, and between the customer sub-system and the server sub-system. The client sub-system may be configured to display an icon for a chat box corresponding to the chat widget on the client website, and upon receiving a selection of the chat box icon from the second set of input devices, display the chat box using the aesthetic interface attribute settings. A transaction may be initiated in response to customer communications via the chat box.
MULTI-LAYER DIGITAL ASSET ARCHITECTURE FOR VIRTUAL AND MIXED REALITY ENVIRONMENTS
A method of displaying or providing a multi-layer digital asset in a digital environment includes retrieving, from a digital blockchain ledger, data associated with a first, primary non fungible cryptographic token (NFT). The data includes a first pointer identifying a first retrieval location of a first digital graphics file representative of a primary digital asset, and further includes a reference to a second, sub-asset NFT. The sub-asset NFT includes a second pointer that identifies a second digital graphics file. The method further includes retrieving the first digital graphics file and the second digital graphics file, layering an image from the second digital graphics file on the primary digital asset to form the multi-layer digital asset, and displaying the multi-layer digital asset in a digital environment.
INSPECTION AND IDENTIFICATION SYSTEM AND METHOD
A front-end image acquisition component acquires photographs and/or videos of the exterior of a vehicle traveling on a path between a first predefined location and a second predefined location. In one aspect, an image acquisition system comprises a first camera support structure, a second camera support structure, an image processor, and a memory. Cameras are affixed to each of the camera support structures for acquiring image data of a subject vehicle. Image data is controlled by the image processor and the memory. In another aspect, an image acquisition system comprises a first camera tower, a second camera tower, a camera boom. Cameras are affixed to each of the camera towers. In another aspect, a method of identifying features of the exterior of a vehicle includes acquiring a series of images from a front-end component, accessing previously acquired images and associated metadata stored in a database, executing machine learning algorithms using the previously acquired information to identify at least one exterior vehicle feature, and executing machine learning algorithms using the presently acquired series of images to identify at least one exterior feature of the vehicle.
BORROW BACKS MOBILE APP
A system and method for providing a searchable rental sales service uses a web server being configured to communicatively interconnect a client device, one or more vendor computing devices, to the web server over the Internet, The web server receives a new item offer listing for a rental item available, stores the new item offer listing into a rental item database, receives a user authentication, receives a search query for rental items stored in the database, transmits a set of search results generated using the search query, receives a preview request for a particular rental item, provides the rental item listing corresponding to the preview request, receives a rental order for the rental item corresponding to the preview request, and transmits the rental order to the vendor.
SYSTEM AND METHOD FOR MULTI ATTRIBUTE BASED DATA SYNTHESIS
The present invention provides a system and method to create a multi attribute based data synthesis. The method includes obtaining an input image, where the input image includes a human wearing an apparel in a foreground and a scene in a background, detecting the human in the input image, detecting a face region of the human in the input image, generating a body-ratio-heuristics for the input image, generating a set of mask labels associated with the input image, and performing a domain randomization of the input image to generate a plurality of images to create the image database.
Systems And Methods For Visualizing Sporting Equipment
A sporting equipment system is described. The system includes a sporting equipment aggregation module that is configured to receive (i) a first data including a first set of sporting equipment parameters and second data including a second set of sporting equipment parameters. The system also includes a sporting equipment shape generation module configured to determine (i) a first shape for a first sporting equipment, and (ii) a second shape for a second sporting equipment. The system also includes a user interface module that is configured to concurrently generate for display one of: (i) the first shape and the second shape in a first view to a user, wherein in the first view, the first shape and the second shape are shown in a first perspective, and (ii) the first shape and the second shape in a second view to the user, wherein the second view is different than the first view.
CURATING NON-FUNGIBLE TOKEN COLLECTIONS IN RELATION TO AUDIOVISUAL CONTENT
Curating non-fungible token collections to be presented to audience members of an audiovisual program content may include communicating synchronization data derived from an audiovisual content such that subsequent alignment of the synchronization data to the audiovisual content activates non-fungible tokens correlated to the audiovisual content during playout of respective time periods of the audiovisual content. Curating non-fungible token collections to be presented to audience members of an audiovisual program content may also include minting a portion of the audiovisual content into a newly minted non-fungible token incorporating previously existing non-fungible tokens correlated to the portion of the audiovisual content.
Systems and methods for providing a 3-D shopping experience to online shopping environments
A computer-implemented method for providing a 3-D shopping experience to an online shopping environment is implemented by a 3-D shopping rendering computer system. The method includes storing, within the memory, a plurality of 3-D product images, wherein each of the plurality of 3-D product images is associated with a product identifier, grouping the plurality of product identifiers into a plurality of shopping groupings, receiving a product request, wherein the product request includes a first product identifier included within the plurality of product identifiers from an online shopping computer system, generating a virtual shopping layout based upon a first shopping grouping included within the plurality of shopping groupings at the 3-D shopping rendering computer system, rendering a virtual shopping experience based on the virtual shopping layout, wherein the virtual shopping experience represents a navigable online shopping experience, and providing the virtual shopping experience to the online shopping computer system.
SYSTEMS AND METHODS FOR FACILITATING CUSTOM MANUFACTURING
Examples provide an enterprise resource planning server system for facilitating manufacturing of custom products. The system includes at least one network communication interface configured to communicate over a network with electronic devices, and at least one server electronic processor configured to receive a design request for a design, and iteratively generate a design data based, at least in part, on the design request. The design data at least includes a 3D graphics file and specification parameters. The at least one electronic processor receives a purchase request associated with the design, selects at least one manufacturer for manufacturing the design, generates a manufacturing request based on the purchase request, and transmits the manufacturing request to a selected manufacturer.
Collaborative activities in on-line commerce
Computer based systems and methods allow collaborative shopping for and/or designing of (e.g., customization) consumer products, such as articles of footwear, apparel, athletic equipment, etc., by plural users using different computing devices. The users' computing devices may be in communication with one another in various manners, such as over networked connections (e.g., a local area network (LAN), a wide area network (WAN), an internet connection, etc.); via peer-to-peer communications; through a common server or combination of servers that establish a communications link; etc.). The various parties may participate in an on-line or other computer communicative session to create and buy customized products. Additionally, user interfaces for providing these collaborative sessions are described.