Patent classifications
G06Q30/0643
Dynamic content generator
System, method, and a computer program product that generate a dynamic digital contract are provided. A category that is included in the digital contract is selected using a graphical user interface of an application executing on a client device. A template associated with the category is retrieved from memory storage. The template is also associated with a plurality of options that specify the layout of the digital contract, display text of the digital contract and receive additional input. Data associated with the template is retrieved. The digital contract is generated by incorporating the data into the plurality of options. The digital contract is then formatted using parameters of the client device. Once generated, the digital contract is displayed on the display screen of the client device.
Methods and Systems For Food Ordering
In some embodiments, apparatuses and methods are provided herein useful to receive, facilitate, and manage food ordering, especially remote, electronic food ordering. In some embodiments, a food order processing and management system includes an electronic user interface that receives a food order, a database with a plurality of food preparation facilities and capabilities associated therewith, and a central computer coupled to the database, where the central computer is configured to maintain the capabilities of the various food preparation facilities, such as the available ingredients and preparation selections in the database, receive a retrieval time for a particular food preparation facility and present the available capabilities to the user based on the updated database, and notify the food preparation facility of the details of the food order including the selected ingredients and preparation details, along with the retrieval time.
NAVIGATION CONTROL FOR NETWORK CLIENTS
Methods and apparatus for controlling navigation behavior in a computer network include an object creation node, an object navigation node, and an object server node. The object creation node may define objects in images that are associated with network resources. The object server node stores the objects and associated network resources. When an image containing an object is retrieved by an object navigation node, the object server node sends a definition of the object and a network resource identifier to the object navigation node. The object navigation node can access the network resource using the received network resource identifier when interacting with the object.
Use of Camera on Mobile Device to Extract Measurements From Garments
This document presents a system and method for generating accurate, specific measurements of garments through the use of a camera associated with a mobile device and transmitting the measurements to relevant third party applications. The camera may capture an image of the garment and based upon metrics associated with the mobile device and camera, calculate the measurements and/or sizing of the garment captured in the camera image. The information may then be transmitted to a third party to assist in the creation of a personalized catalogue of garments that are less likely to be returned by a user for reasons of poor fit.
Bundles by her
The present invention may be used for creating an access point for hair vendors and customers to sell and buy affordable and excellent quality hair bundles in their current location. Users can search for hair bundles in any zip code, by using a built in search feature within the Application, that can filter by location and price. In addition, a built in database, stores vendors hair bundle information and pictures. Then this will populate the hair bundle results that are obtained when using the search function. A review and rating feature will help users determine the best quality bundle of hair to buy. Once a hair bundle is selected a user can checkout via a secure payment method, PayPal.
AUGMENTED REALITY IMAGE ANALYSIS METHODS FOR THE VIRTUAL FASHION ITEMS WORN
An image analysis method for virtual wear fashion items worn on the head portion of a person such as hats, earrings, and glasses in augmented reality is provided. The image analysis method includes: Step A, receiving a user smart devices; Step B, a smart device that can shoot the head portion of the user obtain the video in real time; Step C, extracting feature information about the smart devices in the nose, mouth, forehead, ears, by the eye of the user's face from a real-time video; Step D, generating the characteristic point based on the feature information for tracking the feature points in accordance with the movement of the head part video; and Step E, synthesizing the virtual image of the product to fashion the head portions of the video of the variable so as to correspond to the movement of the feature point.
COLLABORATIVE MANIPULATION OF MEDIA FILES
Browsing session data of a first user of a first client device at an enterprise website is accessed together with user information associated with the first user. The accessed data is used to determine that the first user would like to collaborate with a second user of a second client device. A first data file is retrieved from the enterprise based on the session data and a data type of the first data file is determined. Metadata associated with the first data file is accessed from the enterprise and one or more sources of data files are identified based on the data type and the metadata. A first collaboration widget is transmitted to the first device and a second collaboration widget to the second device. The first and second client devices access a collaboration user interface with access to the file sources using the first and second collaboration widgets respectively.
Systems and methods of shareable virtual objects and virtual objects as message objects to facilitate communications sessions in an augmented reality environment
Systems and methods of shareable virtual objects and virtual objects as message objects to facilitate communications sessions in an augmented reality environment are disclosed. In one aspect, embodiments of the present disclosure include a method, which may be implemented on a system, to facilitate sharing of an object in an augmented reality environment of a real world environment. The method can further include world-locking the object or user-locking the object in accordance with a request of the object to be posted in the augmented reality environment for a given user. In world-locking the object, the object is enabled to be interacted with by the given user if and when the given user is at or in the vicinity of the given location. In user-locking the object, the object is enabled to be interacted with by the given user regardless of where the given user is physically located in the real world environment.
METHOD AND COMPUTER PROGRAM PRODUCT FOR CREATING PERSONALIZED ARTWORK
A computer program product for creating personalized artwork includes an art creation server comprising a processor, a data store, and a controller comprising a data management engine, a randomization engine, and an online shopping. Each of the controller subsystems may manipulate information in the data store. The data management engine may receive and manage art objects, including both pre-set and custom versions of the following: outline shapes, design elements, and medium settings. The randomization engine may automatically generate the personalized artwork using selected art objects. The online shopping engine may process a purchase order for a good characterized by the personalized artwork. The selected art objects, the personalized artwork, and the purchase order may be added to the information included in the data store. A production device may create the good using the information in the data store.
SYSTEM AND METHOD FOR COMPUTER VISION DRIVEN APPLICATIONS WITHIN AN ENVIRONMENT
A system and method for computer vision driven applications in an environment that can include collecting image data across an environment; maintaining an environmental object graph from the image data whereby maintaining the environmental object graph is an iterative process that includes: classifying objects, tracking object locations, detecting interaction events, instantiating object associations in the environmental object graph, and updating the environmental object graph by propagating change in at least one object instance across object associations; and inspecting object state for at least one object instance in the environmental object graph and executing an action associated with the object state. The system and method can be applied to automatic checkout, inventory management, and/or other system integrations.