Patent classifications
G09B9/307
AUGMENTED REALITY FOR VEHICLE OPERATIONS
Systems, methods, and computer products according to the principles of the present inventions may involve a training system for a pilot of an aircraft. The training system may include an aircraft sensor system affixed to the aircraft adapted to provide a location of the aircraft, including an altitude of the aircraft, speed of the aircraft, and directional attitude of the aircraft. It may further include a helmet position sensor system adapted to determine a location of a helmet within a cockpit of the aircraft and a viewing direction of a pilot wearing the helmet. The helmet may include a see-through computer display through which the pilot sees an environment outside of the aircraft with computer content overlaying the environment to create an augmented reality view of the environment for the pilot. A computer content presentation system may be adapted to present computer content to the see-through computer display at a virtual marker, generated by the computer content presentation system, representing a geospatial position of a training asset moving within a visual range of the pilot, such that the pilot sees the computer content from a perspective consistent with the aircraft's position, altitude, attitude, and the pilot's helmet position when the pilot's viewing direction is aligned with the virtual marker.
AUGMENTED REALITY FOR VEHICLE OPERATIONS
Systems, methods, and computer products according to the principles of the present inventions may involve a training system for a pilot of an aircraft. The training system may include an aircraft sensor system affixed to the aircraft adapted to provide a location of the aircraft, including an altitude of the aircraft, speed of the aircraft, and directional attitude of the aircraft. It may further include a helmet position sensor system adapted to determine a location of a helmet within a cockpit of the aircraft and a viewing direction of a pilot wearing the helmet. The helmet may include a see-through computer display through which the pilot sees an environment outside of the aircraft with computer content overlaying the environment to create an augmented reality view of the environment for the pilot. A computer content presentation system may be adapted to present computer content to the see-through computer display at a virtual marker, generated by the computer content presentation system, representing a geospatial position of a training asset moving within a visual range of the pilot, such that the pilot sees the computer content from a perspective consistent with the aircraft's position, altitude, attitude, and the pilot's helmet position when the pilot's viewing direction is aligned with the virtual marker.
AUGMENTED REALITY FOR VEHICLE OPERATIONS
Systems, methods, and computer products according to the principles of the present inventions may involve a training system for a pilot of an aircraft. The training system may include an aircraft sensor system affixed to the aircraft adapted to provide a location of the aircraft, including an altitude of the aircraft, speed of the aircraft, and directional attitude of the aircraft. It may further include a helmet position sensor system adapted to determine a location of a helmet within a cockpit of the aircraft and a viewing direction of a pilot wearing the helmet. The helmet may include a see-through computer display through which the pilot sees an environment outside of the aircraft with computer content overlaying the environment to create an augmented reality view of the environment for the pilot. A computer content presentation system may be adapted to present computer content to the see-through computer display at a virtual marker, generated by the computer content presentation system, representing a geospatial position of a training asset moving within a visual range of the pilot, such that the pilot sees the computer content from a perspective consistent with the aircraft's position, altitude, attitude, and the pilot's helmet position when the pilot's viewing direction is aligned with the virtual marker.
AUGMENTED REALITY FOR VEHICLE OPERATIONS
Systems, methods, and computer products according to the principles of the present inventions may involve a training system for a pilot of an aircraft. The training system may include an aircraft sensor system affixed to the aircraft adapted to provide a location of the aircraft, including an altitude of the aircraft, speed of the aircraft, and directional attitude of the aircraft. It may further include a helmet position sensor system adapted to determine a location of a helmet within a cockpit of the aircraft and a viewing direction of a pilot wearing the helmet. The helmet may include a see-through computer display through which the pilot sees an environment outside of the aircraft with computer content overlaying the environment to create an augmented reality view of the environment for the pilot. A computer content presentation system may be adapted to present computer content to the see-through computer display at a virtual marker, generated by the computer content presentation system, representing a geospatial position of a training asset moving within a visual range of the pilot, such that the pilot sees the computer content from a perspective consistent with the aircraft's position, altitude, attitude, and the pilot's helmet position when the pilot's viewing direction is aligned with the virtual marker.
HEAD TRACKING WITH VIRTUAL AVIONICS TRAINING PRODUCTS
A simulator is disclosed. The simulator includes a display configured to display a 3D simulated environment and a tracking system configured to track a target. The tracking system also includes a projection configured to illuminate the target and a sensor configured to obtain a depth-image of the target. The tracking system also includes a processor configured to determine the distance of the target and/or an angle of the face of a target from the tracking system and/or display. The simulator also includes a computing unit communicatively coupled to the display and the tracking system. The computing unit is configured to send the 3D simulated environment signal to the display and to perform an adjustment of the 3D simulated environment based on at least one of the distance of the target or an angle of a face of the target relative to at least one of the display or tracking system.
VR emulator aboard aircraft
Systems and methods include providing a virtual reality (“VR”) flight teleport system that includes a master aircraft and a plurality of remote slave aircraft connected through a network. A flight emulator in the master aircraft allows a user in the master aircraft to “teleport” into a remote slave vehicle in order to observe and/or assume control of the remote slave aircraft. Motion of, orientation of, and/or forces acting on the remote stave vehicle are emulated to the user of the master vehicle through a pilot control interface, a motion-control seat, and a head-mounted display to provide real-time feedback to the user of the master aircraft. Inputs made via the pilot control interface of the flight emulator system in the master aircraft are transferred through the network into the flight control system of the remote slave vehicle to control operation of the remote slave vehicle.
Method for selecting at least one image portion to be downloaded anticipatorily in order to render an audiovisual stream
A method for selecting at least one image portion to be downloaded anticipatorily in order to render an audiovisual stream by a rendering device. The method includes: determining the location of a sound source in a spatialized audio component of the audiovisual content, determining a future observation direction on the basis of the determined location, selecting at least one portion of the image on the basis of the determined future observation direction, and downloading the at least one selected image portion.
IN-FLIGHT TRAINING SIMULATION DISPLAYING A VIRTUAL ENVIRONMENT
Method and system for displaying virtual environment during in-flight simulation. A simulation environment is selected for a training simulation of an airborne platform operating in flight within a real environment. The position and orientation of a display viewable by an operator of the airborne platform is determined with respect to the selected simulation environment. The display displays at least one simulation image comprising a view from a virtual altitude of simulation environmental terrain in the selected simulation environment, while the airborne platform is in flight at a real altitude above the real environmental terrain in the real environment, the virtual altitude above the simulation environmental terrain being a lower altitude than the real altitude above the real environmental terrain. The simulation image is displayed in accordance with the determined position and orientation of the display, such that the simulation environment is adaptive to operator manipulations of the airborne platform.
INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, AND COMPUTER PROGRAM
An information processing apparatus including: a head information acquiring unit, a display controlling unit, a viewpoint information acquiring unit, and a risk assessing unit. The head information acquiring unit acquires head information specifying movement of the head of the examinee. The display controlling unit displays a simulated moving image including: a scene and a target object. The viewpoint information acquiring unit acquires viewpoint information for specifying the position of the viewpoint of the examinee on the simulated moving image while the image is displayed. The risk assessing unit assesses the risk based on the degree of coincidence between the position of the viewpoint of the examinee specified by the viewpoint information and the position of the target object at the time when the simulated moving image is displayed, and outputs assessment information indicating the result of the risk assessment.
VR emulator
Systems and methods include providing a virtual reality (“VR”) flight emulator system that simulates control, operation, and response of a vehicle. The flight emulator includes a control interface and a head-mounted display worn by a user. Motion, orientation, and/or forces experienced by the simulated vehicle are imparted to a user through a motion-control seat. Multiple flight emulators can be connected to a communication network, and a master flight emulator may teleport into a slave flight emulator in order to observe, overtake, override, and/or assume control of the slave flight emulator. Inputs made via the control interface of the master flight emulator or during playback of a pre-recorded training exercise or flight mission are translated into the control interface, head-mounted display, and motion-control seat of the slave flight emulator to provide real-time feedback to the user of the slave flight emulator.