G06F3/04892

Focus management system

A graphical user interface accessible to a user and suitable for receiving a user-supplied movement direction or selection input through a directional controller to manage focus, including: a plurality of objects configured in a hierarchical structure; a first focus transfer element configured to transfer the focus from the currently focused object when the user supplied movement direction is received from the directional controller; and a second focus transfer element configured to transfer the focus from the currently focused object when the selection input is received from the directional controller.

Focus management system

A graphical user interface accessible to a user and suitable for receiving a user-supplied movement direction or selection input through a directional controller to manage focus, including: a plurality of objects configured in a hierarchical structure; a first focus transfer element configured to transfer the focus from the currently focused object when the user supplied movement direction is received from the directional controller; and a second focus transfer element configured to transfer the focus from the currently focused object when the selection input is received from the directional controller.

Dual mode control of virtual objects in 3D space
11514656 · 2022-11-29 · ·

Systems, methods, and non-transitory computer readable media containing instructions for selectively controlling display of virtual objects are provided. In one implementation, virtual objects may be virtually presented in an environment via a wearable extended reality appliance operable in a first and second display modes; in the first display mode, positions of the virtual objects are maintained in the environment regardless of detected movements of the wearable extended reality appliance, and in the second display mode, the virtual objects move in the environment in response to detected movements of the wearable extended reality appliance; movement of the wearable extended reality appliance may be detected; selection of the first or second display mode may be received; display signals configured to present the virtual objects in a manner consistent with the selected display mode may be outputted for presentation via the wearable extended reality appliance in response to the selected display mode.

Dual mode control of virtual objects in 3D space
11514656 · 2022-11-29 · ·

Systems, methods, and non-transitory computer readable media containing instructions for selectively controlling display of virtual objects are provided. In one implementation, virtual objects may be virtually presented in an environment via a wearable extended reality appliance operable in a first and second display modes; in the first display mode, positions of the virtual objects are maintained in the environment regardless of detected movements of the wearable extended reality appliance, and in the second display mode, the virtual objects move in the environment in response to detected movements of the wearable extended reality appliance; movement of the wearable extended reality appliance may be detected; selection of the first or second display mode may be received; display signals configured to present the virtual objects in a manner consistent with the selected display mode may be outputted for presentation via the wearable extended reality appliance in response to the selected display mode.

Continuity of applications across devices

At an electronic device, detecting a compatible external device, where the external device is executing or has executed a first application. The detection may be made wirelessly. The electronic device also receives usage information regarding the first application from the external device. Display an affordance for user selection based on the received information. When the affordance is selected, launch a second application on the electronic device, the second application corresponding to the first application. In some examples, the second application is a different version of the first application. Launching the second application may additionally include bringing the second application to the same state as the first application. For example, if e-mail is being drafted on the external device, the electronic device may launch an e-mail editor showing the draft. In this way, a user can seamlessly transition from the use of one electronic device to another electronic device.

Continuity of applications across devices

At an electronic device, detecting a compatible external device, where the external device is executing or has executed a first application. The detection may be made wirelessly. The electronic device also receives usage information regarding the first application from the external device. Display an affordance for user selection based on the received information. When the affordance is selected, launch a second application on the electronic device, the second application corresponding to the first application. In some examples, the second application is a different version of the first application. Launching the second application may additionally include bringing the second application to the same state as the first application. For example, if e-mail is being drafted on the external device, the electronic device may launch an e-mail editor showing the draft. In this way, a user can seamlessly transition from the use of one electronic device to another electronic device.

INFORMATION INPUT METHOD IN 3D IMMERSIVE ENVIRONMENT
20170301138 · 2017-10-19 ·

The present disclosure discloses an information input method in a 3D immersive environment, comprising: displaying a virtual keyboard in the 3D immersive environment; selecting a key position on the virtual keyboard and determining the selected key position; and sending a confirmation instruction to the selected key position, and inputting information corresponding to the selected key position into an information input box to thereby complete information input for one time. Displaying the virtual keyboard to the user in the 3D immersive environment and receiving the user's selection and confirmation instruction of the key position on the virtual keyboard solves the problem that the user, wearing the virtual reality headset device, cannot see actual key positions of a keyboard in reality and cannot input information and enables the user to conveniently and quickly input information by typewriting in the virtual environment.

DISPLAY DEVICE, DISPLAY METHOD, AND DISPLAY PROGRAM
20170293367 · 2017-10-12 ·

A display device includes: a display unit that displays a screen; a plurality of detection sensors that integrally deform with the display unit and output a signal corresponding to the deformation; and a control unit that converts coordinate data on the display unit based on detection data related to the deformation detected by the plurality of detection sensors. Typically, the control unit, based on detection data from the plurality of detection sensors arranged in a plurality of directions, calculates moving direction of a coordinate point on the display unit, and its moving amount and moving speed, the coordinate point corresponding to arrangement directions of the detection sensors.

Systems and methods for activating and using a trackpad at an electronic device with a touch-sensitive display and no force sensors
11669243 · 2023-06-06 · ·

Disclosed herein are single-finger gestures for activating a trackpad mode on a touch-sensitive device with no force sensors. An example method includes: displaying a virtual keyboard on a touch-sensitive display with a spacebar key and other keys. Detecting a first extended contact over the virtual keyboard and, in accordance with a determination that the first extended contact is over any of the respective displayed representations of the other keys, interpreting the first extended contact as a keyboard input and activating a corresponding extended keyboard function. The method also includes: detecting a second extended contact over the virtual keyboard. The method further includes: in accordance with a determination that the second extended contact is over a respective displayed representation of the spacebar key, interpreting the second extended contact as a mode-switching input that causes the electronic device to operate at least a portion of the touch-sensitive display as a trackpad.

Systems and methods for activating and using a trackpad at an electronic device with a touch-sensitive display and no force sensors
11669243 · 2023-06-06 · ·

Disclosed herein are single-finger gestures for activating a trackpad mode on a touch-sensitive device with no force sensors. An example method includes: displaying a virtual keyboard on a touch-sensitive display with a spacebar key and other keys. Detecting a first extended contact over the virtual keyboard and, in accordance with a determination that the first extended contact is over any of the respective displayed representations of the other keys, interpreting the first extended contact as a keyboard input and activating a corresponding extended keyboard function. The method also includes: detecting a second extended contact over the virtual keyboard. The method further includes: in accordance with a determination that the second extended contact is over a respective displayed representation of the spacebar key, interpreting the second extended contact as a mode-switching input that causes the electronic device to operate at least a portion of the touch-sensitive display as a trackpad.