G07F17/3213

Symbol upgrade wave
11710377 · 2023-07-25 · ·

The present disclosure includes an illustrative method that includes initiating a first play of a game, where the game includes an array of cells; rendering a first distribution of symbols in the array of cells, where each cell in the array of cells includes a discrete symbol in the first distribution of symbols; determining that the first distribution of symbols qualifies for a symbol upgrade, where the set of symbols include a first symbol type; identifying each symbol in the first distribution of symbols that includes the first symbol type; and automatically performing the symbol upgrade, where each symbol in the set of symbols as well as at least one additional symbol not in the set of symbols are upgraded from the first symbol type to a second symbol type.

Gaming machine and method with persistence feature

A gaming system comprises a gaming machine and game-logic circuitry. The gaming machine comprises a display device that presents a symbol array. The game-logic circuitry presents a first outcome by populating the symbol array with a plurality of symbols, locks, in response to the first outcome including at least one value-bearing symbol in a subset of the array, the value-bearing symbol in the subset, initiates a subset counter associated with the subset in response to the first outcome, presents at least one subsequent outcome by populating the array with another plurality of randomly selected symbols, locks any additional value-bearing symbols populating the subset, provides, in response to a number of value-bearing symbols meeting a trigger amount, an award as a function of values indicated by the locked value-bearing symbols, and, in response to the subset counter meeting a termination count, removes any locked value-bearing symbols from the subset.

Electronic gaming machine with dynamic display

Gaming systems, methods, and machines provided herein may include dynamic displays in which sets of movable display units are arranged such that movable display units of each set are translatable along corresponding non-parallel first axes.

Slot machine with reel-based persistence-of-vision effects

A gaming device in accordance with some implementations includes a housing, a reel-spin initiation member, and a reel configured to spin in response to a user actuation of the reel-spin initiation member, the reel including a peripheral member having a plurality of symbols thereon and an array of light-emitting elements coupled to the reel. The gaming device also includes a controller coupled to the array of light-emitting elements and configured to selectively illuminate respective light-emitting elements of the array of light-emitting elements while the reel is rotating to produce an animated visual element.

GAMING DEVICE HAVING EXPANDING SYMBOL MATRIX
20180012444 · 2018-01-11 ·

A game is provided that may include a plurality of reels, each of the reels comprising a plurality of symbol positions; a plurality of symbols, at least one of the plurality of symbols located in at least one of the plurality of symbol positions; a set of program instructions executable to implement: accepting a wager; receiving an instruction to initiate play of the game; determining a game outcome including a stopping point of the plurality of reels; displaying a portion of the plurality of reels at the stopping point on the display device, the portion of the plurality of reels comprising a first row; issuing a first award and unlocking a second row if a first winning symbol combination is positioned in the first row; and displaying the second row if the second row is unlocked, and issuing a second award if a second winning symbol combination is positioned in the second row.

GAMING SYSTEM AND METHOD FOR SELECTIVE PARTICIPATION IN FREE GAME RETRIGGER SEQUENCE
20180012452 · 2018-01-11 ·

A gaming system which enables a player to selectively participate in a retriggered free game sequence. Following a free game triggering event, the gaming system initiates a free game sequence including a quantity of free games. If a free game retriggering event occurs in association with the initiated free game sequence, the gaming system enables a player to participate in a retriggered free game sequence or forgo the retriggered free game sequence in exchange for a modification of the remaining free games of the initiated free game sequence.

System and method for wagering on historical horse races

An improved gaming machine comprising a display screen, a processor, and an input device. The gaming machine displays on the display screen a gaming interface presenting an entertaining display and a summary window comprising a limited view of variables related to participants in multiple events. The gaming machine may conduct wagering on past events for a player, conducting a wager including the processor accessing a database to automatically retrieve data about one or more events in the past and included multiple participants. The data may include both a final ranking of the participants in the events and listings of features of the participants in the events, which may be displayed in the summary window.

Automated symbol upgrade and symbol removal during link and respin feature
11710367 · 2023-07-25 · ·

The present disclosure relates generally to systems and methods for providing symbol upgrade features in games. An illustrative method includes receiving a first input from a player interacting with a gaming device initiating a first play of a game, where the game comprises an array of cells. The method further includes determining that a randomly-generated first distribution of symbols includes a common symbol in a first cell and a second cell. The method further includes upgrading a cell in the array of cells with an upgrade symbol, where the upgrade symbol represents that the common symbol in the first cell and the second cell have been combined into the upgrade symbol in response to determining that the first cell and the second cell include the common symbol.

ELECTRONIC GAMING MACHINE AND METHOD FOR ADDING ONE OR MORE ROWS OF SYMBOL POSITIONS TO AN ARRAY OF SYMBOL POSITIONS IN AN ELECTRONIC WAGERING GAME
20230237866 · 2023-07-27 ·

An electronic gaming machine includes a display device, a processor, and a memory storing instructions which when executed by the processor, cause the processor to control the display device to display an initial array of symbol positions, where the initial array of symbol positions include a plurality of rows of symbol positions. The instructions also cause the processor to populate each symbol position with a first plurality of symbols, and evaluate the first plurality of symbols to determine whether to provide a first game award. The instructions also cause the processor to add a new row of symbol positions to the initial array of symbol positions, and populate each symbol position of the new row of symbol positions with a second plurality of symbols.