G07F17/3213

Degressive bonus system
11704970 · 2023-07-18 · ·

Embodiments of the invention include a mystery degressive bonus system. Instead of a bonus that increases its value as the likelihood of winning the bonus increases, embodiments of the invention disconnect the likelihood of winning a mystery bonus from the amount awarded for triggering the mystery bonus. In some embodiments as the likelihood of winning the mystery bonus increases, the award for winning the mystery bonus decreases. Some embodiments include a minimum value for winning the mystery bonus. Additional embodiments are directed to an indicator system to show to the player a present amount of the mystery bonus award as well as the likelihood of winning the award. Further embodiments include a gaming device that includes a bonus game in which the amount awarded to the player decreases over time.

Personal electronic device for gaming and bonus system
11704963 · 2023-07-18 · ·

Embodiments of the present invention are directed to communication methods in gaming networks using portable devices. In some networks portable devices communicate information about the status of particular gaming machines on the gaming network. In other networks portable devices are used as a secondary display for the gaming device. In yet other networks bonus games may be played on the portable devices. Further embodiments include a portable device that operates to match a current state of a game to a pre-defined state or states.

Linked reel strip mechanism for re-spin series

In an electronic gaming device, a linked reel strip mechanism uses one or more data structures for multiple reel strips of a reel strip group. Each of the reel strips is logically linked, in the data structure(s), with one or more other reel strips of the reel strip group. User input is received that indicates a start to a re-spin series, and the linked reel strip mechanism is initialized. As part of backend processing, in each of one or more iterations of the re-spin series, for a current reel strip selected by traversing the data structure(s), a spin result is determined for a spin that uses the current reel strip, and an outcome associated with the spin result is determined. In corresponding frontend processing, the current reel strip is displayed as spinning in a reel area on a display screen, and an indicator of the outcome is displayed.

Electronic gaming systems and methods with short term persistence

A method for providing a persistent feature in an electronic game includes: (A) simulates spinning of a plurality of reels; (B) generating a first spin result; (C) triggering a value feature based on the occurrence of at least one feature symbol appearing on the first reel and at least one feature symbol appearing on the second reel in first spin result, causing the electronic game to award value feature symbols that appear on the other reels; (D) during a second spin, displaying an animation of moving the first and second feature symbols one or more positions of the reel upon; (E) overlaying the moved feature symbols during the second spin of the plurality of reels; and (F) triggering the value feature for the second spin when at least one feature symbol appears on both the first reel and on the second reel.

Electronic prize gaming apparatus
11704962 · 2023-07-18 ·

The present invention discloses a gaming apparatus comprising: a digital screen display mounted on a support, an actuation mechanism arranged for moving the digital screen display around an axis of rotation, at least one position identification member, a position sensing mechanism arranged for at least detecting the position of the prize segments with respect to the at least one position identification member; and a computer system. The computer system arranged for transmitting the electronic prize game digital image and associated prize information for display on the digital screen display, and for detecting, based on the position information obtained from the position sensing mechanism, at least one prize segment associated with the at least one stopping position of the digital display screen.

Method, apparatus, and computer storage medium for outputting virtual application object

A method by a network device for outputting a virtual application object includes acquiring current status information of a plurality of virtual application objects in a virtual application, the current status information indicating that a virtual application object is in a known state or in an unknown state, constructing a virtual application object status plane based on the current status information of the plurality of virtual application objects, where the virtual application object status plane includes a region corresponding to each virtual application object, the region includes the current status information of the corresponding virtual application object, determining, based on the virtual application object status plane, output probabilities corresponding to a plurality of to-be-outputted virtual application objects, and determining, based the output probabilities corresponding to the plurality of to-be-outputted virtual application objects, a target virtual application object from the plurality of to-be-outputted virtual application objects.

System and method for dynamically configuring triggering conditions of an event
11704973 · 2023-07-18 · ·

Systems and methods which modify one or more triggering conditions of an event based on a quantity of occurrences of one or more tracked elements.

Gaming machine and method with hold and spin symbol propagation

A gaming machine, method, and non-transitory computer readable storage medium are disclosed, which permit a player to play a base game and a feature game that may be triggered or initiated through play of the base game. During play of the feature game, the gaming machine holds each instance of a feature trigger symbol in its respective feature game display position and, if a feature game has remaining spins, spins/respins reels to obtain replacement symbols for each feature game display position without the feature trigger symbol. If a newly-presented feature trigger symbol includes one or more directional components, the gaming machine propagates the new-presented feature trigger symbol in a direction or directions indicated by the one or more directional components.

SYSTEM AND METHOD FOR MANAGING DIGITAL WALLETS
20230013623 · 2023-01-19 ·

A system for configuring a digital wallet application for implementing a casino player loyalty program includes a memory storing reward configuration data associated with digital wallet awards and a processor configured to: (a) provide an award type user interface for receiving player loyalty award types; (b) receive award type data corresponding to one or more selected player loyalty award types; (c) provide an award threshold user interface for receiving at least one indication corresponding to player loyalty award thresholds; (d) receive award threshold data corresponding to one or more selected player loyalty award thresholds; (e) provide an award trigger user interface for receiving player loyalty award triggers; (f) receive award trigger data corresponding to selected player loyalty award triggers; and (g) configure a rules engine for a mobile wallet based, at least in part, on the award type data, the award threshold data and the award trigger data.

STREAMING WAGERING GAMES
20230016914 · 2023-01-19 ·

Systems and methods that repeat certain content streamed from a streaming source based on the state of a gaming device.