Patent classifications
H04L65/80
Edge compute proxy for cloud gaming and 5G
A method is provided, including the following operations: executing a cloud video game in a data center; streaming video generated by the executing cloud video game over a network to a client device; deploying a cloud gaming proxy to an edge compute that is proximate to the client device; wherein the cloud gaming proxy buffers the video and retransmits lost packets of the video to the client device.
Reflective video display apparatus for interactive training and demonstration and methods of using same
A smart mirror can show live or recorded streaming video of an instructor performing a workout in a package that is attractive and unobtrusive enough to hang in a living room. The smart mirror includes a mirror surface with a fully reflecting section and a partially reflecting section. A display behind the partially reflecting section shows the video when the smart mirror is on and is almost invisible when the smart mirror is off. The smart mirror also has a speaker, a microphone, and a camera to enable a user to view the video content and interact with the instructor. The smart mirror may connect to the user's smart phone, a peripheral device (e.g., a Bluetooth speaker) to augment user experience, a biometric sensor to provide biometric data to assess user performance, and/or a network router to connect the smart mirror to a content provider, an instructor, and/or other users.
Reflective video display apparatus for interactive training and demonstration and methods of using same
A smart mirror can show live or recorded streaming video of an instructor performing a workout in a package that is attractive and unobtrusive enough to hang in a living room. The smart mirror includes a mirror surface with a fully reflecting section and a partially reflecting section. A display behind the partially reflecting section shows the video when the smart mirror is on and is almost invisible when the smart mirror is off. The smart mirror also has a speaker, a microphone, and a camera to enable a user to view the video content and interact with the instructor. The smart mirror may connect to the user's smart phone, a peripheral device (e.g., a Bluetooth speaker) to augment user experience, a biometric sensor to provide biometric data to assess user performance, and/or a network router to connect the smart mirror to a content provider, an instructor, and/or other users.
Multi-stride packet payload mapping for robust transmission of data
Systems and methods for packet payload mapping for robust transmission of data are described. For example, methods may include receiving, using a network interface, packets that each respectively include a primary frame and one or more preceding frames from the sequence of frames of data that are separated from the primary frame in the sequence of frames by a respective multiple of a stride parameter; storing the frames of the packets in a buffer with entries that each hold the primary frame and the one or more preceding frames of a packet; reading a first frame from the buffer as the primary frame from one of the entries; determining that a packet with a primary frame that is a next frame in the sequence has been lost; and, responsive to the determination, reading the next frame from the buffer as a preceding frame from one of the entries.
Multi-stride packet payload mapping for robust transmission of data
Systems and methods for packet payload mapping for robust transmission of data are described. For example, methods may include receiving, using a network interface, packets that each respectively include a primary frame and one or more preceding frames from the sequence of frames of data that are separated from the primary frame in the sequence of frames by a respective multiple of a stride parameter; storing the frames of the packets in a buffer with entries that each hold the primary frame and the one or more preceding frames of a packet; reading a first frame from the buffer as the primary frame from one of the entries; determining that a packet with a primary frame that is a next frame in the sequence has been lost; and, responsive to the determination, reading the next frame from the buffer as a preceding frame from one of the entries.
Systems and methods for synchronous group device transmission of streaming media and related user interfaces
Systems and methods for providing synchronous transmission of streaming media are disclosed. One method may include: receiving, from a first user device associated with a first user, a request to invite a second user to a virtual media streaming session; retrieving, from the at least one database, a second user profile, the second user profile identifying a second user device associated with the second user; transmitting, subsequent to the retrieving, instructions to the second user device to present a notification alerting the second user of the request; determining, using a processor, whether a response accepting the request is detected from the second user device; and connecting, responsive to determining that the response accepting the request was detected, the second user profile to the virtual media streaming session; wherein multimedia content presented in the virtual media streaming session is simultaneously viewable on the first user device and the second user device.
SYSTEM FOR HIGH PERFORMANCE ON-DEMAND VIDEO TRANSCODING
The Cloud-based Video Streaming Service (CVSS) architecture is disclosed to transcode video streams in an on-demand manner. The architecture provides a platform for streaming service providers to utilize cloud resources in a cost-efficient manner and with respect to the Quality of Service (QoS) demands of video streams. In particular, the architecture includes a QoS-aware scheduling method to efficiently map video streams to cloud resources, and a cost-aware dynamic (i.e., elastic) resource provisioning policy that adapts the resource acquisition with respect to the video streaming QoS demands. Simulation results based on realistic cloud traces and with various workload conditions, demonstrate that the CVSS architecture can satisfy video streaming QoS demands and reduces the incurred cost of stream providers up to 70%.
TECHNIQUES FOR EXTENDING A CELLULAR QUALITY OF SERVICE BEARER THROUGH AN ENTERPRISE FABRIC
Techniques are described for extending a cellular quality of service bearer through an enterprise fabric network. In one example, a method obtaining, by a first switch of a network, a packet to be delivered to a client connected to the network via a cellular access point; identifying quality of service (QoS) bearer information associated with the packet, wherein the QoS bearer information is associated with a radio access bearer for the client and the QoS bearer information comprises a bearer indicator and a QoS class identifier; providing a fabric tunnel encapsulation for the packet, wherein the bearer indicator and the QoS class identifier are included within the fabric tunnel encapsulation of the packet; and forwarding the packet within the fabric tunnel encapsulation toward a second switch of the network via a fabric tunnel, wherein the cellular access point is connected to the network via the second switch.
COMMUNICATION METHOD, APPARATUS, AND SYSTEM
A communication method includes obtaining, by a policy control network element, an application identifier. The communication method further includes determining, by the policy control network element, a first application descriptor based on the application identifier. The communication method further includes sending, by the policy control network element, the first application descriptor to a session management network element. The first application descriptor is useable for generating an access traffic steering, switching, and splitting (ATSSS) rule. The ATSSS rule includes the first application descriptor.
SERVICE PROCESSING METHOD FOR PROXIMITY SERVICE, DEVICE, AND SYSTEM
This application discloses a service processing method for a proximity service, a device, and a system, and relates to the field of wireless communication technologies, to resolve a problem such as inappropriate charging caused because a network side does not perform, in proximity service (ProSe) communication, service supervision or service management on a data packet transmitted by remote user equipment (UE) via relay UE. In this application, a first network element (for example, an access and mobility management function AMF network element or a session management function SMF network element) may obtain, based on relay information that is received from the remote UE and that includes a relay service code or first indication information indicating that the remote UE is to transmit a service in relay mode, policy configuration information for detecting or monitoring service data forwarded by the relay UE.