Patent classifications
H04R1/1091
ALWAYS ON HEADWEAR RECORDING SYSTEM
An analysis system has at least one monitoring assembly that includes at least one microphone to monitor an acoustic field proximate the monitoring assembly. The at least one microphone produces at least one microphone signal responsive to the acoustic field. The analysis system further includes a data storage device configured to buffer the at least one microphone signal and an audio analysis system configured to analyze a content of the data storage device where the audio analysis system is configured to analyze the content of the buffer to process at least a sound into a response or action.
Machine learning for interpretation of subvocalizations
Provided is an in-ear device and associated computational support system that leverages machine learning to interpret sensor data descriptive of one or more in-ear phenomena during subvocalization by the user. An electronic device can receive sensor data generated by at least one sensor at least partially positioned within an ear of a user, wherein the sensor data was generated by the at least one sensor concurrently with the user subvocalizing a subvocalized utterance. The electronic device can then process the sensor data with a machine-learned subvocalization interpretation model to generate an interpretation of the subvocalized utterance as an output of the machine-learned subvocalization interpretation model.
Wireless earphones with hanger bars
A wireless earphone comprises a transceiver circuit for receiving streaming audio from a data source over a local ad hoc wireless network. When the data source and the earphone are out of range, they transition automatically to an infrastructure wireless network. If there is no common infrastructure wireless network for both the data source and the speakerphone set, the earphone connects to a host server via an available wireless network.
Wireless Earring Assembly
A wireless earring assembly for discretely streaming audio into a user's ears includes a pair of earrings that each includes an ornament, a stud extending away from the ornament and a retainer that is slidable onto the stud. A pair of audio units is each integrated into the ornament of a respective one of the earrings. Each of the audio units is in wireless communication with an audio source such that each of the audio units receives an audio signal from the audio source. Additionally, each of the audio units has sound emitting capabilities to emit audible sounds from the audio signal toward the user's ear.
Interactive control method and device of earphones, earphone and storage medium
An interactive control method and device of earphones, an earphone and a storage medium are disclosed. The earphones include a first earphone and a second earphone. The method comprises: acquiring putting-on sequential order information or taking-off sequential order information of the first earphone and/or the second earphone; determining a first functional instruction corresponding to the putting-on sequential order information or a second functional instruction corresponding to the taking-off sequential order information according to a preset correspondence between the putting-on sequential order information or the taking-off sequential order information and functional instructions of a mobile terminal; and sending the first functional instruction or the second functional instruction to the mobile terminal, so that the mobile terminal executes the first functional instruction or the second functional instruction to realize a first interaction function or a second interaction function with the earphones.
Mass loaded earbud with vent chamber
Intra-concha earphones are disclosed. In an embodiment, an intra-concha earphone includes a housing having a rear space divided into a back volume, a bass duct, and a vent chamber between a driver and a rear wall. The vent chamber may be acoustically coupled with the back volume through both an acoustic port and the bass duct. Furthermore, the vent chamber may be acoustically coupled with a surrounding environment through a vent port, which may be a sole acoustic opening in the rear wall. Thus, sound emitted by the driver may propagate through the acoustic port and the bass duct to meet in the vent chamber before being discharged through the vent port to the surrounding environment. Other embodiments are also described and claimed.
Remote control of ear mounted audio devices
A remote controller for a sound delivery system such as hearing aids and headsets is shown and described. The remote controller has control buttons corresponding to control functions of the sound delivery system, a signal generator, a signal transmitter, and a power supply. The sound delivery system is worn on the head or ears, and includes speakers, sounding controlling elements, a signal receiver for communication with the remote controller, a power supply, and audible and/or visible beacons for implementing a locator function if misplaced or lost. The remote controller may be a stand alone, dedicated component physically separate from the sound delivery system, or alternatively, may be implemented as an application downloadable to a cellular telephone. The application causes manual controls corresponding to those of a hearing aid or stereophonic controls to appear on a screen of the cellular telephone.
Systems and methods for dynamic noise reduction
Aspects relate to systems and methods for dynamic active noise reduction including at least a sensor configured to sense a physiological characteristic of a user and transmit a physiological signal correlated to the sensed physiological characteristic, at least an environmental microphone configured to transduce an environmental noise to an environmental noise signal, a processor configured to receive the environmental noise signal, generate a noise-reducing sound signal as a function of the environmental noise signal, and, modify the noise-reducing sound signal as a function of the physiological signal, and a speaker configured to transduce a noise-reducing sound from the modified noise-reducing sound signal.
Pressure sensor with microphone and metal oxide sensor of a gaming headset microphone mouthpiece
A biofeedback headset for providing input to and receiving output from an information handling system may include a controller to send and receive audio signals to and from the information handling system and send biofeedback signals to the information handling system; one or more speakers mounted to a wearable head band to provide audio output from the information handling system to a user; and a mouthpiece operatively coupled to the wearable headband including: a microphone to receive audio input from the user; a pressure sensor to detect a breathing rate and amplitude of the user and, with the controller, provide breathing rate and amplitude biofeedback signals to the information handling system; and a gas sensor to detect a composition of air at the mouthpiece as the user respirates and, with the controller, provide air composition biofeedback signals to the information handling system.
Gaming Headset With Voice Scrambling For Private In-Game Conversations
An electronic device may be configurable to operate in a scrambling mode and a non-scrambling mode while processing chat audio and microphone audio for a first player participating in an online multiplayer game via a game console. While operating in the non-scrambling mode, the electronic device may be configured to transmit the microphone audio to the game console without scrambling the microphone audio. While operating in the scrambling mode, the electronic device may be configured to scramble the microphone audio and transmit the scrambled microphone audio to the game console. The electronic device may be operable to select a scrambling key used to scramble the microphone audio based on a signal received by the electronic device that indicates a role of the player in the online multiplayer game. The role of the player may correspond to which of two or more opposing teams the first player is a member of in the online multiplayer game.