H04S7/308

PROVIDING AN AUDIO ENVIRONMENT BASED ON A DETERMINED LOUDSPEAKER POSITION AND ORIENTATION

The aspects disclosed herein are related to providing a stereoscopic audio environment that is based on speaker position and/or orientation. Once the speaker (or groups of speakers) are identified by the above-described techniques, the audio signal uniquely delivered to each of the speakers may be customized to produce an optimal sound environment.

Systems and methods for providing audio to a user based on gaze input
09740452 · 2017-08-22 · ·

According to the invention, a method for providing audio to a user is disclosed. The method may include determining, with an eye tracking device, a gaze point of a user on a display. The method may also include causing, with a computer system, an audio device to produce audio to the user, where content of the audio may be based at least in part on the gaze point of the user on the display.

DISTRIBUTED WIRELESS SPEAKER SYSTEM
20170238120 · 2017-08-17 ·

A master device receives audio, down-mixes the audio to stereo if it is not already in stereo, and then up-mixes the stereo into as many channels as there speakers in the network. The up-mixing can be based on the number and locations of the speakers, which may be determined automatically using a real time location system such as ultra wide band (UWB) location determination techniques. The master device sends each speaker the stereo only, with each speaker also up-mixing the stereo into at least its own respective channel and in some cases into all N channels, selecting from the rendered “N” channels that result from the up-mix the channel indicated as being associated with the particular location of the particular speaker.

Audio effectiveness heatmap

An audio system can be configured to generate an audio heatmap for the audio emission potential profiles for one or more speakers, in specific or arbitrary locations. The audio heatmap maybe based on speaker location and orientation, speaker acoustic properties, and optionally environmental properties. The audio heatmap often shows areas of low sound density when there are few speakers, and areas of high sound density when there are a lot of speakers. An audio system may be configured to normalize audio signals for a set of speakers that cooperatively emit sound to render an audio object in a defined audio object location. The audio signals for each speaker can be normalized to ensure accurate rendering of the audio object without volume spikes or dropout.

Stereo playback configuration and control

An example method includes, based on an adjustment to a first displayed volume control, instructing the first playback device to adjust playback volume level; based on an adjustment to a second displayed volume control, instructing the second playback device to adjust playback volume level; after sending the commands, instructing the first and/or second playback device to process an audio stream into a first and/or second channel and to reproduce a respective one of the first and second channel, wherein the grouped first and second playback devices provide multi-channel sound; and based on an adjustment to a third displayed volume control, instructing the first and/or second playback device to adjust a group volume level for both the first and second playback devices.

CENTRALIZED WIRELESS SPEAKER SYSTEM
20170230778 · 2017-08-10 ·

A centralized master device receives audio, down-mixes the audio to stereo if it is not already in stereo, and then up-mixes (renders) the stereo into as many channels as there speakers in the network. The up-mixing can be based on the number and locations of the speakers, which may be determined automatically using a real time location system such as ultra wide band (UWB) location determination techniques. The master device sends each speaker its respective channel.

Apparatus and method for generating a plurality of audio channels

An apparatus for generating a plurality of audio channels for a first speaker setup is characterized by an imaginary speaker determiner, an energy distribution calculator, a processor and a renderer. The imaginary speaker determiner is configured to determine a position of an imaginary speaker not contained in the first speaker setup to obtain a second speaker setup containing the imaginary speaker. The energy distribution calculator is configured to calculate an energy distribution from the imaginary speaker to the other speakers in the second speaker setup. The processor is configured to repeat the energy distribution to obtain a downmix information for a downmix from the second speaker setup to the first speaker setup. The renderer is configured to generate the plurality of audio channels using the downmix information.

ELECTRONIC DEVICE AND METHOD FOR CONTROLLING AUDIO VOLUME THEREOF

An electronic device is provided. The electronic device includes a display, communication circuitry, and a processor operatively connected to the display and the communication circuitry, wherein the processor is configured to transmit audio data to an external device through the communication circuitry, receive a user input for adjustment of a volume level of an audio output through the external device, in response to the user input, check whether a first volume level being set in the electronic device is within a specified range, select one of the first volume level of the electronic device or a second volume level of the external device to be adjusted corresponding to the user input based on whether the first volume level being set in the electronic device is within the specified range, display a volume panel UI comprising the selected one of the first volume level or the second volume level and a graphic object indicating the one of the electronic device or the external device, when adjusting the selected one of the first volume level or the second volume level, and change the graphic object indicating the selected one of the electronic device or the external device to a graphic object indicating other of the electronic device or the external device and switch the selected one of the first volume level or the second volume level to other of the first volume level or the second volume level to be adjusted corresponding to the user input, when adjusting the other of the first volume level or the second volume level while displaying the volume panel UI.

Immersive audio rendering

In some examples, immersive audio rendering may include determining whether an audio signal includes a first content format including stereo content, or a second content format including multichannel or object-based content. In response to a determination that the audio signal includes the first content format, the audio signal may be routed to a first block that includes a low-frequency extension and a stereo to multichannel upmix to generate a resulting audio signal. Alternatively, the audio signal may be routed to another low-frequency extension to generate the resulting audio signal. The audio signal may be further processed by performing spatial synthesis on the resulting audio signal, and crosstalk cancellation on the spatial synthesized audio signal. Further, multiband-range compression may be performed on the crosstalk cancelled audio signal, and an output stereo signal may be generated based on the multiband-range compressed audio signal.

MAIN SPEAKER, SUB SPEAKER AND SYSTEM INCLUDING THE SAME
20170223457 · 2017-08-03 · ·

Disclosed are a main speaker, sub speaker and system including the same. The present invention includes a main speaker configured to receive a first audio signal from a first source device and output the received first audio signal and at least one sub speaker configured communicate with the main speaker by wire or wireless. Particularly, if the communication with the main speaker is connected, the sub speaker outputs the first audio signal. If the sub speaker is separated from the main speaker, the sub speaker outputs the second audio signal.