Patent classifications
H04S7/308
JACKPOT MACHINE WITH SURROUND AUDIO
A jackpot machine with surround audio is provided. The jackpot machine includes a processor to process at least one audio to generate at least one 3D surround audio, a sending means to send the generated at least one 3D surround audio to a headphone worn by a player, and a display showing at least one graphical representation of a prize. The at least one graphical representation of the prize is associated with the at least one audio, and is perceived by the player to audibly and visually move around the player in accordance with the generated at least one 3D surround audio and the at least one graphical representation of the prize shown on the display respectively.
SYSTEM AND TOOLS FOR ENHANCED 3D AUDIO AUTHORING AND RENDERING
Improved tools for authoring and rendering audio reproduction data are provided. Some such authoring tools allow audio reproduction data to be generalized for a wide variety of reproduction environments. Audio reproduction data may be authored by creating metadata for audio objects. The metadata may be created with reference to speaker zones. During the rendering process, the audio reproduction data may be reproduced according to the reproduction speaker layout of a particular reproduction environment.
LOUDSPEAKER CONTROL
There is provided a method of controlling an array of loudspeakers. The method comprises: receiving a plurality of input audio signals to be reproduced, by the array, at a respective plurality of control points in an acoustic environment; and generating a respective output audio signal for each of the loudspeakers in the array by applying a set of filters to the plurality of input audio signals. The set of filters is based on: a first plurality of filter elements based on a first approximation of a set of transfer functions, each transfer function in the set of transfer functions being between an audio signal applied to a respective one of the loudspeakers and an audio signal received at a respective one of the control points from the respective one of the loudspeakers; and a second plurality of filter elements based on a second approximation of the set of transfer functions.
Audio processing apparatus and method therefor
An audio processing apparatus comprises a receiver (705) which receives audio data including audio components and render configuration data including audio transducer position data for a set of audio transducers (703). A renderer (707) generating audio transducer signals for the set of audio transducers from the audio data. The renderer (7010) is capable of rendering audio components in accordance with a plurality of rendering modes. A render controller (709) selects the rendering modes for the renderer (707) from the plurality of rendering modes based on the audio transducer position data. The renderer (707) can employ different rendering modes for different subsets of the set of audio transducers the render controller (709) can independently select rendering modes for each of the different subsets of the set of audio transducers (703). The render controller (709) can select the rendering mode for a first audio transducer of the set of audio transducers (703) in response to a position of the first audio transducer relative to a predetermined position for the audio transducer. The approach may provide improved adaptation, e.g. to scenarios where most speakers are at desired positions whereas a subset deviate from the desired position(s).
MULTI-CHANNEL CINEMA AMPLIFIER WITH POWER-SHARING, MESSAGING AND MULTI-PHASE POWER SUPPLY
An integrated cinema amplifier comprises a power supply stage that distributes power over a plurality of channels for rendering immersive audio content in a surround sound listening environment. The amplifier automatically detects maximum and net power availability and requirements based on audio content by decoding audio metadata and dynamically adjusts gains to each channel or sets of channels based on content and operational/environmental conditions. A power supply stage provides power to drive a plurality of channels corresponding to speaker feeds to a plurality of speakers. The amplifier has a front panel having an LED array with each LED associated with a respective channel or group of channels of the multi-channel amplifier, and a control unit configured to light the LEDs according to display patterns based on operating status or error conditions of the amplifier.
OPERATION TERMINAL, AUDIO DEVICE, AUDIO SYSTEM, AND COMPUTER-READABLE PROGRAM
[Problem] To enable the desired number of channels to be listened to at a lower cost and without wasting resources. [Solution] Process multi-channel digital audio signals by coordinating between a plurality of AV amp devices 1. An operation terminal 5 assigns audio channels to be processed, to each AV amp device 1, and, on the basis of the signal processing time for each AV amp device 1, determines an output delay time for each AV amp device 1 so that the output timing for analog audio signals matches for all AV amp devices 1. Each AV amp device 1 decodes input digital audio signals into analog audio signals for audio channels assigned to that AV amp device 1 by the operation terminal 5 and delays the output of the decoded analog audio signal, by the output delay time for that AV amp device 1 determined by the operation terminal 5.
METHOD AND DEVICE FOR DECODING AN AUDIO SOUNDFIELD REPRESENTATION
Soundfield signals such as e.g. Ambisonics carry a representation of a desired sound field. The Ambisonics format is based on spherical harmonic decomposition of the soundfield, and Higher Order Ambisonics (HOA) uses spherical harmonics of at least 2.sup.nd order. However, commonly used loudspeaker setups are irregular and lead to problems in decoder design. A method for improved decoding an audio soundfield representation for audio playback comprises calculating a panning function (W) using a geometrical method based on the positions of a plurality of loudspeakers and a plurality of source directions, calculating a mode matrix (Ξ) from the loudspeaker positions, calculating a pseudo-inverse mode matrix (Ξ.sup.+) and decoding the audio soundfield representation. The decoding is based on a decode matrix (D) that is obtained from the panning function (W) and the pseudo-inverse mode matrix (Ξ.sup.+).
WIRELESS HEADSET SYSTEM
Examples of the disclosure relate to example systems and methods for operating wireless headset system for a vehicle. An example system includes a first wireless chipset to handle communication with a smartphone, and a second wireless chipset to handle communication with a headset. The example system also includes a processor configured to execute a first virtual machine to control the first wireless chipset and a second virtual machine to control the second wireless chipset.
Method for providing a spatialized soundfield
A signal processing system and method for delivering spatialized sound by optimizing sound waveforms from a sparse array of speakers to the ears of a user. The system can provide listening areas within a room or space, to provide spatialization sounds to create a 3D audio effect. In a binaural mode, a binary speaker array provides targeted beams aimed towards a user's ears.
Adaptive panner of audio objects
An audio object including audio content and object metadata is received. The object metadata indicates an object spatial position of the audio object to be rendered by audio speakers in a playback environment. Based on the object spatial position and source spatial positions of the audio speakers, initial gain values for the audio speakers are determined. The initial gain values can be used to select a set of audio speakers from among the audio speakers. Based on the object spatial position and a set of source spatial positions at which the set of audio speakers are respectively located in the playback environment, a set of non-negative optimized gain values for the set of audio speakers is determined. The audio object at the object spatial position is rendered with the set of optimized gain values for the set of audio speakers.