A63F2001/0483

GAME TOY
20240325868 · 2024-10-03 ·

A game toy comprises a playmat including a first placement area and a second placement area where game items including a first type game items and a second type game items are placed, wherein the first type game item contains first information including information for placing cards in the first placement area and second information indicating an attack value against an opponent game item, and the second type game item having a first function which serves as an element of the first information and a second function for increasing the second information.

CARD TILE DECK AND METHOD OF PLAYING A GAME USING THE SAME
20180264350 · 2018-09-20 ·

A card tile deck includes a plurality of card tiles divided into multiple zones with each of the zones including either a first indicia, a second indicia, a third indicia, or a null indicia. A method of playing a game includes forming a build stack of played card tiles from the plurality of card tiles by repeatedly positioning an active card tile on top of a played card tile with one of the zones of the active card tile substantially overlapping one of the zones of the played card tile. A null indicia can be covered by either the first indicia, the second indicia, or the null indicia. The first indicia or second indicia can be covered by either the third indicia or the null indicia. A third indicia can be covered by the null indicia.

GAME SYSTEMS AND METHODS
20240342586 · 2024-10-17 ·

A method can comprise a first player and an opponent conducting turns during a game. A first player's turn can include the first player activating cards and/or effectuating effects of one or more of the first player's active cards, playing active cards such as causing an active champion card to raid the opponent, and/or associating a number of victory points with a first player's raiding active champion card equal to the raiding active champion's raid value. The opponent's turn can include the opponent activating cards and/or effectuating effects of one or more of the opponent's active cards, and/or playing active cards such as causing an active opponent champion card to raid the first player or attack the first player's raiding active champion card. The victory points associated with the first player's raiding active champion card can be reduced by the raid value of an attacking opponent champion card.

CREATIVE FIGURE BOARD GAME LEARNING-BY-PLAYING TOOL, SYSTEM, AND METHOD
20180154246 · 2018-06-07 ·

A creative figure board game play and learning kit according to an exemplary embodiment of the present invention includes: a board game plate on which a plurality of unit figures having predetermined shapes is disposed at predetermined intervals to define a main set of figures; and shape piece blocks which are disposed on the board game plate by being rotated, moved, symmetric, and reversed along an outer circumferential portion of at least one of the unit figures, and connected to one another to define a sub-set of figures that divides a part of the main set of figures, in which the shape piece blocks have a single transformable shape piece block which is transformable to correspond to shapes of the remaining shape piece blocks.

Assembly and Method For Frame Side Matching Game Play
20180147481 · 2018-05-31 ·

A game play assembly incorporating 24 substantially square frames, each substantially square frame having a quadruple of zones; and incorporating 96 objects wherein a first third of the 96 objects are of a first type, wherein a second third of the 96 objects are of a second type, wherein the remainder of the 96 objects are of a third type, wherein the 96 objects are divided in 24 four element rotational series of objects, wherein each four element rotational series of objects is supported upon and aligned with one of the quadruples of zones, and wherein each four element rotational series of objects is different from each other four element rotational series of objects.

COUNTING CARD GAME AND METHOD OF PLAYING
20180104569 · 2018-04-19 ·

This counting card game adds a teaching component to the game of Trash. But instead of a standard deck of 52 with numerical and face cards, it uses numbered cards, each with an Arabic numeral and its corresponding spelling beneath. There are also Wild Cards, Trash Cards and score-keeping Winner cards. This game, and method of playing it, can have expansion packs beyond the basic (1 through 10) set and/or foreign language equivalents.

Tiles on shapes puzzle game
09937410 · 2018-04-10 ·

A tile-on-shape puzzle game is disclosed using a plurality of unique shape designs having one or more tile projections disposed on one or both faces of the shape. The tile projections are adapted to fit in a recess on a play tile. Optional play cards are used to provide clues or shape designations and scores. Shapes are played to form a puzzle, with each player selecting where to place a shape, thereby forming a unique puzzle each time the game is played. Tiles must fill every play space on a shape to form a word or numerical/shape sequence. Gameplay may be varied based on age and skill level, such as limiting the word or sequence direction to left-right, up-down, diagonal, or a combination thereof, or forming pathways with the puzzle.

GAME TOY
20240390775 · 2024-11-28 ·

A game toy comprises first type items, and second type items which serve as an element for constructing a deck, wherein the first type items are associated with a first type character, the second type items are associated with a second type character, the first type items include two or more pieces of identification information, which is visually identifiable, the second type item includes one of the two or more pieces of the identification information which is visually identifiable, groups to which the first type character and the second type character respectively belong are identified from the identification information, and the deck can be constructed from the second type items, which include any one of the two or more pieces of identification information of the first type character.

ELECTRONIC GAME

A game kit for and a method of playing an electric game. The game kit for the electric game includes a board, a power source, at least one electrically activated component and electrically conductive game pieces. The electrically conductive game pieces are used to electrically connect an electrically activated component to the power source.

STRATEGIC SPACE RACING BOARD GAME
20250018276 · 2025-01-16 ·

The invention is a board game in which players are in control of 2 supercharged Astro Racers that are ready for blast-off in a mad dash around the Solar System. Players collect power-ups while trying to avoid hazardous meteors, aliens and worm holes that can teleport them around a playing board. The first player to get both of their Astro Racers back to Earth wins the game.