Patent classifications
A63F2003/0022
Tier-on-Tier Multiple Level Jigsaw Puzzle
A tier-on-tier multiple level jigsaw puzzle comprised of varying thickness and irregular interlocking pieces which, when assembled, form an image with visible surfaces in relief relative to the tabular surface. The puzzle is formed of a lower, base puzzle and an upper puzzle, which when combined have variable distinct surfaces and variable thickness with planar and/or textured surfaces to result in a raised relief 3D effect. The specific mix of individual pieces exhibiting variable thicknesses & distinct surfaces enhances enjoyment by adding strategic elements to puzzle assembly and optimizes the quality of the image.
THREE-DIMENSIONAL EXPANDABLE BOARD GAME
Building blocks that facilitate configuration and assembly of playing pieces, in shapes of stair-like or clusterable edge-connected partially or fully cube-shaped pieces, are provided. According to a particular configuration of blocks, a main sub-block in the shape of half-cubes is provided, with multi edge-connectivity formation means/possibilities. The edge connectivity possibilities of the provided half-cubes are mainly implemented for the purpose of assembling and configuring clusterable stair-like playing pieces including multi-edge- and/or face-connectable cubes.
THREE-DIMENSIONAL GAME BOARD
The invention provides a three-dimensional game board, comprising at least two tiers of board frames arranged up and down, each tier comprising at least one square frame, the size of each square frame in each tier varying, and on each square frame, a position for setting a piece being provided on each of four corners and on the midpoint of each of four sides; four support frames are arranged among the square frames in each tier of the board frame, which connect the positions at the midpoints of corresponding sides of each of the square frames to form a three-dimensional game board.
Three-dimensional (3D), extensible gaming platform and multiplayer strategy games
This three-dimensional (3D) gaming platform provides snap-together construction components and designs for building a variety of custom, multi-level game boards (grid-sets) on which players (one or more) can play a wide variety of included and extensible logic and strategy games. The invention includes sets of player pieces as well as custom node components that modify the behavior of spaces on the grid-set. Players may use additional grid-set construction parts and nodes to modify the physical board during play. The gaming platform enables an extensible variety of games as well as opportunities for further customizing grid-sets, game types, player pieces, 3D printable extensions, and virtual digital implementations.
Chess M.D (mulit-dimensional)
A three dimensional chess game method and apparatus which features four levels, one square, non-playing surface baseboard and four square sub-levels, one quarter the size of the baseboard, adjacent and above the base board at various heights. Sub-levels are divided into sixteen squares, by combining the squares from all of the sub-levels there are sixty-four possible playing positions. The King, queen, bishop and knight acquire three dimensional movement by using the height difference between sub-levels, and using square placement on each sub-levels as equal, when the king, queen, or bishop land on a square on any sub-level, all sub-levels holds a virtual playing piece on that square location. Three dimensional movement is obtained through rotation around center point of the chess board as the piece moves from sub-level to sub-level and X,Y and Z, movements between sub-levels which is utilized by the knight.
Variable surface gaming platform
A game utilizes a multi-surface play surface having a plurality of locations defined thereon. A plurality of topographical features are removably attachable to selected ones of the locations to further alter the game play surface. A surface base supports a plurality of light source nodes interconnected by pluralities of light transmitting elements. Light is directed upwardly through the light source nodes. Additionally, selected portions of the game play surface which overlay on top of a light source node define surface locations which include light transmissive elements constructed to avoid blocking the light therefrom. Selected surface features also include light transmissive elements to further avoid blocking light from the light source node and game play surface location. The surface base is formed in two segments and is supported upon a book-like housing which includes a mechanism for raising and lowering one of the surface base segments within the housing to facilitate complete closure thereof.
KICKING DISC BOARD GAME
A kicking disc board game, including a disc to be moved by at least one player, a board to receive the disc thereupon, and a plurality of goal posts removably connected to at least a portion of the board to receive the disc therein.
Game device
Provided is a game device which can be used for education, play or the like, in which, when three or more chips having the same colors or shapes are placed in a column by allowing a player to insert the chips having at least two types of colors or shapes into input holes (slots) formed at the upper parts of each column, a game is won. This device may have a shape enabling the game to be played by using one surface and at least two surfaces while rotating a body if necessary, and to a shape enabling the game to be played by further using an upper surface. This device can have a structure enabling a game to be played by placing the chips on the outer surfaces of a cube, and enabling various games to be played by allowing space division to be clarified.
VARIABLE SURFACE GAMING PLATFORM
A game utilizes a multi-surface play surface having a plurality of locations defined thereon. A plurality of topographical features are removably attachable to selected ones of the locations to further alter the game play surface. A surface base supports a plurality of light source nodes interconnected by pluralities of light transmitting elements. Light is directed upwardly through the light source nodes. Additionally, selected portions of the game play surface which overlay on top of a light source node define surface locations which include light transmissive elements constructed to avoid blocking the light therefrom. Selected surface features also include light transmissive elements to further avoid blocking light from the light source node and game play surface location. The surface base is formed in two segments and is supported upon a book-like housing which includes a mechanism for raising and lowering one of the surface base segments within the housing to facilitate complete closure thereof.
Spelling game with a block of character labeled dice
Disclosed is a set of a plurality dice useful for playing a spelling game among multiple players and an exemplary method of playing the game. The plurality of dice is assembleable to form a dice block attractive for packaging. Typically, all of the dice are cube shaped and of the same dimensions. Each die of the set has each of its faces labeled with a character set consisting of one or more letters of the alphabet. The manner of play can be varied by altering the total number of individual dice in the dice set used for play, for example from 125 dice to 100 dice, by adding or removing dice specifically color-coded for that purpose. Thus the manner of play can be adjusted to alter the difficulty of play or the total time of play.