Patent classifications
A63F2003/00233
CHILDREN'S LEARNING GAME
Present invention is a learning game and apparatus that focuses on improving the mastery of object permanence, language and vocabulary development, humor development, and complex imaginative play abilities in young children. This game and apparatus has many variations to accommodate play by infants, toddlers, preschoolers, and children of varying ages in their language and humor development, and is ideal for young children as no reading is required. The game provide a means to teach infants and young children sign language. Still further, in a particularly certain embodiment the game invention is easily employable by children with developmental disabilities due to the limited need to manipulate playing pieces. The game play allows variations for embodiments of the game to be played with one game leader and one game player, however, there is no limit to the number of players that can play, and children of all ages can play together.
Game with user configurable board and method
A game kit having a game board assembled from a plurality of individual tiles is provided. The tiles each have a collapsed position and open to reveal a three-dimensional depiction of an object or location. The tiles are configurable for a plurality of different games by changing game indicia thereon. Players visit the different locations on the assembled game board and look for clues to accomplish tasks toward ending the game by accomplishing one final goal. A storyteller may serve as the director of game play for the players
DIA-STAR
DIA-STAR is a star shaped game board that operates by playing in a clockwise position. All 6 players choose a star game piece, roll the dice and begin moving from the 12:00 position, proceeding towards the right direction. There are various board locations. Each location will direct you what to do. In Stoney Row section, you will collect the stones from the area you land in. To win you collect all 12 stones or collect $700. The loser reaches $300. In Tribal Parkway section, you will have to pull a DIA-STAR card and answer or follow instructions. Some of the cards require you to obtain information by Googling on the World Wide Web.
DIA-STAR provides educational information as you make stops along the way. It promotes social interaction, cognitive skills, expands knowledge in science & humanity and encourages further research and studies. Includes easy-to-read instructions.
TRADING CARD GAME SYSTEM AND METHOD
A game system relating to multi-player card games, the game system including: a game-board module having a plurality of peripheral edges, the plurality of peripheral edges containing at least one abuttable edge configured to be placeable in abutment with at least one other abuttable edge of the game system. In addition, the game-board module includes a first surface having a plurality of full spaces depicted thereon, each one identifying a positional piece location, the plurality of full spaces arranged in rows, and a plurality of half spaces, each one identifying one half of a positional piece location, the plurality of half spaces contiguous with the at least one abuttable edge and configured to form full spaces when the abuttable edge is abutted with at least one other abuttable edge of the game system.
Devices, systems, and methods for a touchscreen gameboard
Digital gameboard systems and devices for providing games and interactive content to two or more co-located users are described, as well as methods of using the same. A gameboard device of the present disclosure comprises a housing with a screen extending across the top thereof, and a mobile computer positioned within the housing. At least a portion of the device's screen comprises a touchscreen technology. Additionally, at least a portion of the gameboard device is foldable about at least one axis. Methods of using the devices and systems hereof are also provided, an exemplary method including the steps of downloading content to the aforementioned device, receiving input from at least two co-located users via the screen of the digital gameboard device, and displaying output via the screen of the digital gameboard device to the two or more co-located users in connection with the gaming program.
STRATEGIC SPACE RACING BOARD GAME
The invention is a board game in which players are in control of 2 supercharged Astro Racers that are ready for blast-off in a mad dash around the Solar System. Players collect power-ups while trying to avoid hazardous meteors, aliens and worm holes that can teleport them around a playing board. The first player to get both of their Astro Racers back to Earth wins the game.
Games tables and corner assemblies for same
A games table features a unique corner assembly in which upper and lower corner members respectively embrace about upper and lower edges of an elongated perimeter frame member of the table and are clamped together to secure the frame member in place. Matable male and female features on the corner assemblies also enable stacking of two table top units to enable convenient switching of a games table between two modes of game play.
Games tables and corner assemblies for same
A games table features a unique corner assembly in which upper and lower corner members respectively embrace about upper and lower edges of an elongated perimeter frame member of the table and are clamped together to secure the frame member in place around a primary gameplay panel. Matable male and female features on the corner assemblies also enable stacking of two table top units to enable convenient switching of a games table between two modes of game play. Invertible caps of the corner units feature braces capable of receiving a second horizontal gameplay panel in a position over the primary gameplay panel. The main gameplay panel is double sided, whereby Inversion of the entire tabletop unit enables a second mode of gameplay. Alternatively, support arms of an upright gameplay unit featuring a basketball backboard or other upright panel are insertable into the corner units.
INTERNATIONAL SOCCER BOARD GAME
A soccer board game to emulate the action, skill and strategy of a conventional soccer match. The board game includes a game board having markings of a conventional soccer pitch. Cylindrical player pieces are utilized to manipulate a ball piece and impart a sliding or a flipping motion in the ball piece. The players may pass, shoot, or throw the ball in actions to emulate the play of a conventional soccer match.
Games Tables and Corner Assemblies for Same
A games table features a unique corner assembly in which upper and lower corner members respectively embrace about upper and lower edges of an elongated perimeter frame member of the table and are clamped together to secure the frame member in place around a primary gameplay panel. Matable male and female features on the corner assemblies also enable stacking of two table top units to enable convenient switching of a games table between two modes of game play. Invertible caps of the corner units feature braces capable of receiving a second horizontal gameplay panel in a position over the primary gameplay panel. The main gameplay panel is double sided, whereby Inversion of the entire tabletop unit enables a second mode of gameplay. Alternatively, support arms of an upright gameplay unit featuring a basketball backboard or other upright panel are insertable into the corner units.