A63F2003/00406

Game With User Configurable Board and Method
20200238162 · 2020-07-30 ·

A game kit having a game board assembled from a plurality of individual tiles is provided. The tiles each have a collapsed position and open to reveal a three-dimensional depiction of an object or location. The tiles are configurable for a plurality of different games by changing game indicia thereon. Players visit the different locations on the assembled game board and look for clues to accomplish tasks toward ending the game by accomplishing one final goal. A storyteller may serve as the director of game play for the players

Device for Pattern-Building with Projectiles
20200070042 · 2020-03-05 · ·

A device is provided for receiving projectiles and creating a pattern. The device includes a plurality of hoops arranged in parallel and configured to receive the projectiles. A two-dimensional grid could be providedacross a plurality of channels of the device, or on a display of the devicein order to display the projectiles received by the plurality of hoops. In some examples, projectiles may be received by a plurality of channels, and the pattern is created within the channels and is viewable through apertures across the channels. In other examples, sensors may be used to determine when a projectile has passed through one of the hoops, and indicators may be displayed in corresponding vertical columns of a two-dimensional grid on a display.

Device for pattern-building with projectiles
10569160 · 2020-02-25 · ·

A device is provided for receiving projectiles and creating a pattern. The device includes a plurality of hoops arranged in parallel and configured to receive the projectiles. A two-dimensional grid could be providedacross a plurality of channels of the device, or on a display of the devicein order to display the projectiles received by the plurality of hoops. In some examples, projectiles may be received by a plurality of channels, and the pattern is created within the channels and is viewable through apertures across the channels. In other examples, sensors may be used to determine when a projectile has passed through one of the hoops, and indicators may be displayed in corresponding vertical columns of a two-dimensional grid on a display.

SHOWER SHADE FOR COVERING HOT AND COLD SHOWER KNOBS AND FOR PROVIDING INTELLECTUAL ENGAGEMENT
20200000289 · 2020-01-02 ·

A shower shade includes a curtain support and a curtain coupled to and hanging from the curtain support. The curtain may be made of a water impermeable material. A connector is coupled to the curtain support and is configured to releasably couple the curtain support to a shower head, a shower arm, or a shower caddy of a shower so that the curtain covers at least one hot and cold water knob in the shower. The shower shade further provides intellectual engagement.

GAME BOARD MECHANISM
20190344158 · 2019-11-14 ·

Systems, methods, and devices implement game units that have reduced power consumption. Game units include housings and game boards coupled to the housings and configured to receive and hold a plurality of game pieces. The game units further include insert assemblies coupled to the housings and configured to receive payment from a user. The game units also include gating devices coupled to the game boards and configured to hold game pieces in the game boards when in a first position, and further configured to release game pieces from the game boards when in a second position. The game units also include mechanical devices configured to return the gating device to the first position from the second position after a designated period of time, and catches configured to receive game pieces from the game board through the gating device.

Vertically stacked educational building block device
10463951 · 2019-11-05 · ·

A vertically stacked educational building block device, which comprises a base, a building block base, a building block set and at least one picture card. The building block base comprises a bottom wall, several parallel and equidistantly arranged grid bars on two sides of top end of bottom wall, two sidewalls located at both ends of bottom wall and two top bars connected to the top end of grid bars and sidewalls. The building block device can be combined with a picture card to generate another game mode, which can be played by two persons together, so as to enhance the content and gameplay of the game, the building block game is more diversified, the fun of is enhanced, exciting the interest and benefit of play.

GAME DEVICE
20190201780 · 2019-07-04 ·

Provided is a game device which can be used for education, play or the like, in which, when three or more chips having the same colors or shapes are placed in a column by allowing a player to insert the chips having at least two types of colors or shapes into input holes (slots) formed at the upper parts of each column, a game is won. This device may have a shape enabling the game to be played by using one surface and at least two surfaces while rotating a body if necessary, and to a shape enabling the game to be played by further using an upper surface. This device can have a structure enabling a game to be played by placing the chips on the outer surfaces of a cube, and enabling various games to be played by allowing space division to be clarified.

BOARD GAME

Board game (1) with a board (2) having at least one playing surface (3) comprising multiple playing fields (4) and with playing pieces (5) and at least one holding device (6) for holding a playing piece (5) releasably attached to the playing field (4), with the board (2) being arranged such that the orientation of the playing surface (3) deviates from a horizontal orientation, wherein a rotating device (7) is provided for holding the playing piece (5) in a same vertical orientation for any rotation of the board (2) about an imaginary axis (A) substantially orthogonally to the playing surface (3).

CHILDREN'S LEARNING GAME
20180280788 · 2018-10-04 · ·

Present invention is a learning game and apparatus that focuses on improving the mastery of object permanence, language and vocabulary development, humor development, and complex imaginative play abilities in young children. This game and apparatus has many variations to accommodate play by infants, toddlers, preschoolers, and children of varying ages in their language and humor development, and is ideal for young children as no reading is required. The game provide a means to teach infants and young children sign language. Still further, in a particularly certain embodiment the game invention is easily employable by children with developmental disabilities due to the limited need to manipulate playing pieces. The game play allows variations for embodiments of the game to be played with one game leader and one game player, however, there is no limit to the number of players that can play, and children of all ages can play together.

Children's learning game
12350595 · 2025-07-08 ·

A learning game and apparatus that focuses on improving the mastery of object permanence, language acquisition, humor development, and complex imaginative play abilities in young children. Primarily, the present invention is designed for early learners (infants, toddlers, and preschoolers), as no reading is required. The game invention and apparatus comprises a game board, game cards, accessory box and accessories, and has many playstyle variations to accommodate play by young children. The present invention facilitates learning through human interactive peek-a-boo play. The goal of the game is to find the peek-a-boo surprise by engaging in dialogue via game cards attached to a vertical game board. Certain variations of the game can be played with one designated game leader and one or more game players. Younger children are encouraged to play with older children as well as take on the role of game leader, as an opposite method of playing. Additionally, the present invention may also provide a means to teach young children sign language.