A63F2003/00703

SPACE ODYSSEY, A BOARD GAME
20190275412 · 2019-09-12 ·

This Space age Board game, embraces Surround and Capture mode as in Go. The Board design is made up with Components of Space, Four Interstellar Galaxy Regions, a Singularity Point, from which flow out Four Transitory Wormholes, each with Five Grid Points, allowing Rapid movements for Spacecrafts, as Wormholes in Space do. Go is static, once a piece is placed on a Grid Point, the piece never moves. This Board game, is Dynamic, all pieces on the Board, can move, create, expand, reconfigure, Nests. Each turn, enabling Two plays, to Place Two new pieces or move existing Two pieces, or, in any combination. Go is based on being able to foresee logical predictability of Strategy, but, this Design is innovative, full of unpredictabilities, difficult to foresee as in Real wars. Mathematical, combinatorial chart to move pieces is provided. This Board game is full of exciting strategic plays. A player with most Nest Space, and Captured pieces, wins.

MANAGEMENT SYSTEM FOR SUBSTITUTE CURRENCY FOR GAMING
20240161579 · 2024-05-16 ·

The management system for substitute currency includes a pattern acquiring device configured to acquire an image of the ground pattern of the substitute currency, a reading device configured to read an ID of the substitute currency, and a control device configured to associate a pattern of the ground pattern with the ID and store the associated pattern and ID in a database. The control device is configured to analyze the image of the ground pattern acquired by the pattern acquiring device to identify the pattern, and determine, based on the database, whether the pattern of the ground pattern of the substitute currency matches the pattern of the ground pattern associated with the ID of the substitute currency obtained from the reading device, thereby to determine authenticity of the substitute currency.

SYSTEM, CHIP TRAY, AND METHOD

A chip tray system can include multiple chip tube components. A first chip tube component in the chip tray can include one or more gaming chip storage rows corresponding to a first size of gaming chip. A second chip tube component in the chip tray can include one or more gaming chip storage rows corresponding to a second size of gaming chip. An edge of the first chip tube component can be coupled to an edge of the second chip tube component.

FUTURISTIC CHESS GAME
20190192958 · 2019-06-27 ·

A plurality of pieces and a game board are first provided. The game board includes a primary square of 15 rows and 15 columns of individual squares alternating between light and dark individual squares. The game board has first, second, third, and fourth sides, each side having a first outermost row with 5 individual outermost squares, and a second outermost row with 7 individual outermost squares, and a third outermost row with 9 individual outermost squares within the primary square, and a fourth outermost row with 9 individual outermost squares within the primary square. Lastly provided is a rule book following the conventional rules of conventional chess unless specifically noted herein.

UNIVERSAL, UNIFIED CHESS BOARD AND PICTORIAL, SCULPTURAL CHESS PIECES, FOR KOREAN, CHINESE, AND WESTERN CHESS GAMES
20190176022 · 2019-06-13 ·

The Game is designed in the metaphor of the High-Walled Medieval City of Citadel, and Casbah, that is still thriving in Morocco. The Medieval City hardly changed. The vibrant ancient culture, is especially evident in the vast indoor market. So wide and complex, the indoor market is, people get lost, and cannot find the exit from central area. Game Board emulates the ancient city layout. The Board Grid system is overlaid on the Grid system of ancient Board game, Go in Japanese or Baduk, in Korean. Because, Citadel game board overlays on Go Grid system, there are milliard of games can be played. Citadel and Casbah games are rich in variation of Game plays. The design deliberately allows the user to introduce their own play rules, and optional game plays. That is part of this Board game's interesting feature. Board games are usually designed to challenge playing ability of players. This game incorporates, Chance games by rolling of two dice. Two numbers obtained are used to move Board pieces. Player's ability to make tactical moves of pieces, are delicately balanced with Chance games, by design, and play rules. Rich array of optional plays, can adjust player's skills, to be able to play with less skilled, or young children to play with much more skilled, older players. In Non-capture mode, pieces are not captured and removed from the board, as in Chinese Checkers. The Inventor introduced Piggyback methods, to prevent opponent's deliberate obstructing act of not moving his pieces promptly.

GAMING CHIPS AND TABLE GAME SECURITY SYSTEM
20190156629 · 2019-05-23 ·

Gaming chips are provided with embedded radio frequency identification (RFID) tags incorporated into a gaming chip for identifying and tracking the gaming chips within a casino, and even upon a gaming table. The gaming chips have a body in the shape of a disc which has a loss tangent of 0.0078 or less, and more preferably of 0.007 or less. For chips operating at 900 MHz, the body has a dielectric constant of 5 or less, and preferably 3-5. For chips operating at 2.45 GHz, the body has a dielectric constant of 5-8. Preferably, the body is made of a blend of plastic, such as PVC, and a dielectric ceramic. The RFID is preferably sandwiched between layers of a high frequency circuit material including top and bottom layers and a center layer have a hole for receiving the RFID. Preferably, the layers of high frequency circuit material have a dielectric constant of 2.5-4 and a loss tangent of 0.002-0.006.

Dice coin
12036481 · 2024-07-16 · ·

A coin for use in games of chance includes a first side connectable to a second side and forming a coin interior when the first side is connected to the second side. A ball held in place in the coin interior, which interior includes a plurality of ridges and valleys with sloped surfaces for biasing a ball toward a periphery, which may include pockets, of the coin when the coin is flipped or rolled. Each pocket may be next to a viewing window, allowing the ball within the pocket to be viewed from the exterior of the coin.

Gaming chips and table game security system
10210709 · 2019-02-19 ·

Gaming chips are provided with embedded radio frequency identification (RFID) tags incorporated into a gaming chip for identifying and tracking the gaming chips within a casino, and even upon a gaming table. The gaming chips have a body in the shape of a disc which has a loss tangent of 0.0078 or less, and more preferably of 0.007 or less. For chips operating at 900 MHz, the body has a dielectric constant of 5 or less, and preferably 3-5. For chips operating at 2.45 GHz, the body has a dielectric constant of 5-8. Preferably, the body is made of a blend of plastic, such as PVC, and a dielectric ceramic. The RFID is preferably sandwiched between layers of a high frequency circuit material including top and bottom layers and a center layer have a hole for receiving the RFID. Preferably, the layers of high frequency circuit material have a dielectric constant of 2.5-4 and a loss tangent of 0.002-0.006.

DICE COIN
20240261670 · 2024-08-08 ·

A coin for use in games of chance includes a first side connectable to a second side and forming a coin interior when the first side is connected to the second side. A ball held in place in the coin interior, which interior includes a plurality of ridges and valleys with sloped surfaces for biasing a ball toward a periphery, which may include pockets, of the coin when the coin is flipped or rolled. Each pocket may be next to a viewing window, allowing the ball within the pocket to be viewed from the exterior of the coin.

Method and apparatus for a board game
20180221759 · 2018-08-09 ·

They physical game apparatus is comprised of: a game board; four dice; 2 sets of 5 player totems that include one Freemind, three energy totem pieces and 1 heart totem for each team; ten tokens; three pyramid tokens, 5 tradeoff coins and a stock certificate used for Internet connectivity. To start the game a first roll is made where players pick up pair of die and shoot for highest possible number; the player with the highest number chooses order of play and to play with tokens and a choice between three or five tokens.