Patent classifications
A63F9/0208
SPIN AND CATCH GAME
A spinner (100) adapted to spin on a surface comprising: a spinning mechanism (300) activated by a string (142); a structure encapsulating the spinning mechanism (300); a plurality of tentacles (110) having two ends, wherein each tentacle (110) is in connected to the structure on one end and terminated with a connector on the free end; a flywheel (122) having a tip (121), wherein the flywheel (122) is connected to the spinning mechanism (300) from the opposite side of the tip (121); and wherein upon pulling the string (142) the spinner (100) spins, wherein the tip (121) is in contact with the surface and the plurality of tentacles (110) are slightly elevated above the surface while the spinner (100) spins.
Board game system. method of use, and method of assembly
A board game featuring a board having a removable rotatable tower having an arm extending away from it and a hook for receiving a ring hung from a string from the arm. Players move their pieces about the board. Cards may be drawn at random intervals. The player may be required to toss the ring towards the hook located on the tower. Successfully hooking the ring to the tower may affect the outcome of the player's turn. The tower may be rotated on the board, so that each player can swing the ring, depending on outcomes from the various features of the game, including the cards, dice rolls, and space locations on the game board.
Dart game apparatus and computer program stored in computer-readable medium for providing multimedia information
Disclosed is a dart game apparatus according to exemplary embodiments of the present disclosure. The dart game apparatus may include: a dart target capable of accommodating a thrown dart pin; a sensing unit sensing a hit location of a thrown dart pin; a controller determining score information depending on each of one or more dart pins thrown by a first player based on information on the hit location, which is received from the sensing unit, determining the determined respective score information of the first player to be output in response to throwing of the respective dart pins, permitting a second player to throw the dart pins when it is sensed that a round of the first player ends, determining the score information depending on each of one or more dart pins thrown by the second player, comparing the determined respective score information of the second player with current score information of the first player, and determining whether the current score information depending on throwing of the dart pins of the second player is output in association with comparison result information based on a result of the comparison; and an output unit outputting the score information depending on the throwing of the dart pins and the result information of the comparison according to the control by the controller.
Gaming apparatus and a method for operating a game
A gaming apparatus including a tracking system arranged to track at least one position of a user delivered projectile; and a processing unit for receiving tracking data detected by the tracking system to generate projectile data representative of a path of the user delivered projectile.
BOARD GAME SYSTEM. METHOD OF USE, AND METHOD OF ASSEMBLY
A board game featuring a board having a removable rotatable tower having an arm extending away from it and a hook for receiving a ring hung from a string from the arm. Players move their pieces about the board. Cards may be drawn at random intervals. The player may be required to toss the ring towards the hook located on the tower. Successfully hooking the ring to the tower may affect the outcome of the player's turn. The tower may be rotated on the board, so that each player can swing the ring, depending on outcomes from the various features of the game, including the cards, dice rolls, and space locations on the game board.
Electronic dart machine
The present invention relates to an electronic dart machine for displaying a point of a corresponding part in an area hit by a dart, using an LED. The present invention provides an electronic dart machine including: a dart target part, which has the shape of a board having multiple divided target areas and includes a sensor means for detecting the location of a target area hit by a dart; an LED display part positioned at a location corresponding to each target area along the periphery of the dart target part; and a controller for controlling an output display of each LED module by preset control logic, recognizing the location of the target area hit by the dart, through the sensor means, and producing a dart hitting result by linking a content of the output display of the LED module with the location of the target area hit by the dart.
Sports-inspired dart games
A sports-inspired dart game and method of playing the dart game are described. Embodiments of the sports-inspired dart game can include, but are not limited to, a dart board including indicia of a field of play, a mat including distance markers from which players throw darts, and a plurality of game pieces removably coupled to the dart board and implemented as targets and anti-targets on the dart board. Different rules can be implemented for a particular sports-inspired game being played.
Magnetic toss game
A magnetic toss game with a three-dimensional target capable of generating a magnetic field, a support mechanism having two ends, the first end operably coupled to the three-dimensional target, and a three-dimensional backdrop having at least one side surface and a bottom surface, the three-dimensional backdrop spaced apart from the three-dimensional target and operably coupled to the support mechanism, wherein the three-dimensional backdrop envelops the three-dimensional target on at least two sides, including the bottom side.
Lifelike Image Dart Game
The invention relates to dartboard games, where projectiles are thrown at a target. The face of the dartboard has a realistic, lifelike image of a game animal, and the higher scoring regions correlate to the kill zone of the game animal's anatomy. Lower scoring regions correlate to the rest of the body of the game animal, and penalty scoring regions may be present, scoring negative points. Players try to land their darts in certain scoring regions in order to score the most points, depending upon the rules of the game. Rules are provided for a 300 point and 21 point game. If the images are printed on the dartboard, the darts may be thrown or launched with an apparatus like a mini-bow or blow-gun. If the images are projected, the darts may be virtual.
GAMING APPARATUS AND A METHOD FOR OPERATING A GAME
A gaming apparatus including a tracking system arranged to track at least one position of a user delivered projectile; and a processing unit for receiving tracking data detected by the tracking system to generate projectile data representative of a path of the user delivered projectile.