Patent classifications
A63F2009/0282
Systems and methods for in-person live action gaming
Various embodiments provide systems and methods for live action gaming.
Drum-fed toy projectile launcher with radially stacked projectiles in drum
A toy launcher with a drum magazine assembly that has a rotatable drum portion mounted for rotation, with a rear plate and a central support with an opening for a support axle. A ring of projectile holders is connected to the rear plate, with each projectile holder holding at least two projectiles arranged in a generally radially stacked configuration. Generally radially extending walls are located between adjacent projectile holders. Each of the projectile holders includes a slot on a radially inner side into which a projectile biasing arm extends at a projectile launch position. A pusher is located in the housing adjacent to the projectile launch position. Drive wheels are positioned in front of the drum magazine assembly at the projectile launch position. The drive wheels are motorized so that they rotate to propel a projectile pushed from the drum between the drive wheels for launching the projectile.
TOSS GAME
A toss game has a pair of targets placed on a surface at a predetermined distance from one another and a plurality of game pieces that are tossed at the targets by a player. Each of the targets is in the form of a box with front and rear panels, an open top, an open bottom, and two open sides. The panels are connected by at least two rods. The panels are spaced from one another to define a target area between the panels and the rods. The plurality of game pieces are tossed at the targets by a player so the game pieces may land in one of the target area, against one of the rods, and outside the target area to indicate different points the player will receive during the toss of one of the game pieces. A target for a toss game has a front panel, a rear panel, and at least two rods extending between the front and rear panels so the panels are spaced to define an open top, an open bottom, and two open sides and to define a target area between the panels and rods for receiving at least one game piece.
Projectile Target Assembly And Method Of Use
A projectile target assembly for use in a targeted projectile launching game includes an outer ring and an inner ring, which can be positioned on a substantially horizontal surface with the inner ring within the outer ring. A first target is defined by and positioned between the outer ring and the inner ring. A second target is defined and outlined by the inner ring. A post is positionable in a substantially vertical configuration within the inner ring. A first receptacle, which is attached to the post proximate to its upper end, has an upper facet that is open to define a third target. A second receptacle, which is attached to and positioned in the first receptacle, has an upper face that is open to define a fourth target. Projectiles are launched at the first, second, third, and fourth targets as part of a targeted projectile launching game.
Multi-functional throwing game board
A throwing game includes a panel assembly having a support frame and a first panel and a second panel supported by the support frame. The first panel has an aperture through a major surface. The first panel can be configured to be supported by the support frame in two positions, a first position wherein the first panel extends from the support frame forming a platform with a free end, and a second position wherein the first panel is parallel to the second panel. In addition or in the alternative, the second panel can be configured to be supported by the support frame in two positions, wherein in one position the second panel is adjacent the first panel and another position wherein the second panel is further from the first panel than when in said one position. The throwing game further includes a panel assembly support connected to the panel assembly to support at least one end of the panel assembly off a ground surface.
MULTI-FUNCTIONAL THROWING GAME BOARD
A throwing game includes a panel assembly having a support frame and a first panel and a second panel supported by the support frame. The first panel has an aperture through a major surface. The first panel can be configured to be supported by the support frame in two positions, a first position wherein the first panel extends from the support frame forming a platform with a free end, and a second position wherein the first panel is parallel to the second panel. In addition or in the alternative, the second panel can be configured to be supported by the support frame in two positions, wherein in one position the second panel is adjacent the first panel and another position wherein the second panel is further from the first panel than when in said one position. The throwing game further includes a panel assembly support connected to the panel assembly to support at least one end of the panel assembly off a ground surface.
Apparatus, system and method for playing an object toss game
An object toss game has a ball connected to an elastic cord. The ball has a surface with fasteners. Two board assemblies are positioned at a distance apart. Pads are arranged on a top panel of each board assembly. Players toss the ball toward a pad on the board to remove the pad from the top panel. The ball then bounces from the top panel to remove the pad from the top panel. The first player to remove the pads from a board positioned opposite to the player wins the game. Alternately, players take turns tossing darts at regions on the board assemblies that are assigned points.
TOY PROJECTILE LAUNCHER WITH HORIZONTAL DRUM
A toy projectile launcher including a main body, a launch barrel, a horizontal drum rotatably mounted to the main body and flywheels disposed within the main body. The launch barrel has a central longitudinal axis that extends in a horizontal plane. The horizontal drum stores projectiles so that the projectiles extend longitudinally within the horizontal plane. The flywheels launch the projectiles from the main body as the projectiles are continuously fed from the horizontal drum to the flywheels.
Bean Bag Game
A system includes a game board having a plurality of target areas thereon, each of the plurality of target areas having a score associated therewith. The system further includes a plurality of bean bags comprising a first set and a second set, the first set visually distinguishable from the second set, a plurality of securing means to secure the game board, and a container for carrying the game board, the plurality of bean bags and the plurality of securing means.
Board Game and Method for Use
A board game incorporating bottle flip action, in which players attempt to flip a partially filled water bottle into the air so that it lands on its bottom in a designated target area on a game board, or in accordance with the play outlined on a game challenge card. Players earn points and move their playing pieces along a scoreboard by successfully completing individual challenges, challenges with an opposing player, group challenges with all players, or creating their own challenge.