A63F13/235

Gaming controller

A controller for interfacing wirelessly with a game console is provided, including the following: a housing defined by a main body, a first extension extending from a first end of the main body, and a second extension extending from a second end of the main body, the first extension and the second extension for holding by a first hand and a second hand of a user, respectively; a touch-sensitive panel defined along the top surface of the main body between the first extension and the second extension; a first set of buttons disposed on the top surface of the main body proximate to the first extension and on a first side of the touch-sensitive panel; and, a second set of buttons disposed on the top surface of the main body proximate to the second extension and on a second side of the touch-sensitive panel.

Gaming controller

A controller for interfacing wirelessly with a game console is provided, including the following: a housing defined by a main body, a first extension extending from a first end of the main body, and a second extension extending from a second end of the main body, the first extension and the second extension for holding by a first hand and a second hand of a user, respectively; a touch-sensitive panel defined along the top surface of the main body between the first extension and the second extension; a first set of buttons disposed on the top surface of the main body proximate to the first extension and on a first side of the touch-sensitive panel; and, a second set of buttons disposed on the top surface of the main body proximate to the second extension and on a second side of the touch-sensitive panel.

UNIVERSAL WIRELESS CONTROL DEVICE
20220051556 · 2022-02-17 ·

A universal wireless control device containing a handle body, sensors for measuring the position of the body, a units for moving, control buttons, a signal processing unit, a power source, a communication channel with a controlled device, characterized in that the signal processing unit and the power source are located in the handle body of the control device, and the handle body itself has an ergonomic shape, adapted to be covered by the hand, and the units are located in blind reach, and the position sensors of the units for moving of the control device the sensors forms the control axes by manipulation of units for moving or the position of handle body.

Mahjong game system using touch panel
09776094 · 2017-10-03 · ·

A mahjong game system using touch panel includes: a computer, and four player consoles in communication with the computer by a wired or wireless communication method. The computer includes a touch panel at the top side for displaying game pictures and a mahjong game program installed therein and providing a speech recognition process for identifying multiple specific voice commands. The four player consoles are individual touch panels having an elongated shape. Each player console defines a tiles-in-hand displaying portion and a command displaying portion. Further, a voice sensor is installed in the computer or each player console.

Mahjong game system using touch panel
09776094 · 2017-10-03 · ·

A mahjong game system using touch panel includes: a computer, and four player consoles in communication with the computer by a wired or wireless communication method. The computer includes a touch panel at the top side for displaying game pictures and a mahjong game program installed therein and providing a speech recognition process for identifying multiple specific voice commands. The four player consoles are individual touch panels having an elongated shape. Each player console defines a tiles-in-hand displaying portion and a command displaying portion. Further, a voice sensor is installed in the computer or each player console.

SIMULATION CONTROL DEVICE AND INFORMATION STORAGE MEDIUM

A simulation control device that utilizes a wearable image display device includes: a display processing section that displays a virtual space on the wearable image display device; a measurement section that measures a gaze time of a user with respect to an object that is placed in the virtual space; a reception section that determines that the object has been selected when a measured value obtained by the measurement has reached a first threshold value, and determines that the selection has been confirmed when the measured value has reached a second threshold value that is larger than the first threshold value; and a notification section that notifies the user of a magnitude of the measured value.

SIMULATION CONTROL DEVICE AND INFORMATION STORAGE MEDIUM

A simulation control device that utilizes a wearable image display device includes: a display processing section that displays a virtual space on the wearable image display device; a measurement section that measures a gaze time of a user with respect to an object that is placed in the virtual space; a reception section that determines that the object has been selected when a measured value obtained by the measurement has reached a first threshold value, and determines that the selection has been confirmed when the measured value has reached a second threshold value that is larger than the first threshold value; and a notification section that notifies the user of a magnitude of the measured value.

Signal generation and detector systems and methods for determining positions of fingers of a user

A method for determining positions of fingers of a user is described. The method includes transmitting a power signal from a head mounted display (HMD) to provide power to a plurality of light emitters. The light emitters emit light in a sequence upon receiving the power signal. The method includes using the light emitted by the light emitters to determine a plurality of positions of the light emitters. The positions are used to play a game using the HMD.

Signal generation and detector systems and methods for determining positions of fingers of a user

A method for determining positions of fingers of a user is described. The method includes transmitting a power signal from a head mounted display (HMD) to provide power to a plurality of light emitters. The light emitters emit light in a sequence upon receiving the power signal. The method includes using the light emitted by the light emitters to determine a plurality of positions of the light emitters. The positions are used to play a game using the HMD.

INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, AND STORAGE MEDIUM HAVING STORED THEREIN INFORMATION PROCESSING PROGRAM

An information processing apparatus performs predetermined game processing based on operation inputs from a plurality of operation devices and generates a game image based on the game processing. Then, in accordance with the number of the operation devices used for the game processing, the information processing apparatus generates a game image for multiplayer play using a split screen, and performs a restriction process for, in a case where an output destination to which the game image is to be output is a display, placing a restriction so that multiplayer play is not performed by players exceeding a predetermined number of players, and in a case where the output destination to which the game image is to be output is an external display, not placing the restriction.