A63F13/533

NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM HAVING INFORMATION PROCESSING PROGRAM STORED THEREIN, INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING SYSTEM, AND INFORMATION PROCESSING METHOD
20230226449 · 2023-07-20 ·

When a first input is performed in a predetermined scene, options including elements available in a predetermined game are presented. An element to be used in the predetermined game is determined on the basis of an operation input by a user. In response to a second input, the predetermined game using the determined element is executed. Meanwhile, at a predetermined timing before the predetermined game is started, an element to be used in the predetermined game is automatically determined. When a third input is performed in the predetermined scene, the predetermined game is executed using the automatically determined element. After the predetermined game is ended, a first reward is given to the user if the element used in the predetermined game is the element determined on the basis of the operation input by the user, and a second reward is given if the element is the automatically determined element.

COMMUNICATION METHOD AND APPARATUS BASED ON AVATAR INTERACTION INTERFACE, AND COMPUTER DEVICE

This application relates to a communication method based on a virtual role interaction interface, including: displaying a virtual role interaction interface of a virtual role interaction application, the virtual role interaction interface including a target virtual role identifier; displaying an instant session message triggering control on the virtual role interaction interface in response to a trigger operation on the target virtual role identifier; displaying a message input interface in response to a trigger operation on the instant session message triggering control; and transmitting, to an instant messaging user account corresponding to the target virtual role identifier after a session message is inputted in the message input interface, the session message used for displaying on an instant messaging application.

METHOD AND APPARATUS FOR CONTROLLING VIRTUAL OBJECT, AND STORAGE MEDIUM

A method and an apparatus for controlling a virtual object, a storage medium, and an electronic device. The method includes: obtaining an interactive operation in a virtual scene, the interactive operation being used for controlling a first virtual object to release a virtual prop at a target position; releasing the virtual prop at the target position, and displaying a target region triggered by the virtual prop in the virtual scene, the target region including the target position; and enhancing a target attribute of a virtual object in a first object group in the virtual scene in a case that the first virtual object is located in the target region, the first object group being an object group to which the first virtual object belongs.

METHOD AND APPARATUS FOR USING VIRTUAL THROWING PROP, TERMINAL, AND STORAGE MEDIUM
20230013014 · 2023-01-19 ·

Embodiments of this application disclose a method and apparatus for using a virtual throwing prop. The method includes displaying a prop throwing control ; controlling a virtual object to throw a virtual throwing prop and displaying a prop triggering control in response to a trigger operation on a prop throwing control; and triggering a prop effect of the virtual throwing prop in response to a trigger operation on the prop triggering control.

METHOD AND APPARATUS FOR USING VIRTUAL THROWING PROP, TERMINAL, AND STORAGE MEDIUM
20230013014 · 2023-01-19 ·

Embodiments of this application disclose a method and apparatus for using a virtual throwing prop. The method includes displaying a prop throwing control ; controlling a virtual object to throw a virtual throwing prop and displaying a prop triggering control in response to a trigger operation on a prop throwing control; and triggering a prop effect of the virtual throwing prop in response to a trigger operation on the prop triggering control.

Information processing system, information processing method, and computer program
11704854 · 2023-07-18 · ·

An information processing system, a method, and a computer program capable of improving a motivation to view and/or distribute a moving image may be provided herein, which may include a distribution unit for distributing a moving image, a first selection reception unit for receiving selection of at least one object from a plurality of objects corresponding to each of a plurality of character objects, a second selection reception unit for receiving selection of at least one object from a plurality of objects, a specification unit for specifying a performing user associated with a character object corresponding to an object receiving most selections by the first selection reception unit and the second selection reception unit, an association unit for associating a specific object, and a display processing unit for generating information for displaying a specific object associated by the association unit in association with a character object.

INFORMATION PROCESSING METHOD AND APPARATUS, STORAGE MEDIUM, ELECTRONIC DEVICE
20230218997 · 2023-07-13 · ·

The present disclosure provides an information processing method, and apparatus, storage medium, electronic device, which relate to the field of human-computer interaction technology. The method includes: providing a switching control on a graphical user interface; acquiring a type of a virtual object, when it is detected that a crosshair is located on the virtual object; determining whether the first virtual tool equipped by the game character matches the type of the virtual object, according to the type of the virtual object; if the first virtual tool equipped by the game character does not match the type of the virtual object, acquiring a second virtual tool that matches the virtual object according to the type of the virtual object, and setting the second virtual tool as a to-be-switched target of the switching control; and replacing the first virtual tool equipped by the game character with the second virtual tool, in response to a first touch operation of the switching control.

INFORMATION CONTROL METHOD AND APPARATUS IN GAME, AND ELECTRONIC DEVICE
20230218999 · 2023-07-13 · ·

A method for information control in a game includes: in response to an occlusion object triggering event, displaying an occlusion object in a first graphical user interface and a second graphical user interface, wherein the occlusion object is used for blocking at least a part of a first game scenario screen and at least a part of a second game scenario screen; in response to an elimination operation for the occlusion object, generating a first occlusion object elimination instruction; and sending the first occlusion object elimination instruction to a second terminal device, so as to eliminate at least a part of the occlusion object displayed in the second graphical user interface.

INFORMATION CONTROL METHOD AND APPARATUS IN GAME, AND ELECTRONIC DEVICE
20230218999 · 2023-07-13 · ·

A method for information control in a game includes: in response to an occlusion object triggering event, displaying an occlusion object in a first graphical user interface and a second graphical user interface, wherein the occlusion object is used for blocking at least a part of a first game scenario screen and at least a part of a second game scenario screen; in response to an elimination operation for the occlusion object, generating a first occlusion object elimination instruction; and sending the first occlusion object elimination instruction to a second terminal device, so as to eliminate at least a part of the occlusion object displayed in the second graphical user interface.

GAME PROGRAM, METHOD, INFORMATION PROCESSING DEVICE, AND SYSTEM
20230020283 · 2023-01-19 · ·

A tooth brushing game includes starting counting a time that defines one play of a toothbrush game in response to starting the toothbrush game; capturing an image of a user; setting an area around a mouth by detecting a face area of the user from the captured image and detecting a facial part from the detected face area; detecting movement of an object including a toothbrush and a hand in the area around the mouth; controlling the toothbrush game based on the detected movement of the object; and stopping the counting of the time when the area around the mouth is not set but not stopping the counting when the movement of the object is not detected.